Datapack Biome Handling with Custom BiomeSource

This commit is contained in:
Frank 2022-05-24 23:42:25 +02:00
parent e10994a1e8
commit 9d0a640173
28 changed files with 1109 additions and 619 deletions

View file

@ -13,7 +13,8 @@ import net.minecraft.world.level.levelgen.presets.WorldPreset;
import com.mojang.datafixers.util.Pair;
import org.betterx.bclib.api.biomes.BiomeAPI;
import org.betterx.bclib.presets.worldgen.WorldPresets;
import org.betterx.bclib.presets.worldgen.BCLWorldPresets;
import org.betterx.bclib.presets.worldgen.WorldGenUtilities;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@ -35,15 +36,15 @@ public class CreateWorldScreenMixin {
//Change the WorldPreset that is selected by default on the Create World Screen
@ModifyArg(method = "openFresh", index = 1, at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screens/worldselection/WorldGenSettingsComponent;<init>(Lnet/minecraft/client/gui/screens/worldselection/WorldCreationContext;Ljava/util/Optional;Ljava/util/OptionalLong;)V"))
private static Optional<ResourceKey<WorldPreset>> bcl_NewDefault(Optional<ResourceKey<WorldPreset>> preset) {
return WorldPresets.DEFAULT;
return BCLWorldPresets.DEFAULT;
}
//Make sure the WorldGenSettings match the default WorldPreset
//Make sure the WorldGenSettings used to populate the create screen match the default WorldPreset
@ModifyArg(method = "openFresh", at = @At(value = "INVOKE", target = "Lnet/minecraft/server/WorldLoader;load(Lnet/minecraft/server/WorldLoader$InitConfig;Lnet/minecraft/server/WorldLoader$WorldDataSupplier;Lnet/minecraft/server/WorldLoader$ResultFactory;Ljava/util/concurrent/Executor;Ljava/util/concurrent/Executor;)Ljava/util/concurrent/CompletableFuture;"))
private static WorldLoader.WorldDataSupplier<WorldGenSettings> bcl_NewDefaultSettings(WorldLoader.WorldDataSupplier<WorldGenSettings> worldDataSupplier) {
return (resourceManager, dataPackConfig) -> {
Pair<WorldGenSettings, RegistryAccess.Frozen> res = worldDataSupplier.get(resourceManager, dataPackConfig);
return WorldPresets.defaultWorldDataSupplier(res.getSecond());
return WorldGenUtilities.defaultWorldDataSupplier(res.getSecond());
};
}
}