Biome API, Bonemeal API

This commit is contained in:
paulevsGitch 2021-05-24 20:30:48 +03:00
parent 67c9c2302d
commit 9d25e0b361
10 changed files with 682 additions and 117 deletions

View file

@ -35,7 +35,7 @@ public class BCLBiome {
private BCLFeature structuresFeature;
private Biome actualBiome;
public BCLBiome(BiomeDefinition definition) {
public BCLBiome(BCLBiomeDef definition) {
this.mcID = definition.getID();
this.readStructureList();
if (structuresFeature != null) {

View file

@ -40,7 +40,7 @@ import ru.bclib.world.features.BCLFeature;
import ru.bclib.world.structures.BCLStructureFeature;
import ru.bclib.world.surface.DoubleBlockSurfaceBuilder;
public class BiomeDefinition {
public class BCLBiomeDef {
private static final int DEF_FOLIAGE_OVERWORLD = Biomes.PLAINS.getFoliageColor();
private static final int DEF_FOLIAGE_NETHER =ColorUtil.color(117, 10, 10);
private static final int DEF_FOLIAGE_END = ColorUtil.color(197, 210, 112);
@ -80,17 +80,17 @@ public class BiomeDefinition {
* Custom biome definition. Can be extended with new parameters.
* @param id - Biome {@link ResourceLocation} (identifier).
*/
public BiomeDefinition(ResourceLocation id) {
public BCLBiomeDef(ResourceLocation id) {
this.id = id;
}
/**
* Create default definition for The Nether biome.
* @param id - {@ResourceLocation}.
* @return {@link BiomeDefinition}.
* @return {@link BCLBiomeDef}.
*/
public static BiomeDefinition netherBiome(ResourceLocation id) {
BiomeDefinition def = new BiomeDefinition(id);
public static BCLBiomeDef netherBiome(ResourceLocation id) {
BCLBiomeDef def = new BCLBiomeDef(id);
def.foliageColor = DEF_FOLIAGE_NETHER;
def.grassColor = DEF_FOLIAGE_NETHER;
def.setCategory(BiomeCategory.NETHER);
@ -100,10 +100,10 @@ public class BiomeDefinition {
/**
* Create default definition for The End biome.
* @param id - {@ResourceLocation}.
* @return {@link BiomeDefinition}.
* @return {@link BCLBiomeDef}.
*/
public static BiomeDefinition endBiome(ResourceLocation id) {
BiomeDefinition def = new BiomeDefinition(id);
public static BCLBiomeDef endBiome(ResourceLocation id) {
BCLBiomeDef def = new BCLBiomeDef(id);
def.foliageColor = DEF_FOLIAGE_END;
def.grassColor = DEF_FOLIAGE_END;
def.setCategory(BiomeCategory.THEEND);
@ -113,9 +113,9 @@ public class BiomeDefinition {
/**
* Used to load biome settings from config.
* @param config - {@link IdConfig}.
* @return this {@link BiomeDefinition}.
* @return this {@link BCLBiomeDef}.
*/
public BiomeDefinition loadConfigValues(IdConfig config) {
public BCLBiomeDef loadConfigValues(IdConfig config) {
this.fogDensity = config.getFloat(id, "fog_density", this.fogDensity);
this.genChance = config.getFloat(id, "generation_chance", this.genChance);
this.edgeSize = config.getInt(id, "edge_size", this.edgeSize);
@ -125,19 +125,19 @@ public class BiomeDefinition {
/**
* Set category of the biome.
* @param category - {@link BiomeCategory}.
* @return this {@link BiomeDefinition}.
* @return this {@link BCLBiomeDef}.
*/
public BiomeDefinition setCategory(BiomeCategory category) {
public BCLBiomeDef setCategory(BiomeCategory category) {
this.category = category;
return this;
}
public BiomeDefinition setPrecipitation(Precipitation precipitation) {
public BCLBiomeDef setPrecipitation(Precipitation precipitation) {
this.precipitation = precipitation;
return this;
}
public BiomeDefinition setSurface(Block block) {
public BCLBiomeDef setSurface(Block block) {
setSurface(SurfaceBuilder.DEFAULT.configured(new SurfaceBuilderBaseConfiguration(
block.defaultBlockState(),
Blocks.END_STONE.defaultBlockState(),
@ -146,47 +146,47 @@ public class BiomeDefinition {
return this;
}
public BiomeDefinition setSurface(Block block1, Block block2) {
public BCLBiomeDef setSurface(Block block1, Block block2) {
setSurface(DoubleBlockSurfaceBuilder.register("bclib_" + id.getPath() + "_surface").setBlock1(block1).setBlock2(block2).configured());
return this;
}
public BiomeDefinition setSurface(ConfiguredSurfaceBuilder<?> builder) {
public BCLBiomeDef setSurface(ConfiguredSurfaceBuilder<?> builder) {
this.surface = builder;
return this;
}
public BiomeDefinition setParticles(ParticleOptions particle, float probability) {
public BCLBiomeDef setParticles(ParticleOptions particle, float probability) {
this.particleConfig = new AmbientParticleSettings(particle, probability);
return this;
}
public BiomeDefinition setGenChance(float genChance) {
public BCLBiomeDef setGenChance(float genChance) {
this.genChance = genChance;
return this;
}
public BiomeDefinition setDepth(float depth) {
public BCLBiomeDef setDepth(float depth) {
this.depth = depth;
return this;
}
public BiomeDefinition setTemperature(float temperature) {
public BCLBiomeDef setTemperature(float temperature) {
this.temperature = temperature;
return this;
}
public BiomeDefinition setDownfall(float downfall) {
public BCLBiomeDef setDownfall(float downfall) {
this.downfall = downfall;
return this;
}
public BiomeDefinition setEdgeSize(int edgeSize) {
public BCLBiomeDef setEdgeSize(int edgeSize) {
this.edgeSize = edgeSize;
return this;
}
public BiomeDefinition addMobSpawn(EntityType<?> type, int weight, int minGroupSize, int maxGroupSize) {
public BCLBiomeDef addMobSpawn(EntityType<?> type, int weight, int minGroupSize, int maxGroupSize) {
ResourceLocation eID = Registry.ENTITY_TYPE.getKey(type);
if (eID != Registry.ENTITY_TYPE.getDefaultKey()) {
SpawnInfo info = new SpawnInfo();
@ -199,22 +199,22 @@ public class BiomeDefinition {
return this;
}
public BiomeDefinition addMobSpawn(SpawnerData entry) {
public BCLBiomeDef addMobSpawn(SpawnerData entry) {
spawns.add(entry);
return this;
}
public BiomeDefinition addStructureFeature(ConfiguredStructureFeature<?, ?> feature) {
public BCLBiomeDef addStructureFeature(ConfiguredStructureFeature<?, ?> feature) {
structures.add(feature);
return this;
}
public BiomeDefinition addStructureFeature(BCLStructureFeature feature) {
public BCLBiomeDef addStructureFeature(BCLStructureFeature feature) {
structures.add(feature.getFeatureConfigured());
return this;
}
public BiomeDefinition addFeature(BCLFeature feature) {
public BCLBiomeDef addFeature(BCLFeature feature) {
FeatureInfo info = new FeatureInfo();
info.featureStep = feature.getFeatureStep();
info.feature = feature.getFeatureConfigured();
@ -222,7 +222,7 @@ public class BiomeDefinition {
return this;
}
public BiomeDefinition addFeature(Decoration featureStep, ConfiguredFeature<?, ?> feature) {
public BCLBiomeDef addFeature(Decoration featureStep, ConfiguredFeature<?, ?> feature) {
FeatureInfo info = new FeatureInfo();
info.featureStep = featureStep;
info.feature = feature;
@ -237,60 +237,60 @@ public class BiomeDefinition {
return ColorUtil.color(r, g, b);
}
public BiomeDefinition setFogColor(int r, int g, int b) {
public BCLBiomeDef setFogColor(int r, int g, int b) {
this.fogColor = getColor(r, g, b);
return this;
}
public BiomeDefinition setFogDensity(float density) {
public BCLBiomeDef setFogDensity(float density) {
this.fogDensity = density;
return this;
}
public BiomeDefinition setWaterColor(int r, int g, int b) {
public BCLBiomeDef setWaterColor(int r, int g, int b) {
this.waterColor = getColor(r, g, b);
return this;
}
public BiomeDefinition setWaterFogColor(int r, int g, int b) {
public BCLBiomeDef setWaterFogColor(int r, int g, int b) {
this.waterFogColor = getColor(r, g, b);
return this;
}
public BiomeDefinition setWaterAndFogColor(int r, int g, int b) {
public BCLBiomeDef setWaterAndFogColor(int r, int g, int b) {
return setWaterColor(r, g, b).setWaterFogColor(r, g, b);
}
public BiomeDefinition setFoliageColor(int r, int g, int b) {
public BCLBiomeDef setFoliageColor(int r, int g, int b) {
this.foliageColor = getColor(r, g, b);
return this;
}
public BiomeDefinition setGrassColor(int r, int g, int b) {
public BCLBiomeDef setGrassColor(int r, int g, int b) {
this.grassColor = getColor(r, g, b);
return this;
}
public BiomeDefinition setPlantsColor(int r, int g, int b) {
public BCLBiomeDef setPlantsColor(int r, int g, int b) {
return this.setFoliageColor(r, g, b).setGrassColor(r, g, b);
}
public BiomeDefinition setLoop(SoundEvent loop) {
public BCLBiomeDef setLoop(SoundEvent loop) {
this.loop = loop;
return this;
}
public BiomeDefinition setMood(SoundEvent mood) {
public BCLBiomeDef setMood(SoundEvent mood) {
this.mood = new AmbientMoodSettings(mood, 6000, 8, 2.0D);
return this;
}
public BiomeDefinition setAdditions(SoundEvent additions) {
public BCLBiomeDef setAdditions(SoundEvent additions) {
this.additions = new AmbientAdditionsSettings(additions, 0.0111);
return this;
}
public BiomeDefinition setMusic(SoundEvent music) {
public BCLBiomeDef setMusic(SoundEvent music) {
this.music = music;
return this;
}
@ -366,7 +366,7 @@ public class BiomeDefinition {
return edgeSize;
}
public BiomeDefinition addCarver(Carving carverStep, ConfiguredWorldCarver<ProbabilityFeatureConfiguration> carver) {
public BCLBiomeDef addCarver(Carving carverStep, ConfiguredWorldCarver<ProbabilityFeatureConfiguration> carver) {
CarverInfo info = new CarverInfo();
info.carverStep = carverStep;
info.carver = carver;