Biome API, Bonemeal API
This commit is contained in:
parent
67c9c2302d
commit
9d25e0b361
10 changed files with 682 additions and 117 deletions
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@ -4,8 +4,8 @@ import net.fabricmc.api.EnvType;
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import net.fabricmc.api.ModInitializer;
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import net.fabricmc.loader.api.FabricLoader;
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import ru.bclib.util.Logger;
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import ru.bclib.world.surface.BCLSurfaceBuilders;
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import ru.bclib.api.BCLibTags;
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import ru.bclib.api.SurfaceBuilders;
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public class BCLib implements ModInitializer {
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public static final String MOD_ID = "bclib";
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@ -13,7 +13,7 @@ public class BCLib implements ModInitializer {
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@Override
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public void onInitialize() {
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SurfaceBuilders.register();
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BCLSurfaceBuilders.register();
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BCLibTags.init();
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}
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153
src/main/java/ru/bclib/api/BiomeAPI.java
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153
src/main/java/ru/bclib/api/BiomeAPI.java
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@ -0,0 +1,153 @@
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package ru.bclib.api;
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import java.util.HashMap;
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import java.util.Random;
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import com.google.common.collect.Maps;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.impl.biome.InternalBiomeData;
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import net.minecraft.client.Minecraft;
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import net.minecraft.core.Registry;
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import net.minecraft.data.BuiltinRegistries;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.biome.Biome.ClimateParameters;
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import net.minecraft.world.level.biome.Biomes;
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import ru.bclib.util.MHelper;
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import ru.bclib.world.biomes.BCLBiome;
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public class BiomeAPI {
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/**
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* Empty biome used as default value if requested biome doesn't exist or linked. Shouldn't be registered anywhere to prevent bugs.
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* Have {@code Biomes.THE_VOID} as the reference biome.
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*/
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public static final BCLBiome EMPTY_BIOME = new BCLBiome(Biomes.THE_VOID.location(), BuiltinRegistries.BIOME.get(Biomes.THE_VOID), 0, 0);
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private static final HashMap<ResourceLocation, BCLBiome> ID_MAP = Maps.newHashMap();
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private static final HashMap<Biome, BCLBiome> CLIENT = Maps.newHashMap();
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private static Registry<Biome> biomeRegistry;
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/**
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* Initialize registry if it was not initialized in world generation (when using mods/datapacks, that overrides the End generation)
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* @param server - {@link MinecraftServer}
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*/
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public static void initRegistry(MinecraftServer server) {
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if (biomeRegistry == null || biomeRegistry == BuiltinRegistries.BIOME) {
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biomeRegistry = server.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
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}
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}
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public static void registerBiomeDirectly(BCLBiome biome) {
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Registry.register(BuiltinRegistries.BIOME, biome.getID(), biome.getBiome());
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}
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/**
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* Adds {@link BCLBiome} to FabricAPI biomes as the Nether biome (with random {@link ClimateParameters}).
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* @param biome - {@link BCLBiome}.
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*/
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public static void addNetherBiomeToFabricApi(BCLBiome biome) {
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ResourceKey<Biome> key = BuiltinRegistries.BIOME.getResourceKey(biome.getBiome()).get();
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Random random = new Random(biome.getID().toString().hashCode());
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ClimateParameters parameters = new ClimateParameters(
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MHelper.randRange(-2F, 2F, random),
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MHelper.randRange(-2F, 2F, random),
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MHelper.randRange(-2F, 2F, random),
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MHelper.randRange(-2F, 2F, random),
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MHelper.randRange(-2F, 2F, random)
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);
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InternalBiomeData.addNetherBiome(key, parameters);
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}
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/**
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* Adds {@link BCLBiome} to FabricAPI biomes as an End land biome (generating on islands).
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* @param biome - {@link BCLBiome}.
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*/
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public static void addEndLandBiomeToFabricApi(BCLBiome biome) {
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float weight = biome.getGenChance();
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ResourceKey<Biome> key = BuiltinRegistries.BIOME.getResourceKey(biome.getBiome()).get();
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InternalBiomeData.addEndBiomeReplacement(Biomes.END_HIGHLANDS, key, weight);
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InternalBiomeData.addEndBiomeReplacement(Biomes.END_MIDLANDS, key, weight);
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}
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/**
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* Adds {@link BCLBiome} to FabricAPI biomes as an End void biome (generating between islands in the void).
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* @param biome - {@link BCLBiome}.
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*/
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public static void addEndVoidBiomeToFabricApi(BCLBiome biome) {
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float weight = biome.getGenChance();
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ResourceKey<Biome> key = BuiltinRegistries.BIOME.getResourceKey(biome.getBiome()).get();
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InternalBiomeData.addEndBiomeReplacement(Biomes.SMALL_END_ISLANDS, key, weight);
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}
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/**
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* Get {@link BCLBiome} from {@link Biome} instance on server. Used to convert world biomes to BCLBiomes.
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* @param biome - {@link Biome} from world.
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* @return {@link BCLBiome} or {@code BiomeAPI.EMPTY_BIOME}.
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*/
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public static BCLBiome getFromBiome(Biome biome) {
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return ID_MAP.getOrDefault(biomeRegistry.getKey(biome), EMPTY_BIOME);
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}
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/**
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* Get {@link BCLBiome} from biome on client. Used in fog rendering.
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* @param biome - {@link Biome} from client world.
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* @return {@link BCLBiome} or {@code BiomeAPI.EMPTY_BIOME}.
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*/
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@Environment(EnvType.CLIENT)
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public static BCLBiome getRenderBiome(Biome biome) {
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BCLBiome endBiome = CLIENT.get(biome);
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if (endBiome == null) {
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Minecraft minecraft = Minecraft.getInstance();
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ResourceLocation id = minecraft.level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY).getKey(biome);
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endBiome = id == null ? EMPTY_BIOME : ID_MAP.getOrDefault(id, EMPTY_BIOME);
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CLIENT.put(biome, endBiome);
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}
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return endBiome;
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}
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/**
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* Get biome {@link ResourceLocation} from given {@link Biome}.
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* @param biome - {@link Biome} from server world.
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* @return biome {@link ResourceLocation}.
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*/
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public static ResourceLocation getBiomeID(Biome biome) {
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ResourceLocation id = biomeRegistry.getKey(biome);
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return id == null ? EMPTY_BIOME.getID() : id;
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}
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/**
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* Get {@link BCLBiome} from given {@link ResourceLocation}.
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* @param biomeID - biome {@link ResourceLocation}.
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* @return {@link BCLBiome} or {@code BiomeAPI.EMPTY_BIOME}.
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*/
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public static BCLBiome getBiome(ResourceLocation biomeID) {
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return ID_MAP.getOrDefault(biomeID, EMPTY_BIOME);
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}
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/**
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* Get actual {@link Biome} from given {@link BCLBiome}. If it is null it will request it from current {@link Registry}.
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* @param biome - {@link BCLBiome}.
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* @return {@link Biome}.
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*/
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public static Biome getActualBiome(BCLBiome biome) {
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Biome actual = biome.getActualBiome();
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if (actual == null) {
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biome.updateActualBiomes(biomeRegistry);
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actual = biome.getActualBiome();
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}
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return actual;
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}
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/**
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* Check if biome with {@link ResourceLocation} exists in API registry.
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* @param biomeID - biome {@link ResourceLocation}.
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* @return
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*/
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public static boolean hasBiome(ResourceLocation biomeID) {
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return ID_MAP.containsKey(biomeID);
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}
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}
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120
src/main/java/ru/bclib/api/BonemealAPI.java
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120
src/main/java/ru/bclib/api/BonemealAPI.java
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@ -0,0 +1,120 @@
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package ru.bclib.api;
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import java.util.Map;
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import java.util.Random;
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import java.util.Set;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Sets;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.level.block.Block;
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import ru.bclib.util.WeightedList;
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public class BonemealAPI {
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private static final Map<ResourceLocation, Map<Block, WeightedList<Block>>> WATER_GRASS_BIOMES = Maps.newHashMap();
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private static final Map<ResourceLocation, Map<Block, WeightedList<Block>>> LAND_GRASS_BIOMES = Maps.newHashMap();
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private static final Map<Block, WeightedList<Block>> WATER_GRASS_TYPES = Maps.newHashMap();
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private static final Map<Block, WeightedList<Block>> LAND_GRASS_TYPES = Maps.newHashMap();
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private static final Set<Block> SPREADABLE_BLOCKS = Sets.newHashSet();
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public static void addSpreadableBlock(Block block) {
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SPREADABLE_BLOCKS.add(block);
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}
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public static boolean isSpreadable(Block block) {
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return SPREADABLE_BLOCKS.contains(block);
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}
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public static void addLandGrass(Block terrain, Block plant) {
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addLandGrass(terrain, plant, 1F);
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}
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public static void addLandGrass(ResourceLocation biome, Block terrain, Block plant) {
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addLandGrass(biome, terrain, plant, 1F);
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}
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public static void addLandGrass(Block terrain, Block plant, float chance) {
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WeightedList<Block> list = LAND_GRASS_TYPES.get(terrain);
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if (list == null) {
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list = new WeightedList<Block>();
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LAND_GRASS_TYPES.put(terrain, list);
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}
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list.add(plant, chance);
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}
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public static void addLandGrass(ResourceLocation biome, Block terrain, Block plant, float chance) {
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Map<Block, WeightedList<Block>> map = LAND_GRASS_BIOMES.get(biome);
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if (map == null) {
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map = Maps.newHashMap();
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LAND_GRASS_BIOMES.put(biome, map);
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}
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WeightedList<Block> list = map.get(terrain);
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if (list == null) {
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list = new WeightedList<Block>();
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map.put(terrain, list);
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}
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list.add(plant, chance);
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}
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public static void addWaterGrass(Block terrain, Block plant) {
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addWaterGrass(terrain, plant, 1F);
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}
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public static void addWaterGrass(ResourceLocation biome, Block terrain, Block plant) {
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addWaterGrass(biome, terrain, plant, 1F);
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}
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public static void addWaterGrass(Block terrain, Block plant, float chance) {
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WeightedList<Block> list = WATER_GRASS_TYPES.get(terrain);
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if (list == null) {
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list = new WeightedList<Block>();
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WATER_GRASS_TYPES.put(terrain, list);
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}
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list.add(plant, chance);
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}
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public static void addWaterGrass(ResourceLocation biome, Block terrain, Block plant, float chance) {
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Map<Block, WeightedList<Block>> map = WATER_GRASS_BIOMES.get(biome);
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if (map == null) {
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map = Maps.newHashMap();
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WATER_GRASS_BIOMES.put(biome, map);
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}
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WeightedList<Block> list = map.get(terrain);
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if (list == null) {
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list = new WeightedList<Block>();
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map.put(terrain, list);
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}
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list.add(plant, chance);
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}
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public static Block getLandGrass(ResourceLocation biomeID, Block terrain, Random random) {
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Map<Block, WeightedList<Block>> map = LAND_GRASS_BIOMES.get(biomeID);
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WeightedList<Block> list = null;
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if (map != null) {
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list = map.get(terrain);
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if (list == null) {
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list = LAND_GRASS_TYPES.get(terrain);
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}
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}
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else {
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list = LAND_GRASS_TYPES.get(terrain);
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}
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return list == null ? null : list.get(random);
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}
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public static Block getWaterGrass(ResourceLocation biomeID, Block terrain, Random random) {
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Map<Block, WeightedList<Block>> map = LAND_GRASS_BIOMES.get(biomeID);
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WeightedList<Block> list = null;
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if (map != null) {
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list = map.get(terrain);
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if (list == null) {
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list = LAND_GRASS_TYPES.get(terrain);
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}
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}
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else {
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list = LAND_GRASS_TYPES.get(terrain);
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}
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return list == null ? null : list.get(random);
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}
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}
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149
src/main/java/ru/bclib/mixin/common/BoneMealItemMixin.java
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149
src/main/java/ru/bclib/mixin/common/BoneMealItemMixin.java
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package ru.bclib.mixin.common;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.core.Vec3i;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.item.BoneMealItem;
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import net.minecraft.world.item.context.UseOnContext;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.biome.Biome.BiomeCategory;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import ru.bclib.api.BCLibTags;
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import ru.bclib.api.BiomeAPI;
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import ru.bclib.api.BonemealAPI;
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import ru.bclib.util.BlocksHelper;
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import ru.bclib.util.MHelper;
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@Mixin(BoneMealItem.class)
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public class BoneMealItemMixin {
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private static final MutableBlockPos bclib_BLOCK_POS = new MutableBlockPos();
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@Inject(method = "useOn", at = @At("HEAD"), cancellable = true)
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private void bclib_onUse(UseOnContext context, CallbackInfoReturnable<InteractionResult> info) {
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Level world = context.getLevel();
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BlockPos blockPos = context.getClickedPos();
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if (!world.isClientSide) {
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BlockPos offseted = blockPos.relative(context.getClickedFace());
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boolean endBiome = world.getBiome(offseted).getBiomeCategory() == BiomeCategory.THEEND;
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if (world.getBlockState(blockPos).is(BCLibTags.END_GROUND)) {
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boolean consume = false;
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if (world.getBlockState(blockPos).is(Blocks.END_STONE)) {
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BlockState nylium = bclib_getNylium(world, blockPos);
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if (nylium != null) {
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BlocksHelper.setWithoutUpdate(world, blockPos, nylium);
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consume = true;
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}
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}
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else {
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if (!world.getFluidState(offseted).isEmpty() && endBiome) {
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if (world.getBlockState(offseted).getBlock().equals(Blocks.WATER)) {
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consume = bclib_growWaterGrass(world, blockPos);
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}
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}
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else {
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consume = bclib_growLandGrass(world, blockPos);
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}
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}
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if (consume) {
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if (!context.getPlayer().isCreative()) {
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context.getItemInHand().shrink(1);
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}
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world.levelEvent(2005, blockPos, 0);
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info.setReturnValue(InteractionResult.SUCCESS);
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info.cancel();
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}
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}
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else if (!world.getFluidState(offseted).isEmpty() && endBiome) {
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if (world.getBlockState(offseted).getBlock().equals(Blocks.WATER)) {
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info.setReturnValue(InteractionResult.FAIL);
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info.cancel();
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}
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}
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}
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}
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private boolean bclib_growLandGrass(Level world, BlockPos pos) {
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int y1 = pos.getY() + 3;
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int y2 = pos.getY() - 3;
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boolean result = false;
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for (int i = 0; i < 64; i++) {
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int x = (int) (pos.getX() + world.random.nextGaussian() * 2);
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int z = (int) (pos.getZ() + world.random.nextGaussian() * 2);
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bclib_BLOCK_POS.setX(x);
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bclib_BLOCK_POS.setZ(z);
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for (int y = y1; y >= y2; y--) {
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bclib_BLOCK_POS.setY(y);
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BlockPos down = bclib_BLOCK_POS.below();
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if (world.isEmptyBlock(bclib_BLOCK_POS) && !world.isEmptyBlock(down)) {
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BlockState grass = bclib_getLandGrassState(world, down);
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if (grass != null) {
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BlocksHelper.setWithoutUpdate(world, bclib_BLOCK_POS, grass);
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result = true;
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}
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break;
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}
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}
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}
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return result;
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}
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private boolean bclib_growWaterGrass(Level world, BlockPos pos) {
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int y1 = pos.getY() + 3;
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int y2 = pos.getY() - 3;
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boolean result = false;
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for (int i = 0; i < 64; i++) {
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int x = (int) (pos.getX() + world.random.nextGaussian() * 2);
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int z = (int) (pos.getZ() + world.random.nextGaussian() * 2);
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bclib_BLOCK_POS.setX(x);
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bclib_BLOCK_POS.setZ(z);
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for (int y = y1; y >= y2; y--) {
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bclib_BLOCK_POS.setY(y);
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BlockPos down = bclib_BLOCK_POS.below();
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if (BlocksHelper.isFluid(world.getBlockState(bclib_BLOCK_POS)) && !BlocksHelper.isFluid(world.getBlockState(down))) {
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BlockState grass = bclib_getWaterGrassState(world, down);
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if (grass != null) {
|
||||
BlocksHelper.setWithoutUpdate(world, bclib_BLOCK_POS, grass);
|
||||
result = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private BlockState bclib_getLandGrassState(Level world, BlockPos pos) {
|
||||
BlockState state = world.getBlockState(pos);
|
||||
Block block = state.getBlock();
|
||||
block = BonemealAPI.getLandGrass(BiomeAPI.getBiomeID(world.getBiome(pos)), block, world.getRandom());
|
||||
return block == null ? null : block.defaultBlockState();
|
||||
}
|
||||
|
||||
private BlockState bclib_getWaterGrassState(Level world, BlockPos pos) {
|
||||
BlockState state = world.getBlockState(pos);
|
||||
Block block = state.getBlock();
|
||||
block = BonemealAPI.getLandGrass(BiomeAPI.getBiomeID(world.getBiome(pos)), block, world.getRandom());
|
||||
return block == null ? null : block.defaultBlockState();
|
||||
}
|
||||
|
||||
private BlockState bclib_getNylium(Level world, BlockPos pos) {
|
||||
Vec3i[] offsets = MHelper.getOffsets(world.getRandom());
|
||||
for (Vec3i dir : offsets) {
|
||||
BlockPos p = pos.offset(dir);
|
||||
BlockState state = world.getBlockState(p);
|
||||
if (BonemealAPI.isSpreadable(state.getBlock())) {
|
||||
return state;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
|
@ -1,71 +0,0 @@
|
|||
package ru.bclib.util;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
|
||||
public class BonemealUtil {
|
||||
private static final Map<ResourceLocation, Map<Block, WeightedList<Block>>> GRASS_BIOMES = Maps.newHashMap();
|
||||
private static final Map<Block, WeightedList<Block>> GRASS_TYPES = Maps.newHashMap();
|
||||
private static final Set<Block> SPREADABLE_BLOCKS = Sets.newHashSet();
|
||||
|
||||
public static void addSpreadableBlock(Block block) {
|
||||
SPREADABLE_BLOCKS.add(block);
|
||||
}
|
||||
|
||||
public static boolean isSpreadable(Block block) {
|
||||
return SPREADABLE_BLOCKS.contains(block);
|
||||
}
|
||||
|
||||
public static void addBonemealGrass(Block terrain, Block plant) {
|
||||
addBonemealGrass(terrain, plant, 1F);
|
||||
}
|
||||
|
||||
public static void addBonemealGrass(Block terrain, Block plant, float chance) {
|
||||
WeightedList<Block> list = GRASS_TYPES.get(terrain);
|
||||
if (list == null) {
|
||||
list = new WeightedList<Block>();
|
||||
GRASS_TYPES.put(terrain, list);
|
||||
}
|
||||
list.add(plant, chance);
|
||||
}
|
||||
|
||||
public static void addBonemealGrass(ResourceLocation biome, Block terrain, Block plant) {
|
||||
addBonemealGrass(biome, terrain, plant, 1F);
|
||||
}
|
||||
|
||||
public static void addBonemealGrass(ResourceLocation biome, Block terrain, Block plant, float chance) {
|
||||
Map<Block, WeightedList<Block>> map = GRASS_BIOMES.get(biome);
|
||||
if (map == null) {
|
||||
map = Maps.newHashMap();
|
||||
GRASS_BIOMES.put(biome, map);
|
||||
}
|
||||
WeightedList<Block> list = map.get(terrain);
|
||||
if (list == null) {
|
||||
list = new WeightedList<Block>();
|
||||
map.put(terrain, list);
|
||||
}
|
||||
list.add(plant, chance);
|
||||
}
|
||||
|
||||
public static Block getGrass(ResourceLocation biomeID, Block terrain, Random random) {
|
||||
Map<Block, WeightedList<Block>> map = GRASS_BIOMES.get(biomeID);
|
||||
WeightedList<Block> list = null;
|
||||
if (map != null) {
|
||||
list = map.get(terrain);
|
||||
if (list == null) {
|
||||
list = GRASS_TYPES.get(terrain);
|
||||
}
|
||||
}
|
||||
else {
|
||||
list = GRASS_TYPES.get(terrain);
|
||||
}
|
||||
return list == null ? null : list.get(random);
|
||||
}
|
||||
}
|
|
@ -35,7 +35,7 @@ public class BCLBiome {
|
|||
private BCLFeature structuresFeature;
|
||||
private Biome actualBiome;
|
||||
|
||||
public BCLBiome(BiomeDefinition definition) {
|
||||
public BCLBiome(BCLBiomeDef definition) {
|
||||
this.mcID = definition.getID();
|
||||
this.readStructureList();
|
||||
if (structuresFeature != null) {
|
||||
|
|
|
@ -40,7 +40,7 @@ import ru.bclib.world.features.BCLFeature;
|
|||
import ru.bclib.world.structures.BCLStructureFeature;
|
||||
import ru.bclib.world.surface.DoubleBlockSurfaceBuilder;
|
||||
|
||||
public class BiomeDefinition {
|
||||
public class BCLBiomeDef {
|
||||
private static final int DEF_FOLIAGE_OVERWORLD = Biomes.PLAINS.getFoliageColor();
|
||||
private static final int DEF_FOLIAGE_NETHER =ColorUtil.color(117, 10, 10);
|
||||
private static final int DEF_FOLIAGE_END = ColorUtil.color(197, 210, 112);
|
||||
|
@ -80,17 +80,17 @@ public class BiomeDefinition {
|
|||
* Custom biome definition. Can be extended with new parameters.
|
||||
* @param id - Biome {@link ResourceLocation} (identifier).
|
||||
*/
|
||||
public BiomeDefinition(ResourceLocation id) {
|
||||
public BCLBiomeDef(ResourceLocation id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create default definition for The Nether biome.
|
||||
* @param id - {@ResourceLocation}.
|
||||
* @return {@link BiomeDefinition}.
|
||||
* @return {@link BCLBiomeDef}.
|
||||
*/
|
||||
public static BiomeDefinition netherBiome(ResourceLocation id) {
|
||||
BiomeDefinition def = new BiomeDefinition(id);
|
||||
public static BCLBiomeDef netherBiome(ResourceLocation id) {
|
||||
BCLBiomeDef def = new BCLBiomeDef(id);
|
||||
def.foliageColor = DEF_FOLIAGE_NETHER;
|
||||
def.grassColor = DEF_FOLIAGE_NETHER;
|
||||
def.setCategory(BiomeCategory.NETHER);
|
||||
|
@ -100,10 +100,10 @@ public class BiomeDefinition {
|
|||
/**
|
||||
* Create default definition for The End biome.
|
||||
* @param id - {@ResourceLocation}.
|
||||
* @return {@link BiomeDefinition}.
|
||||
* @return {@link BCLBiomeDef}.
|
||||
*/
|
||||
public static BiomeDefinition endBiome(ResourceLocation id) {
|
||||
BiomeDefinition def = new BiomeDefinition(id);
|
||||
public static BCLBiomeDef endBiome(ResourceLocation id) {
|
||||
BCLBiomeDef def = new BCLBiomeDef(id);
|
||||
def.foliageColor = DEF_FOLIAGE_END;
|
||||
def.grassColor = DEF_FOLIAGE_END;
|
||||
def.setCategory(BiomeCategory.THEEND);
|
||||
|
@ -113,9 +113,9 @@ public class BiomeDefinition {
|
|||
/**
|
||||
* Used to load biome settings from config.
|
||||
* @param config - {@link IdConfig}.
|
||||
* @return this {@link BiomeDefinition}.
|
||||
* @return this {@link BCLBiomeDef}.
|
||||
*/
|
||||
public BiomeDefinition loadConfigValues(IdConfig config) {
|
||||
public BCLBiomeDef loadConfigValues(IdConfig config) {
|
||||
this.fogDensity = config.getFloat(id, "fog_density", this.fogDensity);
|
||||
this.genChance = config.getFloat(id, "generation_chance", this.genChance);
|
||||
this.edgeSize = config.getInt(id, "edge_size", this.edgeSize);
|
||||
|
@ -125,19 +125,19 @@ public class BiomeDefinition {
|
|||
/**
|
||||
* Set category of the biome.
|
||||
* @param category - {@link BiomeCategory}.
|
||||
* @return this {@link BiomeDefinition}.
|
||||
* @return this {@link BCLBiomeDef}.
|
||||
*/
|
||||
public BiomeDefinition setCategory(BiomeCategory category) {
|
||||
public BCLBiomeDef setCategory(BiomeCategory category) {
|
||||
this.category = category;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setPrecipitation(Precipitation precipitation) {
|
||||
public BCLBiomeDef setPrecipitation(Precipitation precipitation) {
|
||||
this.precipitation = precipitation;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setSurface(Block block) {
|
||||
public BCLBiomeDef setSurface(Block block) {
|
||||
setSurface(SurfaceBuilder.DEFAULT.configured(new SurfaceBuilderBaseConfiguration(
|
||||
block.defaultBlockState(),
|
||||
Blocks.END_STONE.defaultBlockState(),
|
||||
|
@ -146,47 +146,47 @@ public class BiomeDefinition {
|
|||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setSurface(Block block1, Block block2) {
|
||||
public BCLBiomeDef setSurface(Block block1, Block block2) {
|
||||
setSurface(DoubleBlockSurfaceBuilder.register("bclib_" + id.getPath() + "_surface").setBlock1(block1).setBlock2(block2).configured());
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setSurface(ConfiguredSurfaceBuilder<?> builder) {
|
||||
public BCLBiomeDef setSurface(ConfiguredSurfaceBuilder<?> builder) {
|
||||
this.surface = builder;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setParticles(ParticleOptions particle, float probability) {
|
||||
public BCLBiomeDef setParticles(ParticleOptions particle, float probability) {
|
||||
this.particleConfig = new AmbientParticleSettings(particle, probability);
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setGenChance(float genChance) {
|
||||
public BCLBiomeDef setGenChance(float genChance) {
|
||||
this.genChance = genChance;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setDepth(float depth) {
|
||||
public BCLBiomeDef setDepth(float depth) {
|
||||
this.depth = depth;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setTemperature(float temperature) {
|
||||
public BCLBiomeDef setTemperature(float temperature) {
|
||||
this.temperature = temperature;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setDownfall(float downfall) {
|
||||
public BCLBiomeDef setDownfall(float downfall) {
|
||||
this.downfall = downfall;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setEdgeSize(int edgeSize) {
|
||||
public BCLBiomeDef setEdgeSize(int edgeSize) {
|
||||
this.edgeSize = edgeSize;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition addMobSpawn(EntityType<?> type, int weight, int minGroupSize, int maxGroupSize) {
|
||||
public BCLBiomeDef addMobSpawn(EntityType<?> type, int weight, int minGroupSize, int maxGroupSize) {
|
||||
ResourceLocation eID = Registry.ENTITY_TYPE.getKey(type);
|
||||
if (eID != Registry.ENTITY_TYPE.getDefaultKey()) {
|
||||
SpawnInfo info = new SpawnInfo();
|
||||
|
@ -199,22 +199,22 @@ public class BiomeDefinition {
|
|||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition addMobSpawn(SpawnerData entry) {
|
||||
public BCLBiomeDef addMobSpawn(SpawnerData entry) {
|
||||
spawns.add(entry);
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition addStructureFeature(ConfiguredStructureFeature<?, ?> feature) {
|
||||
public BCLBiomeDef addStructureFeature(ConfiguredStructureFeature<?, ?> feature) {
|
||||
structures.add(feature);
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition addStructureFeature(BCLStructureFeature feature) {
|
||||
public BCLBiomeDef addStructureFeature(BCLStructureFeature feature) {
|
||||
structures.add(feature.getFeatureConfigured());
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition addFeature(BCLFeature feature) {
|
||||
public BCLBiomeDef addFeature(BCLFeature feature) {
|
||||
FeatureInfo info = new FeatureInfo();
|
||||
info.featureStep = feature.getFeatureStep();
|
||||
info.feature = feature.getFeatureConfigured();
|
||||
|
@ -222,7 +222,7 @@ public class BiomeDefinition {
|
|||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition addFeature(Decoration featureStep, ConfiguredFeature<?, ?> feature) {
|
||||
public BCLBiomeDef addFeature(Decoration featureStep, ConfiguredFeature<?, ?> feature) {
|
||||
FeatureInfo info = new FeatureInfo();
|
||||
info.featureStep = featureStep;
|
||||
info.feature = feature;
|
||||
|
@ -237,60 +237,60 @@ public class BiomeDefinition {
|
|||
return ColorUtil.color(r, g, b);
|
||||
}
|
||||
|
||||
public BiomeDefinition setFogColor(int r, int g, int b) {
|
||||
public BCLBiomeDef setFogColor(int r, int g, int b) {
|
||||
this.fogColor = getColor(r, g, b);
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setFogDensity(float density) {
|
||||
public BCLBiomeDef setFogDensity(float density) {
|
||||
this.fogDensity = density;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setWaterColor(int r, int g, int b) {
|
||||
public BCLBiomeDef setWaterColor(int r, int g, int b) {
|
||||
this.waterColor = getColor(r, g, b);
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setWaterFogColor(int r, int g, int b) {
|
||||
public BCLBiomeDef setWaterFogColor(int r, int g, int b) {
|
||||
this.waterFogColor = getColor(r, g, b);
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setWaterAndFogColor(int r, int g, int b) {
|
||||
public BCLBiomeDef setWaterAndFogColor(int r, int g, int b) {
|
||||
return setWaterColor(r, g, b).setWaterFogColor(r, g, b);
|
||||
}
|
||||
|
||||
public BiomeDefinition setFoliageColor(int r, int g, int b) {
|
||||
public BCLBiomeDef setFoliageColor(int r, int g, int b) {
|
||||
this.foliageColor = getColor(r, g, b);
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setGrassColor(int r, int g, int b) {
|
||||
public BCLBiomeDef setGrassColor(int r, int g, int b) {
|
||||
this.grassColor = getColor(r, g, b);
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setPlantsColor(int r, int g, int b) {
|
||||
public BCLBiomeDef setPlantsColor(int r, int g, int b) {
|
||||
return this.setFoliageColor(r, g, b).setGrassColor(r, g, b);
|
||||
}
|
||||
|
||||
public BiomeDefinition setLoop(SoundEvent loop) {
|
||||
public BCLBiomeDef setLoop(SoundEvent loop) {
|
||||
this.loop = loop;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setMood(SoundEvent mood) {
|
||||
public BCLBiomeDef setMood(SoundEvent mood) {
|
||||
this.mood = new AmbientMoodSettings(mood, 6000, 8, 2.0D);
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setAdditions(SoundEvent additions) {
|
||||
public BCLBiomeDef setAdditions(SoundEvent additions) {
|
||||
this.additions = new AmbientAdditionsSettings(additions, 0.0111);
|
||||
return this;
|
||||
}
|
||||
|
||||
public BiomeDefinition setMusic(SoundEvent music) {
|
||||
public BCLBiomeDef setMusic(SoundEvent music) {
|
||||
this.music = music;
|
||||
return this;
|
||||
}
|
||||
|
@ -366,7 +366,7 @@ public class BiomeDefinition {
|
|||
return edgeSize;
|
||||
}
|
||||
|
||||
public BiomeDefinition addCarver(Carving carverStep, ConfiguredWorldCarver<ProbabilityFeatureConfiguration> carver) {
|
||||
public BCLBiomeDef addCarver(Carving carverStep, ConfiguredWorldCarver<ProbabilityFeatureConfiguration> carver) {
|
||||
CarverInfo info = new CarverInfo();
|
||||
info.carverStep = carverStep;
|
||||
info.carver = carver;
|
213
src/main/java/ru/bclib/world/features/NBTStructureFeature.java
Normal file
213
src/main/java/ru/bclib/world/features/NBTStructureFeature.java
Normal file
|
@ -0,0 +1,213 @@
|
|||
package ru.bclib.world.features;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtIo;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.Mirror;
|
||||
import net.minecraft.world.level.block.Rotation;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.structure.BoundingBox;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
|
||||
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderConfiguration;
|
||||
import ru.bclib.api.BCLibTags;
|
||||
import ru.bclib.api.BiomeAPI;
|
||||
import ru.bclib.util.BlocksHelper;
|
||||
import ru.bclib.world.processors.DestructionStructureProcessor;
|
||||
|
||||
public abstract class NBTStructureFeature extends DefaultFeature {
|
||||
protected static final DestructionStructureProcessor DESTRUCTION = new DestructionStructureProcessor();
|
||||
|
||||
protected abstract StructureTemplate getStructure(WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract boolean canSpawn(WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract Rotation getRotation(WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract Mirror getMirror(WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract int getYOffset(StructureTemplate structure, WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract TerrainMerge getTerrainMerge(WorldGenLevel world, BlockPos pos, Random random);
|
||||
|
||||
protected abstract void addStructureData(StructurePlaceSettings data);
|
||||
|
||||
protected BlockPos getGround(WorldGenLevel world, BlockPos center) {
|
||||
Biome biome = world.getBiome(center);
|
||||
ResourceLocation id = BiomeAPI.getBiomeID(biome);
|
||||
if (id.getNamespace().contains("moutain") || id.getNamespace().contains("lake")) {
|
||||
int y = getAverageY(world, center);
|
||||
return new BlockPos(center.getX(), y, center.getZ());
|
||||
}
|
||||
else {
|
||||
int y = getAverageYWG(world, center);
|
||||
return new BlockPos(center.getX(), y, center.getZ());
|
||||
}
|
||||
}
|
||||
|
||||
protected int getAverageY(WorldGenLevel world, BlockPos center) {
|
||||
int y = getYOnSurface(world, center.getX(), center.getZ());
|
||||
y += getYOnSurface(world, center.getX() - 2, center.getZ() - 2);
|
||||
y += getYOnSurface(world, center.getX() + 2, center.getZ() - 2);
|
||||
y += getYOnSurface(world, center.getX() - 2, center.getZ() + 2);
|
||||
y += getYOnSurface(world, center.getX() + 2, center.getZ() + 2);
|
||||
return y / 5;
|
||||
}
|
||||
|
||||
protected int getAverageYWG(WorldGenLevel world, BlockPos center) {
|
||||
int y = getYOnSurfaceWG(world, center.getX(), center.getZ());
|
||||
y += getYOnSurfaceWG(world, center.getX() - 2, center.getZ() - 2);
|
||||
y += getYOnSurfaceWG(world, center.getX() + 2, center.getZ() - 2);
|
||||
y += getYOnSurfaceWG(world, center.getX() - 2, center.getZ() + 2);
|
||||
y += getYOnSurfaceWG(world, center.getX() + 2, center.getZ() + 2);
|
||||
return y / 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos center, NoneFeatureConfiguration featureConfig) {
|
||||
center = new BlockPos(((center.getX() >> 4) << 4) | 8, 128, ((center.getZ() >> 4) << 4) | 8);
|
||||
center = getGround(world, center);
|
||||
|
||||
if (!canSpawn(world, center, random)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int posY = center.getY() + 1;
|
||||
StructureTemplate structure = getStructure(world, center, random);
|
||||
Rotation rotation = getRotation(world, center, random);
|
||||
Mirror mirror = getMirror(world, center, random);
|
||||
BlockPos offset = StructureTemplate.transform(structure.getSize(), mirror, rotation, BlockPos.ZERO);
|
||||
center = center.offset(0, getYOffset(structure, world, center, random) + 0.5, 0);
|
||||
|
||||
BoundingBox bounds = makeBox(center);
|
||||
StructurePlaceSettings placementData = new StructurePlaceSettings().setRotation(rotation).setMirror(mirror).setBoundingBox(bounds);
|
||||
addStructureData(placementData);
|
||||
center = center.offset(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5);
|
||||
structure.placeInWorldChunk(world, center, placementData, random);
|
||||
|
||||
TerrainMerge merge = getTerrainMerge(world, center, random);
|
||||
int x1 = center.getX();
|
||||
int z1 = center.getZ();
|
||||
int x2 = x1 + offset.getX();
|
||||
int z2 = z1 + offset.getZ();
|
||||
if (merge != TerrainMerge.NONE) {
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
|
||||
if (x2 < x1) {
|
||||
int a = x1;
|
||||
x1 = x2;
|
||||
x2 = a;
|
||||
}
|
||||
|
||||
if (z2 < z1) {
|
||||
int a = z1;
|
||||
z1 = z2;
|
||||
z2 = a;
|
||||
}
|
||||
|
||||
int surfMax = posY - 1;
|
||||
for (int x = x1; x <= x2; x++) {
|
||||
mut.setX(x);
|
||||
for (int z = z1; z <= z2; z++) {
|
||||
mut.setZ(z);
|
||||
mut.setY(surfMax);
|
||||
BlockState state = world.getBlockState(mut);
|
||||
if (!state.is(BCLibTags.GEN_TERRAIN) && state.isFaceSturdy(world, mut, Direction.DOWN)) {
|
||||
for (int i = 0; i < 10; i++) {
|
||||
mut.setY(mut.getY() - 1);
|
||||
BlockState stateSt = world.getBlockState(mut);
|
||||
if (!stateSt.is(BCLibTags.GEN_TERRAIN)) {
|
||||
if (merge == TerrainMerge.SURFACE) {
|
||||
SurfaceBuilderConfiguration config = world.getBiome(mut).getGenerationSettings().getSurfaceBuilderConfig();
|
||||
boolean isTop = mut.getY() == surfMax && state.getMaterial().isSolidBlocking();
|
||||
BlockState top = isTop ? config.getTopMaterial() : config.getUnderMaterial();
|
||||
BlocksHelper.setWithoutUpdate(world, mut, top);
|
||||
}
|
||||
else {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (stateSt.is(BCLibTags.END_GROUND) && state.getMaterial().isSolidBlocking()) {
|
||||
if (merge == TerrainMerge.SURFACE) {
|
||||
SurfaceBuilderConfiguration config = world.getBiome(mut).getGenerationSettings()
|
||||
.getSurfaceBuilderConfig();
|
||||
BlocksHelper.setWithoutUpdate(world, mut, config.getUnderMaterial());
|
||||
}
|
||||
else {
|
||||
BlocksHelper.setWithoutUpdate(world, mut, state);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//BlocksHelper.fixBlocks(world, new BlockPos(x1, center.getY(), z1), new BlockPos(x2, center.getY() + offset.getY(), z2));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected BoundingBox makeBox(BlockPos pos) {
|
||||
int sx = ((pos.getX() >> 4) << 4) - 16;
|
||||
int sz = ((pos.getZ() >> 4) << 4) - 16;
|
||||
int ex = sx + 47;
|
||||
int ez = sz + 47;
|
||||
return BoundingBox.createProper(sx, 0, sz, ex, 255, ez);
|
||||
}
|
||||
|
||||
protected static StructureTemplate readStructure(ResourceLocation resource) {
|
||||
String ns = resource.getNamespace();
|
||||
String nm = resource.getPath();
|
||||
|
||||
try {
|
||||
InputStream inputstream = MinecraftServer.class
|
||||
.getResourceAsStream("/data/" + ns + "/structures/" + nm + ".nbt");
|
||||
return readStructureFromStream(inputstream);
|
||||
}
|
||||
catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static StructureTemplate readStructureFromStream(InputStream stream) throws IOException {
|
||||
CompoundTag nbttagcompound = NbtIo.readCompressed(stream);
|
||||
|
||||
StructureTemplate template = new StructureTemplate();
|
||||
template.load(nbttagcompound);
|
||||
|
||||
return template;
|
||||
}
|
||||
|
||||
public static enum TerrainMerge {
|
||||
NONE, SURFACE, OBJECT;
|
||||
|
||||
public static TerrainMerge getFromString(String type) {
|
||||
if (type.equals("surface")) {
|
||||
return SURFACE;
|
||||
}
|
||||
else if (type.equals("object")) {
|
||||
return OBJECT;
|
||||
}
|
||||
else {
|
||||
return NONE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
package ru.bclib.api;
|
||||
package ru.bclib.world.surface;
|
||||
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
|
@ -6,7 +6,7 @@ import net.minecraft.world.level.block.state.BlockState;
|
|||
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilder;
|
||||
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration;
|
||||
|
||||
public class SurfaceBuilders {
|
||||
public class BCLSurfaceBuilders {
|
||||
public static SurfaceBuilder<SurfaceBuilderBaseConfiguration> register(String name, SurfaceBuilder<SurfaceBuilderBaseConfiguration> builder) {
|
||||
return Registry.register(Registry.SURFACE_BUILDER, name, builder);
|
||||
}
|
|
@ -4,6 +4,7 @@
|
|||
"package": "ru.bclib.mixin.common",
|
||||
"compatibilityLevel": "JAVA_8",
|
||||
"mixins": [
|
||||
"BoneMealItemMixin",
|
||||
"TagLoaderMixin"
|
||||
],
|
||||
"injectors": {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue