Make sure all dimensions get checked for new surface rules
This commit is contained in:
parent
bdf30109f6
commit
9e4931e1af
4 changed files with 42 additions and 31 deletions
|
@ -170,7 +170,7 @@ public class BCLWorldPresetSettings extends WorldPresetSettings {
|
|||
if (loadedChunkGenerator instanceof NoiseGeneratorSettingsProvider noiseProvider) {
|
||||
final Set<Holder<Biome>> biomes = loadedChunkGenerator.getBiomeSource().possibleBiomes();
|
||||
final BiomeSource bs = fixBiomeSource(referenceGenerator.getBiomeSource(), biomes);
|
||||
BiomeAPI.applyModifications(bs, dimensionTypeKey);
|
||||
BiomeAPI.applyModifications(bs, dimensionKey);
|
||||
referenceGenerator = new BCLChunkGenerator(generator.bclib_getStructureSetsRegistry(),
|
||||
noiseProvider.bclib_getNoises(),
|
||||
bs,
|
||||
|
@ -185,7 +185,7 @@ public class BCLWorldPresetSettings extends WorldPresetSettings {
|
|||
settings,
|
||||
referenceGenerator);
|
||||
} else {
|
||||
BCLChunkGenerator.injectNoiseSettings(dimensionTypeKey, loadedChunkGenerator);
|
||||
BCLChunkGenerator.injectNoiseSettings(dimensionKey, loadedChunkGenerator);
|
||||
}
|
||||
return settings;
|
||||
}
|
||||
|
@ -193,6 +193,8 @@ public class BCLWorldPresetSettings extends WorldPresetSettings {
|
|||
public WorldGenSettings repairSettingsOnLoad(RegistryAccess registryAccess, WorldGenSettings settings) {
|
||||
settings = fixSettingsInCurrentWorld(registryAccess, LevelStem.NETHER, BuiltinDimensionTypes.NETHER, settings);
|
||||
settings = fixSettingsInCurrentWorld(registryAccess, LevelStem.END, BuiltinDimensionTypes.END, settings);
|
||||
BCLChunkGenerator.injectNoiseSettings(settings, BCLChunkGenerator.NON_MANAGED_DIMENSIONS);
|
||||
return settings;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue