[Feature] Support for Custom Boats (quiqueck/BetterNether#4)
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10 changed files with 483 additions and 1 deletions
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package org.betterx.bclib.mixin.client.boat;
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import org.betterx.bclib.items.boat.BoatTypeOverride;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.entity.BoatRenderer;
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import net.minecraft.client.renderer.entity.EntityRenderer;
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import net.minecraft.client.renderer.entity.EntityRendererProvider;
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import net.minecraft.world.entity.vehicle.Boat;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(BoatRenderer.class)
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public abstract class BoatRendererMixin extends EntityRenderer<Boat> {
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protected BoatRendererMixin(EntityRendererProvider.Context context) {
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super(context);
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}
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@Inject(method = "<init>", at = @At("TAIL"))
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private void bcl_init(EntityRendererProvider.Context context, boolean bl, CallbackInfo ci) {
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BoatTypeOverride.values().forEach(type -> type.createBoatModels(context));
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}
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@Inject(method = "render(Lnet/minecraft/world/entity/vehicle/Boat;FFLcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;I)V", at = @At("HEAD"), cancellable = true)
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void bcl_render(
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Boat boat,
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float f, float g,
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PoseStack poseStack, MultiBufferSource multiBufferSource,
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int i,
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CallbackInfo ci
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) {
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if (org.betterx.bclib.client.render.BoatRenderer.render(boat, f, g, poseStack, multiBufferSource, i)) {
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super.render(boat, f, g, poseStack, multiBufferSource, i);
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ci.cancel();
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}
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}
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}
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