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1 changed files with 4 additions and 33 deletions
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@ -73,7 +73,7 @@ public class BCLChunkGenerator extends NoiseBasedChunkGenerator implements Resto
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}
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if (WorldsTogether.RUNS_TERRABLENDER) {
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BCLib.LOGGER.info("Make sure features are loaded from terrablender" + biomeSource);
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BCLib.LOGGER.info("Make sure features are loaded from terrablender:" + biomeSource.getClass().getName());
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//terrablender is invalidating the feature initialization
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//we redo it at this point, otherwise we will get blank biomes
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@ -95,7 +95,7 @@ public class BCLChunkGenerator extends NoiseBasedChunkGenerator implements Resto
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}
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/**
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* Other Mods like TerraBlender might inject new BiomeSources. We und that change after the world setup did run.
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* Other Mods like TerraBlender might inject new BiomeSources. We undo that change after the world setup did run.
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*
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* @param dimensionKey The Dimension where this ChunkGenerator is used from
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*/
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@ -152,13 +152,10 @@ public class BCLChunkGenerator extends NoiseBasedChunkGenerator implements Resto
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bs = referenceGenerator.getBiomeSource();
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}
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referenceProvider.bclib_getNoiseGeneratorSettingHolders();
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referenceGenerator = new BCLChunkGenerator(
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bs,
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buildGeneratorSettings(
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referenceProvider.bclib_getNoiseGeneratorSettingHolders(),
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noiseProvider.bclib_getNoiseGeneratorSettingHolders(),
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bs
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)
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noiseProvider.bclib_getNoiseGeneratorSettingHolders()
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);
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}
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}
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@ -174,32 +171,6 @@ public class BCLChunkGenerator extends NoiseBasedChunkGenerator implements Resto
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}
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private static Holder<NoiseGeneratorSettings> buildGeneratorSettings(
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Holder<NoiseGeneratorSettings> reference,
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Holder<NoiseGeneratorSettings> settings,
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BiomeSource biomeSource
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) {
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return settings;
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// NoiseGeneratorSettings old = settings.value();
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// NoiseGeneratorSettings noise = new NoiseGeneratorSettings(
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// old.noiseSettings(),
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// old.defaultBlock(),
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// old.defaultFluid(),
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// old.noiseRouter(),
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// SurfaceRuleRegistry.mergeSurfaceRulesFromBiomes(old.surfaceRule(), biomeSource),
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// //SurfaceRuleUtil.addRulesForBiomeSource(old.surfaceRule(), biomeSource),
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// old.spawnTarget(),
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// old.seaLevel(),
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// old.disableMobGeneration(),
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// old.aquifersEnabled(),
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// old.oreVeinsEnabled(),
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// old.useLegacyRandomSource()
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// );
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//
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//
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// return Holder.direct(noise);
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}
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public static NoiseGeneratorSettings amplifiedNether(BootstapContext<NoiseGeneratorSettings> bootstapContext) {
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HolderGetter<DensityFunction> densityGetter = bootstapContext.lookup(Registries.DENSITY_FUNCTION);
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