Make Sure BCLibs Default WorldPreset is applied by default for fresh Clients/Servers

This commit is contained in:
Frank 2022-05-21 17:51:49 +02:00
parent 9f8409ebe0
commit ab0895d48c
12 changed files with 226 additions and 44 deletions

View file

@ -1,23 +1,71 @@
package org.betterx.bclib.presets;
import net.minecraft.client.gui.screens.worldselection.PresetEditor;
import net.minecraft.core.Holder;
import net.minecraft.core.Registry;
import net.minecraft.core.RegistryAccess;
import net.minecraft.data.BuiltinRegistries;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.WorldPresetTags;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.dimension.DimensionType;
import net.minecraft.world.level.dimension.LevelStem;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import net.minecraft.world.level.levelgen.WorldGenSettings;
import net.minecraft.world.level.levelgen.presets.WorldPreset;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.minecraft.world.level.levelgen.synth.NormalNoise;
import com.mojang.datafixers.util.Pair;
import org.betterx.bclib.BCLib;
import org.betterx.bclib.api.tag.TagAPI;
import org.betterx.bclib.api.tag.TagType;
import org.betterx.bclib.gui.modmenu.MainScreen;
import org.betterx.bclib.world.generator.BCLibEndBiomeSource;
import org.betterx.bclib.world.generator.BCLibNetherBiomeSource;
import java.util.Map;
import java.util.Optional;
import org.jetbrains.annotations.NotNull;
public class WorldPresets {
@NotNull
public static LevelStem getBCLNetherLevelStem(Registry<Biome> biomes,
Holder<DimensionType> dimension,
Registry<StructureSet> structureSets,
Registry<NormalNoise.NoiseParameters> noiseParameters,
Holder<NoiseGeneratorSettings> generatorSettings) {
BCLibNetherBiomeSource netherSource = new BCLibNetherBiomeSource(biomes);
LevelStem bclNether = new LevelStem(
dimension,
new NoiseBasedChunkGenerator(
structureSets,
noiseParameters,
netherSource,
generatorSettings)
);
return bclNether;
}
@NotNull
public static LevelStem getBCLEndLevelStem(Registry<Biome> biomes,
Holder<DimensionType> dimension,
Registry<StructureSet> structureSets,
Registry<NormalNoise.NoiseParameters> noiseParameters,
Holder<NoiseGeneratorSettings> generatorSettings) {
BCLibEndBiomeSource netherSource = new BCLibEndBiomeSource(biomes);
LevelStem bclEnd = new LevelStem(
dimension,
new NoiseBasedChunkGenerator(
structureSets,
noiseParameters,
netherSource,
generatorSettings)
);
return bclEnd;
}
public static class SortableWorldPreset extends WorldPreset {
public final int sortOrder;
@ -27,22 +75,53 @@ public class WorldPresets {
}
}
public static TagType.Simple<WorldPreset> WORLD_PRESETS =
public static final TagType.Simple<WorldPreset> WORLD_PRESETS =
TagAPI.registerType(BuiltinRegistries.WORLD_PRESET, "tags/worldgen/world_preset");
public static ResourceKey<WorldPreset> BCL_WORLD = register(BCLib.makeID("normal"));
public static final ResourceKey<WorldPreset> BCL_WORLD = register(BCLib.makeID("normal"));
public static Optional<ResourceKey<WorldPreset>> DEFAULT = Optional.of(BCL_WORLD);
public static WorldGenSettings createDefaultWorldFromPreset(RegistryAccess registryAccess,
long seed,
boolean generateStructures,
boolean generateBonusChest) {
return registryAccess
.registryOrThrow(Registry.WORLD_PRESET_REGISTRY)
.getHolderOrThrow(DEFAULT.orElseThrow())
.value()
.createWorldGenSettings(seed, generateStructures, generateBonusChest);
}
public static Pair<WorldGenSettings, RegistryAccess.Frozen> defaultWorldDataSupplier(RegistryAccess.Frozen frozen) {
WorldGenSettings worldGenSettings = createDefaultWorldFromPreset(frozen);
return Pair.of(worldGenSettings, frozen);
}
public static WorldGenSettings createDefaultWorldFromPreset(RegistryAccess registryAccess, long seed) {
return createDefaultWorldFromPreset(registryAccess, seed, true, false);
}
public static WorldGenSettings createDefaultWorldFromPreset(RegistryAccess registryAccess) {
return createDefaultWorldFromPreset(registryAccess, RandomSource.create().nextLong());
}
/**
* Registers a custom WorldPreset (with custom rules and behaviour)
* <p>
* See also {@link org.betterx.bclib.client.presets.WorldPresetsUI} if you need to add a Customize Button/Screen
* for your preset
*
* @param loc The ID of your Preset
* @return The key you may use to reference your new Preset
*/
public static ResourceKey<WorldPreset> register(ResourceLocation loc) {
ResourceKey<WorldPreset> key = ResourceKey.create(Registry.WORLD_PRESET_REGISTRY,
loc);
ResourceKey<WorldPreset> key = ResourceKey.create(Registry.WORLD_PRESET_REGISTRY, loc);
WORLD_PRESETS.addUntyped(WorldPresetTags.NORMAL, key.location());
PresetEditor.EDITORS.put(Optional.of(key),
(createWorldScreen, worldCreationContext) -> new MainScreen(createWorldScreen));
return key;
}
public static void register() {
public static void registerPresets() {
}
}