Merge branch 'main' of github.com-quiqueck:paulevsGitch/BCLib
This commit is contained in:
commit
b6875f2c11
5 changed files with 107 additions and 1 deletions
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@ -12,6 +12,7 @@ import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.impl.biome.NetherBiomeData;
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import net.fabricmc.fabric.impl.biome.TheEndBiomeData;
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import net.minecraft.client.Minecraft;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Registry;
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import net.minecraft.data.BuiltinRegistries;
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import net.minecraft.resources.ResourceKey;
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@ -27,8 +28,12 @@ import net.minecraft.world.level.biome.BiomeSource;
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import net.minecraft.world.level.biome.Biomes;
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import net.minecraft.world.level.biome.Climate;
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import net.minecraft.world.level.biome.MobSpawnSettings.SpawnerData;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.GenerationStep.Carving;
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import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
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import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
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import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
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import net.minecraft.world.level.levelgen.SurfaceRules;
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import net.minecraft.world.level.levelgen.carver.ConfiguredWorldCarver;
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@ -39,6 +44,7 @@ import net.minecraft.world.level.levelgen.placement.PlacedFeature;
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import org.jetbrains.annotations.Nullable;
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import ru.bclib.BCLib;
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import ru.bclib.config.Configs;
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import ru.bclib.interfaces.SurfaceProvider;
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import ru.bclib.interfaces.SurfaceRuleProvider;
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import ru.bclib.mixin.common.BiomeGenerationSettingsAccessor;
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import ru.bclib.mixin.common.MobSpawnSettingsAccessor;
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@ -666,6 +672,22 @@ public class BiomeAPI {
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accessor.bcl_setSpawners(spawners);
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}
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/**
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* Get biome surface block. Can be used to get terrain material for features or other things.
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* @param pos {@link BlockPos} position to get block.
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* @param biome {@link Biome} to get block from.
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* @param level {@link ServerLevel} current server level.
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* @return {@link BlockState} with the biome surface or AIR if it fails.
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*/
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public static BlockState getBiomeSurfaceBlock(BlockPos pos, Biome biome, ServerLevel level) {
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ChunkGenerator generator = level.getChunkSource().getGenerator();
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if (generator instanceof NoiseBasedChunkGenerator) {
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SurfaceProvider provider = SurfaceProvider.class.cast(generator);
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return provider.getSurface(pos, biome, level);
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}
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return Blocks.AIR.defaultBlockState();
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}
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private static void configureBiome(BCLBiome biome, float chance, float fog) {
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String group = biome.getID().getNamespace() + "." + biome.getID().getPath();
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chance = Configs.BIOMES_CONFIG.getFloat(group, "generation_chance", chance);
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10
src/main/java/ru/bclib/interfaces/SurfaceProvider.java
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10
src/main/java/ru/bclib/interfaces/SurfaceProvider.java
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@ -0,0 +1,10 @@
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package ru.bclib.interfaces;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.block.state.BlockState;
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public interface SurfaceProvider {
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public BlockState getSurface(BlockPos pos, Biome biome, ServerLevel level);
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}
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@ -0,0 +1,74 @@
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package ru.bclib.mixin.common;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.level.StructureFeatureManager;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkAccess;
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import net.minecraft.world.level.levelgen.Aquifer;
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import net.minecraft.world.level.levelgen.Beardifier;
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import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
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import net.minecraft.world.level.levelgen.NoiseChunk;
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import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
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import net.minecraft.world.level.levelgen.NoiseSampler;
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import net.minecraft.world.level.levelgen.blending.Blender;
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import net.minecraft.world.level.levelgen.carver.CarvingContext;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import ru.bclib.BCLib;
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import ru.bclib.interfaces.SurfaceProvider;
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import java.lang.reflect.Constructor;
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import java.util.Optional;
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import java.util.function.Supplier;
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@Mixin(NoiseBasedChunkGenerator.class)
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public abstract class NoiseBasedChunkGeneratorMixin implements SurfaceProvider {
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@Final
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@Shadow
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private NoiseSampler sampler;
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@Final
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@Shadow
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protected Supplier<NoiseGeneratorSettings> settings;
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@Final
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@Shadow
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private Aquifer.FluidPicker globalFluidPicker;
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private static BlockState bclib_air = Blocks.AIR.defaultBlockState();
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private static Constructor<?> bclib_constructor;
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@Override
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@SuppressWarnings("deprecation")
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public BlockState getSurface(BlockPos pos, Biome biome, ServerLevel level) {
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ChunkAccess chunkAccess = level.getChunk(pos.getX() >> 4, pos.getZ() >> 4);
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StructureFeatureManager structureFeatureManager = level.structureFeatureManager();
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NoiseBasedChunkGenerator generator = NoiseBasedChunkGenerator.class.cast(this);
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if (bclib_constructor == null) {
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bclib_constructor = Beardifier.class.getConstructors()[0];
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bclib_constructor.setAccessible(true);
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}
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Beardifier beardifier = null;
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try {
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beardifier = (Beardifier) bclib_constructor.newInstance(structureFeatureManager, chunkAccess);
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}
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catch (Exception e) {
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BCLib.LOGGER.error(e.getLocalizedMessage());
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}
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if (beardifier == null) {
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return bclib_air;
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}
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Beardifier finalBeardifier = beardifier;
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NoiseChunk noiseChunk = chunkAccess.getOrCreateNoiseChunk(this.sampler, () -> finalBeardifier, this.settings.get(), this.globalFluidPicker, Blender.empty());
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CarvingContext carvingContext = new CarvingContext(generator, level.registryAccess(), chunkAccess.getHeightAccessorForGeneration(), noiseChunk);
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Optional<BlockState> optional = carvingContext.topMaterial(bpos -> biome, chunkAccess, pos, false);
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return optional.isPresent() ? optional.get() : bclib_air;
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}
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}
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@ -12,7 +12,6 @@ import net.minecraft.world.level.levelgen.feature.Feature;
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import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import net.minecraft.world.level.levelgen.feature.configurations.OreConfiguration;
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import net.minecraft.world.level.levelgen.heightproviders.UniformHeight;
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import net.minecraft.world.level.levelgen.placement.BiomeFilter;
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import net.minecraft.world.level.levelgen.placement.CountPlacement;
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import net.minecraft.world.level.levelgen.placement.HeightRangePlacement;
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@ -8,6 +8,7 @@
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"BiomeGenerationSettingsAccessor",
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"shears.DiggingEnchantmentMixin",
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"LayerLightSectionStorageMixin",
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"NoiseBasedChunkGeneratorMixin",
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"NoiseGeneratorSettingsMixin",
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"shears.TripWireBlockMixin",
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"StructureSettingsAccessor",
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