Improved SurfaceRule Handling

This commit is contained in:
Frank 2022-05-27 00:42:34 +02:00
parent e08d85b605
commit bdf30109f6
16 changed files with 266 additions and 161 deletions

View file

@ -8,9 +8,12 @@ import net.minecraft.server.level.progress.ChunkProgressListener;
import net.minecraft.world.level.CustomSpawner;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.levelgen.WorldGenSettings;
import net.minecraft.world.level.storage.LevelStorageSource;
import net.minecraft.world.level.storage.ServerLevelData;
import org.betterx.bclib.api.biomes.BiomeAPI;
import org.betterx.bclib.api.dataexchange.DataExchangeAPI;
import org.betterx.bclib.api.datafixer.DataFixerAPI;
import java.util.ArrayList;
@ -25,6 +28,25 @@ public class LifeCycleAPI {
private final static List<LevelLoadCall> onLoadLevel = new ArrayList<>(2);
private final static List<BeforeLevelLoadCall> beforeLoadLevel = new ArrayList<>(2);
public static void startingWorld(LevelStorageSource.LevelStorageAccess levelStorageAccess,
WorldGenSettings settings) {
DataExchangeAPI.prepareServerside();
BiomeAPI.prepareNewLevel();
DataFixerAPI.createWorldData(levelStorageAccess, settings);
_runBeforeLevelLoad();
}
public static void startingWorld(String levelID,
WorldGenSettings worldGenSettings,
LevelStorageSource levelSource) {
DataExchangeAPI.prepareServerside();
BiomeAPI.prepareNewLevel();
DataFixerAPI.createWorldData(levelSource, levelID, worldGenSettings);
_runBeforeLevelLoad();
}
/**
* A callback function that is used for each new ServerLevel instance
*/
@ -121,18 +143,18 @@ public class LifeCycleAPI {
List<CustomSpawner> list,
boolean bl2) {
onLoadLevel.forEach(c -> c.onLoad(
world,
minecraftServer,
executor,
levelStorageAccess,
serverLevelData,
resourceKey,
chunkProgressListener,
bl,
l,
list,
bl2)
);
world,
minecraftServer,
executor,
levelStorageAccess,
serverLevelData,
resourceKey,
chunkProgressListener,
bl,
l,
list,
bl2)
);
final long seed = world.getSeed();
final Registry<Biome> biomeRegistry = world.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);

View file

@ -26,10 +26,10 @@ import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.PalettedContainer;
import net.minecraft.world.level.dimension.BuiltinDimensionTypes;
import net.minecraft.world.level.dimension.DimensionType;
import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import net.minecraft.world.level.levelgen.SurfaceRules;
import net.minecraft.world.level.levelgen.SurfaceRules.RuleSource;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
@ -56,7 +56,6 @@ import org.betterx.bclib.interfaces.SurfaceRuleProvider;
import org.betterx.bclib.mixin.client.MinecraftMixin;
import org.betterx.bclib.mixin.common.BiomeGenerationSettingsAccessor;
import org.betterx.bclib.mixin.common.MobSpawnSettingsAccessor;
import org.betterx.bclib.mixin.common.NoiseGeneratorSettingsMixin;
import org.betterx.bclib.util.CollectionsUtil;
import org.betterx.bclib.world.biomes.BCLBiome;
import org.betterx.bclib.world.biomes.FabricBiomesData;
@ -126,7 +125,7 @@ public class BiomeAPI {
private static final Map<Holder<PlacedFeature>, Integer> FEATURE_ORDER = Maps.newHashMap();
private static final MutableInt FEATURE_ORDER_ID = new MutableInt(0);
private static final Map<ResourceKey, List<BiConsumer<ResourceLocation, Holder<Biome>>>> MODIFICATIONS = Maps.newHashMap();
private static final Map<ResourceKey<DimensionType>, List<BiConsumer<ResourceLocation, Holder<Biome>>>> MODIFICATIONS = Maps.newHashMap();
private static final Map<ResourceKey, List<BiConsumer<ResourceLocation, Holder<Biome>>>> TAG_ADDERS = Maps.newHashMap();
private static final Set<SurfaceRuleProvider> MODIFIED_SURFACE_PROVIDERS = new HashSet<>(8);
@ -560,7 +559,7 @@ public class BiomeAPI {
* @param dimensionID {@link ResourceLocation} dimension ID, example: Level.OVERWORLD or "minecraft:overworld".
* @param modification {@link BiConsumer} with {@link ResourceKey} biome ID and {@link Biome} parameters.
*/
public static void registerBiomeModification(ResourceKey dimensionID,
public static void registerBiomeModification(ResourceKey<DimensionType> dimensionID,
BiConsumer<ResourceLocation, Holder<Biome>> modification) {
List<BiConsumer<ResourceLocation, Holder<Biome>>> modifications = MODIFICATIONS.computeIfAbsent(dimensionID,
k -> Lists.newArrayList());
@ -573,7 +572,7 @@ public class BiomeAPI {
* @param modification {@link BiConsumer} with {@link ResourceLocation} biome ID and {@link Biome} parameters.
*/
public static void registerOverworldBiomeModification(BiConsumer<ResourceLocation, Holder<Biome>> modification) {
registerBiomeModification(Level.OVERWORLD, modification);
registerBiomeModification(BuiltinDimensionTypes.OVERWORLD, modification);
}
/**
@ -582,7 +581,7 @@ public class BiomeAPI {
* @param modification {@link BiConsumer} with {@link ResourceLocation} biome ID and {@link Biome} parameters.
*/
public static void registerNetherBiomeModification(BiConsumer<ResourceLocation, Holder<Biome>> modification) {
registerBiomeModification(Level.NETHER, modification);
registerBiomeModification(BuiltinDimensionTypes.NETHER, modification);
}
/**
@ -591,7 +590,7 @@ public class BiomeAPI {
* @param modification {@link BiConsumer} with {@link ResourceLocation} biome ID and {@link Biome} parameters.
*/
public static void registerEndBiomeModification(BiConsumer<ResourceLocation, Holder<Biome>> modification) {
registerBiomeModification(Level.END, modification);
registerBiomeModification(BuiltinDimensionTypes.END, modification);
}
/**
@ -656,7 +655,11 @@ public class BiomeAPI {
*
* @param level
*/
public static void applyModifications(ServerLevel level) {
@Deprecated(forRemoval = true)
public static void applyModificationsDeprecated(ServerLevel level) {
//TODO: Now Disabled, because we fix the settings when everything gets loaded
if (level != null) return;
NoiseGeneratorSettings noiseGeneratorSettings = null;
final ChunkGenerator chunkGenerator = level.getChunkSource().getGenerator();
final BiomeSource source = chunkGenerator.getBiomeSource();
@ -675,7 +678,10 @@ public class BiomeAPI {
}
}
List<BiConsumer<ResourceLocation, Holder<Biome>>> modifications = MODIFICATIONS.get(level.dimension());
List<BiConsumer<ResourceLocation, Holder<Biome>>> modifications = MODIFICATIONS.get(level
.dimensionTypeRegistration()
.unwrapKey()
.orElseThrow());
for (Holder<Biome> biomeHolder : biomes) {
if (biomeHolder.isBound()) {
applyModificationsAndUpdateFeatures(modifications, biomeHolder);
@ -698,6 +704,18 @@ public class BiomeAPI {
((BiomeSourceAccessor) source).bclRebuildFeatures();
}
public static void applyModifications(BiomeSource source, ResourceKey<DimensionType> dimension) {
BCLib.LOGGER.info("Apply Modifications for " + dimension.location() + " BiomeSource " + source);
final Set<Holder<Biome>> biomes = source.possibleBiomes();
List<BiConsumer<ResourceLocation, Holder<Biome>>> modifications = MODIFICATIONS.get(dimension);
for (Holder<Biome> biomeHolder : biomes) {
if (biomeHolder.isBound()) {
applyModificationsAndUpdateFeatures(modifications, biomeHolder);
}
}
}
private static void applyModificationsAndUpdateFeatures(List<BiConsumer<ResourceLocation, Holder<Biome>>> modifications,
Holder<Biome> biome) {
ResourceLocation biomeID = getBiomeID(biome);
@ -727,7 +745,7 @@ public class BiomeAPI {
}
accessor.bclib_setFeatures(featureList);
}
/**
* Adds new features to existing biome.
*
@ -788,8 +806,8 @@ public class BiomeAPI {
accessor.bclib_setFeatureSet(featureSet);
accessor.bclib_setFlowerFeatures(flowerFeatures);
}
/**
* Adds mob spawning to specified biome.
*

View file

@ -3,16 +3,26 @@ package org.betterx.bclib.api.worldgen;
import net.minecraft.core.Holder;
import net.minecraft.core.Registry;
import net.minecraft.resources.RegistryOps;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.dimension.BuiltinDimensionTypes;
import net.minecraft.world.level.dimension.DimensionType;
import net.minecraft.world.level.dimension.LevelStem;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import net.minecraft.world.level.levelgen.WorldGenSettings;
import net.minecraft.world.level.levelgen.structure.StructureSet;
import net.minecraft.world.level.levelgen.synth.NormalNoise;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import org.betterx.bclib.BCLib;
import org.betterx.bclib.api.biomes.BiomeAPI;
import org.betterx.bclib.interfaces.NoiseGeneratorSettingsProvider;
import org.betterx.bclib.interfaces.SurfaceRuleProvider;
import java.util.Optional;
public class BCLChunkGenerator extends NoiseBasedChunkGenerator {
@ -39,6 +49,7 @@ public class BCLChunkGenerator extends NoiseBasedChunkGenerator {
.apply(builderInstance, builderInstance.stable(BCLChunkGenerator::new));
});
public BCLChunkGenerator(Registry<StructureSet> registry,
Registry<NormalNoise.NoiseParameters> registry2,
BiomeSource biomeSource,
@ -47,6 +58,35 @@ public class BCLChunkGenerator extends NoiseBasedChunkGenerator {
System.out.println("Chunk Generator: " + this);
}
public static void injectNoiseSettings(WorldGenSettings settings) {
injectNoiseSettings(LevelStem.NETHER, BuiltinDimensionTypes.NETHER, settings);
injectNoiseSettings(LevelStem.END, BuiltinDimensionTypes.END, settings);
}
public static void injectNoiseSettings(ResourceKey<LevelStem> dimensionKey,
ResourceKey<DimensionType> dimensionTypeKey,
WorldGenSettings settings) {
Optional<Holder<LevelStem>> loadedStem = settings.dimensions().getHolder(dimensionKey);
final ChunkGenerator loadedChunkGenerator = loadedStem.map(h -> h.value().generator()).orElse(null);
injectNoiseSettings(dimensionTypeKey, loadedChunkGenerator);
}
public static void injectNoiseSettings(ResourceKey<DimensionType> dimensionTypeKey,
ChunkGenerator loadedChunkGenerator) {
BCLib.LOGGER.debug("Correcting Noise Settings for " + dimensionTypeKey.location().toString());
final BiomeSource loadedBiomeSource = loadedChunkGenerator.getBiomeSource();
BiomeAPI.applyModifications(loadedBiomeSource, dimensionTypeKey);
if (loadedChunkGenerator instanceof NoiseBasedChunkGenerator nbc) {
if (((Object) nbc.generatorSettings().value()) instanceof SurfaceRuleProvider srp) {
srp.bclib_overwrite(SurfaceRuleUtil.addRulesForBiomeSource(nbc
.generatorSettings()
.value()
.surfaceRule(), loadedBiomeSource));
}
}
}
@Override
protected Codec<? extends ChunkGenerator> codec() {
return CODEC;

View file

@ -1,8 +1,5 @@
package org.betterx.bclib.api.worldgen;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
import net.minecraft.core.Holder;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
@ -10,6 +7,10 @@ import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.levelgen.SurfaceRules;
import net.minecraft.world.level.levelgen.SurfaceRules.RuleSource;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
import org.betterx.bclib.api.biomes.BiomeAPI;
import org.betterx.bclib.mixin.common.NoiseGeneratorSettingsMixin;
@ -20,71 +21,77 @@ import java.util.Set;
import java.util.stream.Collectors;
public class SurfaceRuleUtil {
private static final Map<ResourceLocation, RuleSource> SURFACE_RULES = Maps.newHashMap();
private static List<RuleSource> getRuleSourcesForBiomes(Set<Holder<Biome>> biomes) {
Set<ResourceLocation> biomeIDs = biomes
.stream()
.map(biome -> BiomeAPI.getBiomeID(biome))
.collect(Collectors.toSet());
return getRuleSourcesFromIDs(biomeIDs);
}
/**
* Creates a list of SurfaceRules for all Biomes that are managed by the passed {@link BiomeSource}.
* If we have Surface rules for any of the Biomes from the given set of {@link BiomeSource}, they
* will be added to the result
* <p>
* Note: This Method is used in the {@link NoiseGeneratorSettingsMixin} which in turn
* is called from {@link BiomeAPI#applyModifications(ServerLevel)}.
*
* @param sources The Set of {@link BiomeSource} we want to consider
* @return A list of {@link RuleSource}-Objects that are needed to create those Biomes
*/
public static List<RuleSource> getRuleSources(Set<BiomeSource> sources) {
final Set<Holder<Biome>> biomes = new HashSet<>();
for (BiomeSource s : sources) {
biomes.addAll(s.possibleBiomes());
}
private static final Map<ResourceLocation, RuleSource> SURFACE_RULES = Maps.newHashMap();
return getRuleSourcesForBiomes(biomes);
}
public static List<RuleSource> getRuleSources(BiomeSource biomeSource) {
return getRuleSourcesForBiomes(Sets.newHashSet(biomeSource.possibleBiomes()));
}
private static List<RuleSource> getRuleSourcesFromIDs(Set<ResourceLocation> biomeIDs) {
List<RuleSource> rules = Lists.newArrayList();
SURFACE_RULES.forEach((biomeID, rule) -> {
if (biomeIDs.contains(biomeID)) {
rules.add(rule);
}
});
return rules;
}
/**
* Adds surface rule to specified biome.
*
* @param biomeID biome {@link ResourceLocation}.
* @param source {@link RuleSource}.
*/
public static void addSurfaceRule(ResourceLocation biomeID, RuleSource source) {
SURFACE_RULES.put(biomeID, source);
//NOISE_GENERATOR_SETTINGS.forEach(BiomeAPI::changeSurfaceRulesForGenerator);
}
public static RuleSource addRulesForBiomeSource(RuleSource org, BiomeSource biomeSource) {
List<RuleSource> additionalRules = getRuleSources(biomeSource);
if (org instanceof SurfaceRules.SequenceRuleSource sequenceRule) {
List<RuleSource> existingSequence = sequenceRule.sequence();
additionalRules = additionalRules.stream().filter(r -> existingSequence.indexOf(r) < 0).collect(Collectors.toList());
additionalRules.addAll(sequenceRule.sequence());
} else {
additionalRules.add(org);
}
return SurfaceRules.sequence(additionalRules.toArray(new RuleSource[additionalRules.size()]));
}
private static List<RuleSource> getRuleSourcesForBiomes(Set<Holder<Biome>> biomes) {
Set<ResourceLocation> biomeIDs = biomes
.stream()
.map(biome -> BiomeAPI.getBiomeID(biome))
.collect(Collectors.toSet());
return getRuleSourcesFromIDs(biomeIDs);
}
/**
* Creates a list of SurfaceRules for all Biomes that are managed by the passed {@link BiomeSource}.
* If we have Surface rules for any of the Biomes from the given set of {@link BiomeSource}, they
* will be added to the result
* <p>
* Note: This Method is used in the {@link NoiseGeneratorSettingsMixin} which in turn
* is called from {@link BiomeAPI#applyModificationsDeprecated(ServerLevel)}.
*
* @param sources The Set of {@link BiomeSource} we want to consider
* @return A list of {@link RuleSource}-Objects that are needed to create those Biomes
*/
public static List<RuleSource> getRuleSources(Set<BiomeSource> sources) {
final Set<Holder<Biome>> biomes = new HashSet<>();
for (BiomeSource s : sources) {
biomes.addAll(s.possibleBiomes());
}
return getRuleSourcesForBiomes(biomes);
}
public static List<RuleSource> getRuleSources(BiomeSource biomeSource) {
return getRuleSourcesForBiomes(Sets.newHashSet(biomeSource.possibleBiomes()));
}
private static List<RuleSource> getRuleSourcesFromIDs(Set<ResourceLocation> biomeIDs) {
List<RuleSource> rules = Lists.newArrayList();
SURFACE_RULES.forEach((biomeID, rule) -> {
if (biomeIDs.contains(biomeID)) {
rules.add(rule);
}
});
return rules;
}
/**
* Adds surface rule to specified biome.
*
* @param biomeID biome {@link ResourceLocation}.
* @param source {@link RuleSource}.
*/
public static void addSurfaceRule(ResourceLocation biomeID, RuleSource source) {
SURFACE_RULES.put(biomeID, source);
//NOISE_GENERATOR_SETTINGS.forEach(BiomeAPI::changeSurfaceRulesForGenerator);
}
public static RuleSource addRulesForBiomeSource(RuleSource org, BiomeSource biomeSource) {
List<RuleSource> additionalRules = getRuleSources(biomeSource);
if (org instanceof SurfaceRules.SequenceRuleSource sequenceRule) {
List<RuleSource> existingSequence = sequenceRule.sequence();
additionalRules = additionalRules
.stream()
.filter(r -> existingSequence.indexOf(r) < 0)
.collect(Collectors.toList());
if (additionalRules.size() == 0) return org;
additionalRules.addAll(sequenceRule.sequence());
} else {
if (additionalRules.size() == 0) return org;
if (!additionalRules.contains(org))
additionalRules.add(org);
}
return SurfaceRules.sequence(additionalRules.toArray(new RuleSource[additionalRules.size()]));
}
}