Missing biome registry crash fix
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3 changed files with 7 additions and 1 deletions
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@ -8,7 +8,7 @@ yarn_mappings=6
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loader_version=0.11.3
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# Mod Properties
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mod_version = 0.1.44
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mod_version = 0.1.45
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maven_group = ru.bclib
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archives_base_name = bclib
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@ -91,6 +91,9 @@ public class BiomeAPI {
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* @return {@link BCLBiome} or {@code BiomeAPI.EMPTY_BIOME}.
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*/
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public static BCLBiome getFromBiome(Biome biome) {
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if (biomeRegistry == null) {
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return EMPTY_BIOME;
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}
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return ID_MAP.getOrDefault(biomeRegistry.getKey(biome), EMPTY_BIOME);
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}
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@ -22,6 +22,7 @@ import net.minecraft.world.level.dimension.DimensionType;
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import net.minecraft.world.level.storage.LevelStorageSource;
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import net.minecraft.world.level.storage.ServerLevelData;
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import net.minecraft.world.level.storage.WritableLevelData;
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import ru.bclib.api.BiomeAPI;
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import ru.bclib.api.DataFixerAPI;
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import ru.bclib.api.WorldDataAPI;
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@ -35,6 +36,8 @@ public abstract class ServerLevelMixin extends Level {
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@Inject(method = "<init>*", at = @At("TAIL"))
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private void bcl_onServerWorldInit(MinecraftServer server, Executor workerExecutor, LevelStorageSource.LevelStorageAccess session, ServerLevelData properties, ResourceKey<Level> registryKey, DimensionType dimensionType, ChunkProgressListener worldGenerationProgressListener, ChunkGenerator chunkGenerator, boolean debugWorld, long l, List<CustomSpawner> list, boolean bl, CallbackInfo info) {
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BiomeAPI.initRegistry(server);
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if (bcl_lastWorld != null && bcl_lastWorld.equals(session.getLevelId())) {
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return;
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}
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