Fixed build issues in BonemealAPI

This commit is contained in:
Frank 2023-12-18 13:14:07 +01:00
parent cc6c2ccf8e
commit c0f5db13c0

View file

@ -134,7 +134,7 @@ public class BonemealAPI {
.featureSpreaderForState(blockState); .featureSpreaderForState(blockState);
if (fSpreader != null) { if (fSpreader != null) {
if (fSpreader.isValidBonemealTarget(level, blockPos, blockState, level.isClientSide)) { if (fSpreader.isValidBonemealTarget(level, blockPos, blockState)) {
if (level instanceof ServerLevel) { if (level instanceof ServerLevel) {
if (forceBonemeal || fSpreader.isBonemealSuccess(level, level.random, blockPos, blockState)) { if (forceBonemeal || fSpreader.isBonemealSuccess(level, level.random, blockPos, blockState)) {
fSpreader.performBonemeal((ServerLevel) level, level.random, blockPos, blockState); fSpreader.performBonemeal((ServerLevel) level, level.random, blockPos, blockState);