Biome feature adding API

This commit is contained in:
paulevsGitch 2021-11-12 17:04:18 +03:00
parent e45f1ac064
commit cae1d932a1

View file

@ -1,11 +1,13 @@
package ru.bclib.api; package ru.bclib.api;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import com.google.common.collect.Maps; import com.google.common.collect.Maps;
import com.google.common.collect.Sets; import com.google.common.collect.Sets;
import net.fabricmc.api.EnvType; import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment; import net.fabricmc.api.Environment;
import net.fabricmc.fabric.impl.biome.InternalBiomeData; import net.fabricmc.fabric.impl.biome.InternalBiomeData;
import net.fabricmc.fabric.mixin.biome.modification.GenerationSettingsAccessor;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.core.Registry; import net.minecraft.core.Registry;
import net.minecraft.data.BuiltinRegistries; import net.minecraft.data.BuiltinRegistries;
@ -18,17 +20,23 @@ import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biome.ClimateParameters; import net.minecraft.world.level.biome.Biome.ClimateParameters;
import net.minecraft.world.level.biome.BiomeSource; import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.Biomes; import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
import ru.bclib.util.MHelper; import ru.bclib.util.MHelper;
import ru.bclib.world.biomes.BCLBiome; import ru.bclib.world.biomes.BCLBiome;
import ru.bclib.world.biomes.FabricBiomesData; import ru.bclib.world.biomes.FabricBiomesData;
import ru.bclib.world.features.BCLFeature;
import ru.bclib.world.generator.BiomePicker; import ru.bclib.world.generator.BiomePicker;
import ru.bclib.world.structures.BCLStructureFeature;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Random; import java.util.Random;
import java.util.Set; import java.util.Set;
import java.util.function.BiConsumer; import java.util.function.BiConsumer;
import java.util.function.Supplier;
public class BiomeAPI { public class BiomeAPI {
/** /**
@ -396,4 +404,78 @@ public class BiomeAPI {
} }
}); });
} }
/**
* Adds new features to existing biome.
* @param biome {@link Biome} to add features in.
* @param feature {@link ConfiguredFeature} to add.
* @param step a {@link Decoration} step for the feature.
*/
public static void addBiomeFeature(Biome biome, ConfiguredFeature feature, Decoration step) {
GenerationSettingsAccessor accessor = (GenerationSettingsAccessor) biome.getGenerationSettings();
List<List<Supplier<ConfiguredFeature<?, ?>>>> biomeFeatures = getMutableList(accessor.fabric_getFeatures());
int index = step.ordinal();
if (biomeFeatures.size() < index) {
for (int i = biomeFeatures.size(); i <= index; i++) {
biomeFeatures.add(Lists.newArrayList());
}
}
List<Supplier<ConfiguredFeature<?, ?>>> list = getMutableList(biomeFeatures.get(index));
list.add(() -> feature);
accessor.fabric_setFeatures(biomeFeatures);
}
/**
* Adds new features to existing biome.
* @param biome {@link Biome} to add features in.
* @param features array of {@link BCLFeature} to add.
*/
public static void addBiomeFeatures(Biome biome, BCLFeature... features) {
GenerationSettingsAccessor accessor = (GenerationSettingsAccessor) biome.getGenerationSettings();
List<List<Supplier<ConfiguredFeature<?, ?>>>> biomeFeatures = getMutableList(accessor.fabric_getFeatures());
for (BCLFeature feature: features) {
int index = feature.getFeatureStep().ordinal();
if (biomeFeatures.size() < index) {
for (int i = biomeFeatures.size(); i <= index; i++) {
biomeFeatures.add(Lists.newArrayList());
}
}
List<Supplier<ConfiguredFeature<?, ?>>> list = getMutableList(biomeFeatures.get(index));
list.add(feature::getFeatureConfigured);
}
accessor.fabric_setFeatures(biomeFeatures);
}
/**
* Adds new structure feature to existing biome.
* @param biome {@link Biome} to add structure feature in.
* @param structure {@link ConfiguredStructureFeature} to add.
*/
public static void addBiomeStructure(Biome biome, ConfiguredStructureFeature structure) {
GenerationSettingsAccessor accessor = (GenerationSettingsAccessor) biome.getGenerationSettings();
List<Supplier<ConfiguredStructureFeature<?, ?>>> biomeStructures = getMutableList(accessor.fabric_getStructureFeatures());
biomeStructures.add(() -> structure);
accessor.fabric_setStructureFeatures(biomeStructures);
}
/**
* Adds new structure features to existing biome.
* @param biome {@link Biome} to add structure features in.
* @param structures array of {@link BCLStructureFeature} to add.
*/
public static void addBiomeStructures(Biome biome, BCLStructureFeature... structures) {
GenerationSettingsAccessor accessor = (GenerationSettingsAccessor) biome.getGenerationSettings();
List<Supplier<ConfiguredStructureFeature<?, ?>>> biomeStructures = getMutableList(accessor.fabric_getStructureFeatures());
for (BCLStructureFeature structure: structures) {
biomeStructures.add(structure::getFeatureConfigured);
}
accessor.fabric_setStructureFeatures(biomeStructures);
}
private static <T extends Object> List<T> getMutableList(List<T> input) {
if (input instanceof ImmutableList) {
return Lists.newArrayList(input);
}
return input;
}
} }