Fog render fix

This commit is contained in:
paulevsGitch 2021-06-07 14:24:53 +03:00
parent 72e14a5e53
commit cc1df4a290
2 changed files with 3 additions and 4 deletions

View file

@ -8,7 +8,7 @@ yarn_mappings=6
loader_version=0.11.3
# Mod Properties
mod_version = 0.1.24
mod_version = 0.1.25
maven_group = ru.bclib
archives_base_name = bclib

View file

@ -100,8 +100,7 @@ public class BackgroundRendererMixin {
}
private static float bcl_getFogDensityI(Level level, int x, int y, int z) {
BCL_MUT_POS.set(x, y, z);
Biome biome = level.getBiome(BCL_MUT_POS);
Biome biome = level.getBiome(BCL_MUT_POS.set(x, y, z));
BCLBiome renderBiome = BiomeAPI.getRenderBiome(biome);
return renderBiome.getFogDensity();
}
@ -134,6 +133,6 @@ public class BackgroundRendererMixin {
a = Mth.lerp(dy, a, b);
b = Mth.lerp(dy, c, d);
return Mth.lerp(dz, c, d);
return Mth.lerp(dz, a, b);
}
}