Fog render fix

This commit is contained in:
paulevsGitch 2021-06-07 14:24:53 +03:00
parent 72e14a5e53
commit cc1df4a290
2 changed files with 3 additions and 4 deletions

View file

@ -8,7 +8,7 @@ yarn_mappings=6
loader_version=0.11.3 loader_version=0.11.3
# Mod Properties # Mod Properties
mod_version = 0.1.24 mod_version = 0.1.25
maven_group = ru.bclib maven_group = ru.bclib
archives_base_name = bclib archives_base_name = bclib

View file

@ -100,8 +100,7 @@ public class BackgroundRendererMixin {
} }
private static float bcl_getFogDensityI(Level level, int x, int y, int z) { private static float bcl_getFogDensityI(Level level, int x, int y, int z) {
BCL_MUT_POS.set(x, y, z); Biome biome = level.getBiome(BCL_MUT_POS.set(x, y, z));
Biome biome = level.getBiome(BCL_MUT_POS);
BCLBiome renderBiome = BiomeAPI.getRenderBiome(biome); BCLBiome renderBiome = BiomeAPI.getRenderBiome(biome);
return renderBiome.getFogDensity(); return renderBiome.getFogDensity();
} }
@ -134,6 +133,6 @@ public class BackgroundRendererMixin {
a = Mth.lerp(dy, a, b); a = Mth.lerp(dy, a, b);
b = Mth.lerp(dy, c, d); b = Mth.lerp(dy, c, d);
return Mth.lerp(dz, c, d); return Mth.lerp(dz, a, b);
} }
} }