Terrain and Path block model fix
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e0b45ee833
commit
d2d9c8d2eb
4 changed files with 29 additions and 17 deletions
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@ -33,10 +33,14 @@ import ru.bclib.client.models.PatternsHelper;
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public abstract class BasePathBlock extends BaseBlockNotFull {
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private static final VoxelShape SHAPE = Block.box(0, 0, 0, 16, 15, 16);
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private Block baseBlock;
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public BasePathBlock(Block source) {
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super(FabricBlockSettings.copyOf(source).isValidSpawn((state, world, pos, type) -> { return false; }));
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this.baseBlock = Blocks.DIRT;
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if (source instanceof BaseTerrainBlock) {
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BaseTerrainBlock terrain = (BaseTerrainBlock) source;
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this.baseBlock = terrain.getBaseBlock();
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terrain.setPathBlock(this);
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}
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}
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@ -66,13 +70,12 @@ public abstract class BasePathBlock extends BaseBlockNotFull {
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}
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@Override
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public @Nullable BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
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String name = resourceLocation.getPath();
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Block bottomBlock = getBottomBlock();
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ResourceLocation bottomId = Registry.BLOCK.getKey(bottomBlock);
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public @Nullable BlockModel getBlockModel(ResourceLocation blockId, BlockState blockState) {
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String name = blockId.getPath();
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ResourceLocation bottomId = Registry.BLOCK.getKey(baseBlock);
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String bottom = bottomId.getNamespace() + ":block/" + bottomId.getPath();
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Map<String, String> textures = Maps.newHashMap();
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textures.put("%modid%", resourceLocation.getNamespace());
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textures.put("%modid%", blockId.getNamespace());
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textures.put("%top%", name + "_top");
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textures.put("%side%", name.replace("_path", "") + "_side");
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textures.put("%bottom%", bottom);
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@ -86,6 +89,4 @@ public abstract class BasePathBlock extends BaseBlockNotFull {
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registerBlockModel(stateId, modelId, blockState, modelCache);
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return ModelsHelper.createRandomTopModel(modelId);
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}
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protected abstract Block getBottomBlock();
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}
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@ -6,6 +6,7 @@ import java.util.Map;
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import java.util.Optional;
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import java.util.Random;
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import net.minecraft.core.Registry;
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import org.jetbrains.annotations.Nullable;
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import com.google.common.collect.Maps;
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@ -44,16 +45,23 @@ import ru.bclib.client.models.PatternsHelper;
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import ru.bclib.client.sound.BlockSounds;
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public class BaseTerrainBlock extends BaseBlock {
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private final Block baseBlock;
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private Block pathBlock;
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public BaseTerrainBlock(Block baseBlock, MaterialColor color) {
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super(FabricBlockSettings.copyOf(baseBlock).materialColor(color).sound(BlockSounds.TERRAIN_SOUND).randomTicks());
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this.baseBlock = baseBlock;
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}
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public void setPathBlock(Block roadBlock) {
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this.pathBlock = roadBlock;
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}
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public Block getBaseBlock() {
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return baseBlock;
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}
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@Override
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public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
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if (pathBlock != null && player.getMainHandItem().getItem().is(FabricToolTags.SHOVELS)) {
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@ -106,12 +114,15 @@ public class BaseTerrainBlock extends BaseBlock {
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}
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@Override
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public @Nullable BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
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String name = resourceLocation.getPath();
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public @Nullable BlockModel getBlockModel(ResourceLocation blockId, BlockState blockState) {
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ResourceLocation baseId = Registry.BLOCK.getKey(baseBlock);
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String modId = blockId.getNamespace();
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String path = blockId.getPath();
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String bottom = baseId.getNamespace() + ":block/" + baseId.getPath();
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Map<String, String> textures = Maps.newHashMap();
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textures.put("%top%", "betterend:block/" + name + "_top");
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textures.put("%side%", "betterend:block/" + name + "_side");
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textures.put("%bottom%", "minecraft:block/end_stone");
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textures.put("%top%", modId + ":block/" + path + "_top");
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textures.put("%side%", modId + ":block/" + path + "_side");
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textures.put("%bottom%", bottom);
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Optional<String> pattern = PatternsHelper.createJson(BasePatterns.BLOCK_TOP_SIDE_BOTTOM, textures);
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return ModelsHelper.fromPattern(pattern);
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}
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@ -109,11 +109,11 @@ public class TripleTerrainBlock extends BaseTerrainBlock {
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}
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@Override
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public @Nullable BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
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String path = resourceLocation.getPath();
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public @Nullable BlockModel getBlockModel(ResourceLocation blockId, BlockState blockState) {
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String path = blockId.getPath();
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Optional<String> pattern;
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if (isMiddle(blockState)) {
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ResourceLocation topId = new ResourceLocation(resourceLocation.getNamespace(), path + "_top");
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ResourceLocation topId = new ResourceLocation(blockId.getNamespace(), path + "_top");
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pattern = PatternsHelper.createBlockSimple(topId);
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} else {
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Map<String, String> textures = Maps.newHashMap();
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