Color source fix

This commit is contained in:
paulevsGitch 2021-06-20 18:39:48 +03:00
parent e536edfccf
commit d3fbb660a7

View file

@ -8,7 +8,6 @@ import com.google.common.collect.Maps;
import net.minecraft.core.Registry; import net.minecraft.core.Registry;
import net.minecraft.core.particles.ParticleOptions; import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.data.worldgen.biome.Biomes;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.Music; import net.minecraft.sounds.Music;
import net.minecraft.sounds.Musics; import net.minecraft.sounds.Musics;
@ -43,7 +42,7 @@ import ru.bclib.world.structures.BCLStructureFeature;
import ru.bclib.world.surface.DoubleBlockSurfaceBuilder; import ru.bclib.world.surface.DoubleBlockSurfaceBuilder;
public class BCLBiomeDef { public class BCLBiomeDef {
public static final int DEF_FOLIAGE_OVERWORLD = Biomes.PLAINS.getFoliageColor(); public static final int DEF_FOLIAGE_OVERWORLD = ColorUtil.color(110, 143, 64);
public static final int DEF_FOLIAGE_NETHER = ColorUtil.color(117, 10, 10); public static final int DEF_FOLIAGE_NETHER = ColorUtil.color(117, 10, 10);
public static final int DEF_FOLIAGE_END = ColorUtil.color(197, 210, 112); public static final int DEF_FOLIAGE_END = ColorUtil.color(197, 210, 112);