Fixed some mixins

This commit is contained in:
Frank 2021-11-30 21:55:35 +01:00
parent a8108045d4
commit ddddfa1492
5 changed files with 29 additions and 32 deletions

View file

@ -0,0 +1,26 @@
package ru.bclib.mixin.common;
import net.minecraft.world.level.StructureFeatureManager;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ChunkGenerator.class)
public class ChunkGeneratorMixin {
private int bclib_featureIteratorSeed;
@ModifyArg(method = "applyBiomeDecoration", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/level/levelgen/WorldgenRandom;setFeatureSeed(JII)V"))
private long bclib_updateFeatureSeed(long seed) {
return Long.rotateRight(seed, bclib_featureIteratorSeed++);
}
@Inject(method = "applyBiomeDecoration", at = @At("HEAD"))
private void bclib_obBiomeGenerate(WorldGenLevel worldGenLevel, ChunkAccess chunkAccess, StructureFeatureManager structureFeatureManager, CallbackInfo ci) {
bclib_featureIteratorSeed = 0;
}
}