More biome API changes

This commit is contained in:
paulevsGitch 2021-12-01 12:31:25 +03:00
parent 548cedcffe
commit e1e09c4efa
8 changed files with 121 additions and 90 deletions

View file

@ -45,7 +45,7 @@ public class BiomeAPI {
* Empty biome used as default value if requested biome doesn't exist or linked. Shouldn't be registered anywhere to prevent bugs.
* Have {@code Biomes.THE_VOID} as the reference biome.
*/
public static final BCLBiome EMPTY_BIOME = new BCLBiome(Biomes.THE_VOID.location(), BuiltinRegistries.BIOME.get(Biomes.THE_VOID), 1, 0);
public static final BCLBiome EMPTY_BIOME = new BCLBiome(Biomes.THE_VOID.location());
public static final BiomePicker NETHER_BIOME_PICKER = new BiomePicker();
public static final BiomePicker END_LAND_BIOME_PICKER = new BiomePicker();
@ -100,9 +100,8 @@ public class BiomeAPI {
return subBiome;
}
public static BCLBiome registerSubBiome(BCLBiome parent, Biome biome, float chance) {
ResourceKey<Biome> key = BuiltinRegistries.BIOME.getResourceKey(biome).get();
BCLBiome subBiome = new BCLBiome(key.location(), biome, 1, chance);
public static BCLBiome registerSubBiome(BCLBiome parent, Biome biome, float genChance) {
BCLBiome subBiome = new BCLBiome(biome).setGenChance(genChance);
return registerSubBiome(parent, subBiome);
}
@ -122,8 +121,8 @@ public class BiomeAPI {
Climate.ParameterPoint parameters = Climate.parameters(
MHelper.randRange(-1.5F, 1.5F, random),
MHelper.randRange(-1.5F, 1.5F, random),
0.0f, //new in 1.18
0.0f, //new in 1.18
MHelper.randRange(-1.5F, 1.5F, random), //new in 1.18
MHelper.randRange(-1.5F, 1.5F, random), //new in 1.18
MHelper.randRange(-1.5F, 1.5F, random),
MHelper.randRange(-1.5F, 1.5F, random),
random.nextFloat()
@ -140,8 +139,7 @@ public class BiomeAPI {
* @return {@link BCLBiome}
*/
public static BCLBiome registerNetherBiome(Biome biome) {
ResourceKey<Biome> key = BuiltinRegistries.BIOME.getResourceKey(biome).get();
BCLBiome bclBiome = new BCLBiome(key.location(), biome, 1, 1);
BCLBiome bclBiome = new BCLBiome(biome);
NETHER_BIOME_PICKER.addBiome(bclBiome);
registerBiome(bclBiome);
return bclBiome;
@ -170,8 +168,7 @@ public class BiomeAPI {
* @return {@link BCLBiome}
*/
public static BCLBiome registerEndLandBiome(Biome biome) {
ResourceKey<Biome> key = BuiltinRegistries.BIOME.getResourceKey(biome).get();
BCLBiome bclBiome = new BCLBiome(key.location(), biome, 1, 1);
BCLBiome bclBiome = new BCLBiome(biome);
END_LAND_BIOME_PICKER.addBiome(bclBiome);
registerBiome(bclBiome);
return bclBiome;
@ -181,12 +178,11 @@ public class BiomeAPI {
* Register {@link BCLBiome} wrapper for {@link Biome}.
* After that biome will be added to BCLib End Biome Generator and into Fabric Biome API as a land biome (will generate only on islands).
* @param biome {@link BCLBiome};
* @param weight float generation chance.
* @param genChance float generation chance.
* @return {@link BCLBiome}
*/
public static BCLBiome registerEndLandBiome(Biome biome, float weight) {
ResourceKey<Biome> key = BuiltinRegistries.BIOME.getResourceKey(biome).get();
BCLBiome bclBiome = new BCLBiome(key.location(), biome, 1, weight);
public static BCLBiome registerEndLandBiome(Biome biome, float genChance) {
BCLBiome bclBiome = new BCLBiome(biome).setGenChance(genChance);
END_LAND_BIOME_PICKER.addBiome(bclBiome);
registerBiome(bclBiome);
return bclBiome;
@ -214,8 +210,7 @@ public class BiomeAPI {
* @return {@link BCLBiome}
*/
public static BCLBiome registerEndVoidBiome(Biome biome) {
ResourceKey<Biome> key = BuiltinRegistries.BIOME.getResourceKey(biome).get();
BCLBiome bclBiome = new BCLBiome(key.location(), biome, 1, 1);
BCLBiome bclBiome = new BCLBiome(biome);
END_VOID_BIOME_PICKER.addBiome(bclBiome);
registerBiome(bclBiome);
return bclBiome;
@ -224,13 +219,13 @@ public class BiomeAPI {
/**
* Register {@link BCLBiome} instance and its {@link Biome} if necessary.
* After that biome will be added to BCLib End Biome Generator and into Fabric Biome API as a void biome (will generate only in the End void - between islands).
* @param biome {@link BCLBiome};
* @param weight float generation chance.
* @param biome {@link BCLBiome}.
* @param genChance float generation chance.
* @return {@link BCLBiome}
*/
public static BCLBiome registerEndVoidBiome(Biome biome, float weight) {
public static BCLBiome registerEndVoidBiome(Biome biome, float genChance) {
ResourceKey<Biome> key = BuiltinRegistries.BIOME.getResourceKey(biome).get();
BCLBiome bclBiome = new BCLBiome(key.location(), biome, 1, weight);
BCLBiome bclBiome = new BCLBiome(biome).setGenChance(genChance);
END_VOID_BIOME_PICKER.addBiome(bclBiome);
registerBiome(bclBiome);
return bclBiome;
@ -238,7 +233,6 @@ public class BiomeAPI {
/**
* Get {@link BCLBiome} from {@link Biome} instance on server. Used to convert world biomes to BCLBiomes.
*
* @param biome - {@link Biome} from world.
* @return {@link BCLBiome} or {@code BiomeAPI.EMPTY_BIOME}.
*/
@ -251,7 +245,6 @@ public class BiomeAPI {
/**
* Get {@link BCLBiome} from biome on client. Used in fog rendering.
*
* @param biome - {@link Biome} from client world.
* @return {@link BCLBiome} or {@code BiomeAPI.EMPTY_BIOME}.
*/
@ -269,7 +262,6 @@ public class BiomeAPI {
/**
* Get biome {@link ResourceLocation} from given {@link Biome}.
*
* @param biome - {@link Biome} from server world.
* @return biome {@link ResourceLocation}.
*/
@ -280,7 +272,6 @@ public class BiomeAPI {
/**
* Get {@link BCLBiome} from given {@link ResourceLocation}.
*
* @param biomeID - biome {@link ResourceLocation}.
* @return {@link BCLBiome} or {@code BiomeAPI.EMPTY_BIOME}.
*/
@ -290,7 +281,6 @@ public class BiomeAPI {
/**
* Check if biome with {@link ResourceLocation} exists in API registry.
*
* @param biomeID - biome {@link ResourceLocation}.
* @return {@code true} if biome exists in API registry and {@code false} if not.
*/
@ -455,12 +445,9 @@ public class BiomeAPI {
* @param structure {@link ConfiguredStructureFeature} to add.
*/
public static void addBiomeStructure(Biome biome, ConfiguredStructureFeature structure) {
BuiltinRegistries.CONFIGURED_STRUCTURE_FEATURE.getResourceKey(structure)
.ifPresent((key)->
BiomeModifications.addStructure(
(ctx)-> ctx.getBiomeKey().location().equals(BuiltinRegistries.BIOME.getKey(biome)),
key
));
BuiltinRegistries.CONFIGURED_STRUCTURE_FEATURE
.getResourceKey(structure)
.ifPresent(key -> BiomeModifications.addStructure(ctx -> ctx.getBiomeKey().location().equals(BuiltinRegistries.BIOME.getKey(biome)), key));
}
/**
* Adds new structure feature to existing biome.

View file

@ -18,7 +18,6 @@ import net.minecraft.network.chat.Component;
import net.minecraft.util.Mth;
import org.jetbrains.annotations.Nullable;
import ru.bclib.gui.gridlayout.GridLayout.Alignment;
import ru.bclib.util.Pair;
@Environment(EnvType.CLIENT)

View file

@ -1,9 +1,5 @@
package ru.bclib.mixin.common;
import java.util.List;
import java.util.concurrent.Executor;
import java.util.function.Supplier;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
@ -23,6 +19,10 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import ru.bclib.api.BiomeAPI;
import ru.bclib.api.LifeCycleAPI;
import java.util.List;
import java.util.concurrent.Executor;
import java.util.function.Supplier;
@Mixin(ServerLevel.class)
public abstract class ServerLevelMixin extends Level {
private static String bclib_lastWorld = null;

View file

@ -1,26 +1,13 @@
package ru.bclib.world.biomes;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
import net.minecraft.core.Registry;
import net.minecraft.data.BuiltinRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
import org.jetbrains.annotations.Nullable;
import ru.bclib.config.Configs;
import ru.bclib.util.JsonFactory;
import ru.bclib.util.StructureHelper;
import ru.bclib.util.WeightedList;
import ru.bclib.world.features.BCLFeature;
import ru.bclib.world.features.ListFeature;
import ru.bclib.world.features.ListFeature.StructureInfo;
import ru.bclib.world.features.NBTStructureFeature.TerrainMerge;
import java.io.InputStream;
import java.util.List;
import java.util.Map;
import java.util.Random;
@ -39,6 +26,22 @@ public class BCLBiome {
private float genChance = 1.0F;
private float edgeSize = 0.0F;
/**
* Create wrapper for existing biome using its {@link ResourceLocation} identifier.
* @param biomeID {@link ResourceLocation} biome ID.
*/
public BCLBiome(ResourceLocation biomeID) {
this(biomeID, BuiltinRegistries.BIOME.get(biomeID));
}
/**
* Create wrapper for existing biome using biome instance from {@link BuiltinRegistries}.
* @param biome {@link Biome} to wrap.
*/
public BCLBiome(Biome biome) {
this(BuiltinRegistries.BIOME.getKey(biome), biome);
}
public BCLBiome(ResourceLocation biomeID, Biome biome) {
this.biomeID = biomeID;
this.biome = biome;
@ -56,10 +59,12 @@ public class BCLBiome {
/**
* Set biome edge for this biome instance.
* @param edge {@link BCLBiome} as the edge biome.
* @return same {@link BCLBiome}.
*/
public void setEdge(BCLBiome edge) {
public BCLBiome setEdge(BCLBiome edge) {
this.edge = edge;
edge.biomeParent = this;
return this;
}
/**
@ -73,19 +78,23 @@ public class BCLBiome {
/**
* Set edges size for this biome. Size is in relative units to work fine with biome scale.
* @param size as a float value.
* @return same {@link BCLBiome}.
*/
public void setEdgeSize(float size) {
public BCLBiome setEdgeSize(float size) {
edgeSize = size;
return this;
}
/**
* Adds sub-biome into this biome instance. Biome chance will be interpreted as a sub-biome generation chance.
* Biome itself has chance 1.0 compared to all its sub-biomes.
* @param biome {@link Random} to be added.
* @return same {@link BCLBiome}.
*/
public void addSubBiome(BCLBiome biome) {
public BCLBiome addSubBiome(BCLBiome biome) {
biome.biomeParent = this;
subbiomes.add(biome, biome.getGenChance());
return this;
}
/**
@ -115,32 +124,13 @@ public class BCLBiome {
return this.biomeParent;
}
/**
* Checks if this biome has edge biome.
* @return true if it has edge.
*/
@Deprecated(forRemoval = true)
public boolean hasEdge() {
return edge != null;
}
/**
* Checks if this biome has parent biome.
* @return true if it has parent.
*/
@Deprecated(forRemoval = true)
public boolean hasParentBiome() {
return biomeParent != null;
}
/**
* Compares biome instances (directly) and their parents. Used in custom world generator.
* @param biome {@link BCLBiome}
* @return true if biome or its parent is same.
*/
@Deprecated(forRemoval = true)
public boolean isSame(BCLBiome biome) {
return biome == this || (biome.hasParentBiome() && biome.getParentBiome() == this);
return biome == this || (biome.biomeParent != null && biome.biomeParent == this);
}
/**
@ -183,6 +173,16 @@ public class BCLBiome {
return this.genChance;
}
/**
* Set gen chance for this biome, default value is 1.0.
* @param genChance chance of this biome to be generated.
* @return same {@link BCLBiome}.
*/
public BCLBiome setGenChance(float genChance) {
this.genChance = genChance;
return this;
}
/**
* Recursively update biomes to correct world biome registry instances, for internal usage only.
* @param biomeRegistry {@link Registry} for {@link Biome}.
@ -225,17 +225,21 @@ public class BCLBiome {
* Adds custom data object to this biome instance.
* @param name {@link String} name of data object.
* @param obj any data to add.
* @return same {@link BCLBiome}.
*/
public void addCustomData(String name, Object obj) {
public BCLBiome addCustomData(String name, Object obj) {
customData.put(name, obj);
return this;
}
/**
* Adds custom data object to this biome instance.
* @param data a {@link Map} with custom data.
* @return same {@link BCLBiome}.
*/
public void addCustomData(Map<String, Object> data) {
public BCLBiome addCustomData(Map<String, Object> data) {
customData.putAll(data);
return this;
}
/**

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@ -1,13 +1,23 @@
package ru.bclib.world.biomes;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.level.biome.Biome.BiomeBuilder;
import net.minecraft.world.level.biome.Biome.BiomeCategory;
import net.minecraft.world.level.biome.Biome.Precipitation;
import net.minecraft.world.level.biome.BiomeSpecialEffects;
import net.minecraft.world.level.biome.MobSpawnSettings;
import net.minecraft.world.level.biome.MobSpawnSettings.SpawnerData;
import java.util.ArrayList;
import java.util.List;
public class BCLBiomeBuilder {
private static final BCLBiomeBuilder INSTANCE = new BCLBiomeBuilder();
private List<SpawnerData> mobs = new ArrayList<>(32);
private BiomeSpecialEffects.Builder effectsBuilder;
private Precipitation precipitation;
private ResourceLocation biomeID;
private BiomeCategory category;
@ -23,7 +33,9 @@ public class BCLBiomeBuilder {
INSTANCE.biomeID = biomeID;
INSTANCE.precipitation = Precipitation.NONE;
INSTANCE.category = BiomeCategory.NONE;
INSTANCE.effectsBuilder = null;
INSTANCE.temperature = 1.0F;
INSTANCE.mobs.clear();
return INSTANCE;
}
@ -67,17 +79,46 @@ public class BCLBiomeBuilder {
return this;
}
/**
* Adds mob spawning to biome.
* @param entityType {@link EntityType} mob type.
* @param weight spawn weight.
* @param minGroupCount minimum mobs in group.
* @param maxGroupCount maximum mobs in group.
* @return
*/
public <M extends Mob> BCLBiomeBuilder spawn(EntityType<M> entityType, int weight, int minGroupCount, int maxGroupCount) {
mobs.add(new SpawnerData(entityType, weight, minGroupCount, maxGroupCount));
return this;
}
public BCLBiome build() {
Biome biome = new Biome.BiomeBuilder()
BiomeBuilder builder = new BiomeBuilder()
.precipitation(precipitation)
.biomeCategory(category)
.temperature(temperature)
.downfall(downfall)
.downfall(downfall);
/*
.specialEffects(effects.build())
.mobSpawnSettings(spawnSettings.build())
.generationSettings(generationSettings.build())*/
.build();
return new BCLBiome(biomeID, biome);
//.build();
if (!mobs.isEmpty()) {
MobSpawnSettings.Builder spawnSettings = new MobSpawnSettings.Builder();
mobs.forEach(spawn -> spawnSettings.addSpawn(spawn.type.getCategory(), spawn));
builder.mobSpawnSettings(spawnSettings.build());
}
if (effectsBuilder != null) {
builder.specialEffects(effectsBuilder.build());
}
return new BCLBiome(biomeID, builder.build());
}
private BiomeSpecialEffects.Builder getEffects() {
if (effectsBuilder == null) {
effectsBuilder = new BiomeSpecialEffects.Builder();
}
return effectsBuilder;
}
}

View file

@ -53,12 +53,12 @@ public class BCLibEndBiomeSource extends BiomeSource {
this.possibleBiomes().forEach(biome -> {
ResourceLocation key = biomeRegistry.getKey(biome);
if (!BiomeAPI.hasBiome(key)) {
BCLBiome bclBiome = new BCLBiome(key, biome, 1, 1);
BCLBiome bclBiome = new BCLBiome(key, biome);
BiomeAPI.END_LAND_BIOME_PICKER.addBiomeMutable(bclBiome);
}
else {
BCLBiome bclBiome = BiomeAPI.getBiome(key);
if (bclBiome != BiomeAPI.EMPTY_BIOME && !bclBiome.hasParentBiome()) {
if (bclBiome != BiomeAPI.EMPTY_BIOME && bclBiome.getParentBiome() == null) {
if (!BiomeAPI.END_LAND_BIOME_PICKER.containsImmutable(key) && !BiomeAPI.END_VOID_BIOME_PICKER.containsImmutable(key)) {
BiomeAPI.END_LAND_BIOME_PICKER.addBiomeMutable(bclBiome);
}
@ -105,7 +105,7 @@ public class BCLibEndBiomeSource extends BiomeSource {
BCLBiome bclBiome = BiomeAPI.getBiome(key);
if (bclBiome != BiomeAPI.EMPTY_BIOME) {
if (bclBiome.hasParentBiome()) {
if (bclBiome.getParentBiome() != null) {
bclBiome = bclBiome.getParentBiome();
}
key = bclBiome.getID();

View file

@ -42,12 +42,12 @@ public class BCLibNetherBiomeSource extends BiomeSource {
this.possibleBiomes().forEach(biome -> {
ResourceLocation key = biomeRegistry.getKey(biome);
if (!BiomeAPI.hasBiome(key)) {
BCLBiome bclBiome = new BCLBiome(key, biome, 1, 1);
BCLBiome bclBiome = new BCLBiome(key, biome);
BiomeAPI.NETHER_BIOME_PICKER.addBiomeMutable(bclBiome);
}
else {
BCLBiome bclBiome = BiomeAPI.getBiome(key);
if (bclBiome != BiomeAPI.EMPTY_BIOME && !bclBiome.hasParentBiome()) {
if (bclBiome != BiomeAPI.EMPTY_BIOME && bclBiome.getParentBiome() == null) {
if (!BiomeAPI.NETHER_BIOME_PICKER.containsImmutable(key)) {
BiomeAPI.NETHER_BIOME_PICKER.addBiomeMutable(bclBiome);
}
@ -82,7 +82,7 @@ public class BCLibNetherBiomeSource extends BiomeSource {
BCLBiome bclBiome = BiomeAPI.getBiome(key);
if (bclBiome != BiomeAPI.EMPTY_BIOME) {
if (bclBiome.hasParentBiome()) {
if (bclBiome.getParentBiome() != null) {
bclBiome = bclBiome.getParentBiome();
}
key = bclBiome.getID();

View file

@ -87,9 +87,9 @@ public class BiomeMap {
public BCLBiome getBiome(int x, int z) {
BCLBiome biome = getRawBiome(x, z);
if (biome.hasEdge() || (biome.hasParentBiome() && biome.getParentBiome().hasEdge())) {
if (biome.getEdge() != null || (biome.getParentBiome() != null && biome.getParentBiome().getEdge() != null)) {
BCLBiome search = biome;
if (biome.hasParentBiome()) {
if (biome.getParentBiome() != null) {
search = biome.getParentBiome();
}
int d = (int) Math.ceil(search.getEdgeSize() / 4F) << 2;