WIP: No longer using Fabric BiomeModification API for features/structures/spawns
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8 changed files with 245 additions and 77 deletions
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package ru.bclib.mixin.common;
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import net.minecraft.world.level.biome.BiomeGenerationSettings;
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import net.minecraft.world.level.levelgen.placement.PlacedFeature;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.gen.Accessor;
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import java.util.List;
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import java.util.function.Supplier;
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@Mixin(BiomeGenerationSettings.class)
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public interface BiomeGenerationSettingsAccessor {
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@Accessor("features")
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List<List<Supplier<PlacedFeature>>> bcl_getFeatures();
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@Accessor("features")
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@Mutable
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void bcl_setFeatures(List<List<Supplier<PlacedFeature>>> value);
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}
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package ru.bclib.mixin.common;
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import net.minecraft.util.random.WeightedRandomList;
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import net.minecraft.world.entity.MobCategory;
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import net.minecraft.world.level.biome.MobSpawnSettings;
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import net.minecraft.world.level.biome.MobSpawnSettings.SpawnerData;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.gen.Accessor;
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import java.util.Map;
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@Mixin(MobSpawnSettings.class)
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public interface MobSpawnSettingsAccessor {
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@Accessor("spawners")
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Map<MobCategory, WeightedRandomList<SpawnerData>> bcl_getSpawners();
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@Accessor("spawners")
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@Mutable
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void bcl_setSpawners(Map<MobCategory, WeightedRandomList<SpawnerData>> spawners);
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}
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package ru.bclib.mixin.common;
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import com.google.common.collect.ImmutableMap;
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import com.google.common.collect.ImmutableMultimap;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.util.random.WeightedRandomList;
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import net.minecraft.world.entity.MobCategory;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.biome.MobSpawnSettings.SpawnerData;
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import net.minecraft.world.level.levelgen.StructureSettings;
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import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
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import net.minecraft.world.level.levelgen.feature.StructureFeature;
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import net.minecraft.world.level.levelgen.feature.configurations.StructureFeatureConfiguration;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.gen.Accessor;
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import java.util.Map;
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@Mixin(StructureSettings.class)
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public interface StructureSettingsAccessor {
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@Accessor("configuredStructures")
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ImmutableMap<StructureFeature<?>, ImmutableMultimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> bcl_getStructureConfig();
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@Accessor("configuredStructures")
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@Mutable
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void bcl_setStructureConfig(ImmutableMap<StructureFeature<?>, ImmutableMultimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> structureConfig);
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}
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