Adapted BiomeAPI
This commit is contained in:
parent
99840b8ee2
commit
eb287422aa
4 changed files with 87 additions and 31 deletions
|
@ -6,10 +6,9 @@ import com.google.common.collect.Maps;
|
|||
import com.google.common.collect.Sets;
|
||||
import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.fabricmc.fabric.api.biome.v1.BiomeModifications;
|
||||
import net.fabricmc.fabric.impl.biome.NetherBiomeData;
|
||||
import net.fabricmc.fabric.impl.biome.TheEndBiomeData;
|
||||
import net.fabricmc.fabric.mixin.biome.modification.GenerationSettingsAccessor;
|
||||
import net.fabricmc.fabric.mixin.biome.modification.SpawnSettingsAccessor;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.data.BuiltinRegistries;
|
||||
|
@ -23,14 +22,17 @@ import net.minecraft.world.entity.Mob;
|
|||
import net.minecraft.world.entity.MobCategory;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.biome.Biome.ClimateParameters;
|
||||
import net.minecraft.world.level.biome.BiomeSource;
|
||||
import net.minecraft.world.level.biome.Biomes;
|
||||
import net.minecraft.world.level.biome.Climate;
|
||||
import net.minecraft.world.level.biome.MobSpawnSettings.SpawnerData;
|
||||
import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
|
||||
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import ru.bclib.mixin.common.BiomeGenerationSettingsAccessor;
|
||||
import ru.bclib.mixin.common.MobSpawnSettingsAccessor;
|
||||
import ru.bclib.util.MHelper;
|
||||
import ru.bclib.world.biomes.BCLBiome;
|
||||
import ru.bclib.world.biomes.FabricBiomesData;
|
||||
|
@ -123,14 +125,16 @@ public class BiomeAPI {
|
|||
registerBiome(biome);
|
||||
NETHER_BIOME_PICKER.addBiome(biome);
|
||||
Random random = new Random(biome.getID().hashCode());
|
||||
//TODO: (1.18) did they add depth and scale as two new params here???
|
||||
ClimateParameters parameters = new ClimateParameters(
|
||||
|
||||
//TODO: 1.18 Check parameters, depth was previously called altitude
|
||||
//temperature, humidity, continentalness, erosion, depth, weirdness, offset
|
||||
Climate.ParameterPoint parameters = Climate.parameters(
|
||||
MHelper.randRange(-1.5F, 1.5F, random),
|
||||
MHelper.randRange(-1.5F, 1.5F, random),
|
||||
0.0f, //new in 1.18
|
||||
0.0f, //new in 1.18
|
||||
MHelper.randRange(-1.5F, 1.5F, random),
|
||||
MHelper.randRange(-1.5F, 1.5F, random),
|
||||
0.0f,
|
||||
0.0f,
|
||||
random.nextFloat()
|
||||
);
|
||||
ResourceKey<Biome> key = BuiltinRegistries.BIOME.getResourceKey(biome.getBiome()).get();
|
||||
|
@ -400,7 +404,7 @@ public class BiomeAPI {
|
|||
return;
|
||||
}
|
||||
BiomeSource source = level.getChunkSource().getGenerator().getBiomeSource();
|
||||
List<Biome> biomes = source.possibleBiomes();
|
||||
Set<Biome> biomes = source.possibleBiomes();
|
||||
|
||||
biomes.forEach(biome -> {
|
||||
ResourceLocation biomeID = getBiomeID(biome);
|
||||
|
@ -426,12 +430,12 @@ public class BiomeAPI {
|
|||
* @param feature {@link ConfiguredFeature} to add.
|
||||
* @param step a {@link Decoration} step for the feature.
|
||||
*/
|
||||
public static void addBiomeFeature(Biome biome, ConfiguredFeature feature, Decoration step) {
|
||||
GenerationSettingsAccessor accessor = (GenerationSettingsAccessor) biome.getGenerationSettings();
|
||||
List<List<Supplier<ConfiguredFeature<?, ?>>>> biomeFeatures = getMutableList(accessor.fabric_getFeatures());
|
||||
List<Supplier<ConfiguredFeature<?, ?>>> list = getList(step, biomeFeatures);
|
||||
public static void addBiomeFeature(Biome biome, PlacedFeature feature, Decoration step) {
|
||||
BiomeGenerationSettingsAccessor accessor = (BiomeGenerationSettingsAccessor) biome.getGenerationSettings();
|
||||
List<List<Supplier<PlacedFeature>>> biomeFeatures = getMutableList(accessor.bcl_getFeatures());
|
||||
List<Supplier<PlacedFeature>> list = getList(step, biomeFeatures);
|
||||
list.add(() -> feature);
|
||||
accessor.fabric_setFeatures(biomeFeatures);
|
||||
accessor.bcl_setFeatures(biomeFeatures);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -440,13 +444,13 @@ public class BiomeAPI {
|
|||
* @param features array of {@link BCLFeature} to add.
|
||||
*/
|
||||
public static void addBiomeFeatures(Biome biome, BCLFeature... features) {
|
||||
GenerationSettingsAccessor accessor = (GenerationSettingsAccessor) biome.getGenerationSettings();
|
||||
List<List<Supplier<ConfiguredFeature<?, ?>>>> biomeFeatures = getMutableList(accessor.fabric_getFeatures());
|
||||
BiomeGenerationSettingsAccessor accessor = (BiomeGenerationSettingsAccessor) biome.getGenerationSettings();
|
||||
List<List<Supplier<PlacedFeature>>> biomeFeatures = getMutableList(accessor.bcl_getFeatures());
|
||||
for (BCLFeature feature: features) {
|
||||
List<Supplier<ConfiguredFeature<?, ?>>> list = getList(feature.getFeatureStep(), biomeFeatures);
|
||||
List<Supplier<PlacedFeature>> list = getList(feature.getFeatureStep(), biomeFeatures);
|
||||
list.add(feature::getPlacedFeature);
|
||||
}
|
||||
accessor.fabric_setFeatures(biomeFeatures);
|
||||
accessor.bcl_setFeatures(biomeFeatures);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -455,28 +459,35 @@ public class BiomeAPI {
|
|||
* @param lists biome accessor lists.
|
||||
* @return mutable {@link ConfiguredFeature} list.
|
||||
*/
|
||||
private static List<Supplier<ConfiguredFeature<?, ?>>> getList(Decoration step, List<List<Supplier<ConfiguredFeature<?, ?>>>> lists) {
|
||||
private static List<Supplier<PlacedFeature>> getList(Decoration step, List<List<Supplier<PlacedFeature>>> lists) {
|
||||
int index = step.ordinal();
|
||||
if (lists.size() <= index) {
|
||||
for (int i = lists.size(); i <= index; i++) {
|
||||
lists.add(Lists.newArrayList());
|
||||
}
|
||||
}
|
||||
List<Supplier<ConfiguredFeature<?, ?>>> list = getMutableList(lists.get(index));
|
||||
List<Supplier<PlacedFeature>> list = getMutableList(lists.get(index));
|
||||
lists.set(index, list);
|
||||
return list;
|
||||
}
|
||||
|
||||
// TODO: 1.18 There are no more StructureFeatures in the Biomes, they are in a separate registry now
|
||||
/**
|
||||
* Adds new structure feature to existing biome.
|
||||
* @param biome {@link Biome} to add structure feature in.
|
||||
* @param structure {@link ConfiguredStructureFeature} to add.
|
||||
*/
|
||||
public static void addBiomeStructure(Biome biome, ConfiguredStructureFeature structure) {
|
||||
GenerationSettingsAccessor accessor = (GenerationSettingsAccessor) biome.getGenerationSettings();
|
||||
List<Supplier<ConfiguredStructureFeature<?, ?>>> biomeStructures = getMutableList(accessor.fabric_getStructureFeatures());
|
||||
biomeStructures.add(() -> structure);
|
||||
accessor.fabric_setStructureFeatures(biomeStructures);
|
||||
BuiltinRegistries.CONFIGURED_STRUCTURE_FEATURE.getResourceKey(structure)
|
||||
.ifPresent((key)->
|
||||
BiomeModifications.addStructure(
|
||||
(ctx)->ctx.getBiomeKey().equals(BuiltinRegistries.BIOME.getKey(biome)),
|
||||
key
|
||||
));
|
||||
// BiomeGenerationSettingsAccessor accessor = (BiomeGenerationSettingsAccessor) biome.getGenerationSettings();
|
||||
// List<Supplier<ConfiguredStructureFeature<?, ?>>> biomeStructures = getMutableList(accessor.fabric_getStructureFeatures());
|
||||
// biomeStructures.add(() -> structure);
|
||||
// accessor.fabric_setStructureFeatures(biomeStructures);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -485,12 +496,15 @@ public class BiomeAPI {
|
|||
* @param structures array of {@link BCLStructureFeature} to add.
|
||||
*/
|
||||
public static void addBiomeStructures(Biome biome, BCLStructureFeature... structures) {
|
||||
GenerationSettingsAccessor accessor = (GenerationSettingsAccessor) biome.getGenerationSettings();
|
||||
List<Supplier<ConfiguredStructureFeature<?, ?>>> biomeStructures = getMutableList(accessor.fabric_getStructureFeatures());
|
||||
for (BCLStructureFeature structure: structures) {
|
||||
biomeStructures.add(structure::getFeatureConfigured);
|
||||
addBiomeStructure(biome, structure.getFeatureConfigured());
|
||||
}
|
||||
accessor.fabric_setStructureFeatures(biomeStructures);
|
||||
// GenerationSettingsAccessor accessor = (GenerationSettingsAccessor) biome.getGenerationSettings();
|
||||
// List<Supplier<ConfiguredStructureFeature<?, ?>>> biomeStructures = getMutableList(accessor.fabric_getStructureFeatures());
|
||||
// for (BCLStructureFeature structure: structures) {
|
||||
// biomeStructures.add(structure::getFeatureConfigured);
|
||||
// }
|
||||
// accessor.fabric_setStructureFeatures(biomeStructures);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -503,12 +517,12 @@ public class BiomeAPI {
|
|||
*/
|
||||
public static <M extends Mob> void addBiomeMobSpawn(Biome biome, EntityType<M> entityType, int weight, int minGroupCount, int maxGroupCount) {
|
||||
MobCategory category = entityType.getCategory();
|
||||
SpawnSettingsAccessor accessor = (SpawnSettingsAccessor) biome.getMobSettings();
|
||||
Map<MobCategory, WeightedRandomList<SpawnerData>> spawners = getMutableMap(accessor.fabric_getSpawners());
|
||||
MobSpawnSettingsAccessor accessor = (MobSpawnSettingsAccessor) biome.getMobSettings();
|
||||
Map<MobCategory, WeightedRandomList<SpawnerData>> spawners = getMutableMap(accessor.bcl_getSpawners());
|
||||
List<SpawnerData> mobs = spawners.containsKey(category) ? getMutableList(spawners.get(category).unwrap()) : Lists.newArrayList();
|
||||
mobs.add(new SpawnerData(entityType, weight, minGroupCount, maxGroupCount));
|
||||
spawners.put(category, WeightedRandomList.create(mobs));
|
||||
accessor.fabric_setSpawners(spawners);
|
||||
accessor.bcl_setSpawners(spawners);
|
||||
}
|
||||
|
||||
private static <T extends Object> List<T> getMutableList(List<T> input) {
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
package ru.bclib.mixin.common;
|
||||
|
||||
import net.minecraft.world.level.biome.BiomeGenerationSettings;
|
||||
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Mutable;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@Mixin(BiomeGenerationSettings.class)
|
||||
public interface BiomeGenerationSettingsAccessor {
|
||||
@Accessor("features")
|
||||
List<List<Supplier<PlacedFeature>>> bcl_getFeatures();
|
||||
|
||||
@Accessor("features")
|
||||
@Mutable
|
||||
void bcl_setFeatures(List<List<Supplier<PlacedFeature>>> value);
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
package ru.bclib.mixin.common;
|
||||
|
||||
import net.minecraft.util.random.WeightedRandomList;
|
||||
import net.minecraft.world.entity.MobCategory;
|
||||
import net.minecraft.world.level.biome.MobSpawnSettings;
|
||||
import net.minecraft.world.level.biome.MobSpawnSettings.SpawnerData;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Mutable;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
@Mixin(MobSpawnSettings.class)
|
||||
public interface MobSpawnSettingsAccessor {
|
||||
@Accessor("spawners")
|
||||
Map<MobCategory, WeightedRandomList<SpawnerData>> bcl_getSpawners();
|
||||
|
||||
@Accessor("spawners")
|
||||
@Mutable
|
||||
void bcl_setSpawners(Map<MobCategory, WeightedRandomList<SpawnerData>> spawners);
|
||||
}
|
|
@ -93,6 +93,7 @@ public class BCLFeature {
|
|||
* @return new BCLFeature instance.
|
||||
*/
|
||||
public static BCLFeature makeOreFeature(ResourceLocation id, Block blockOre, Block hostBlock, int veins, int veinSize, int minY, int maxY) {
|
||||
//TODO: 1.18 See if this still works
|
||||
return makeOreFeature(id, blockOre, hostBlock, veins, veinSize, minY, maxY, false);
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue