New code to put StructureFetures into datapack configurations
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4 changed files with 70 additions and 17 deletions
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@ -9,6 +9,8 @@ import com.google.common.collect.Multimap;
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import com.google.common.collect.Sets;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.api.event.registry.DynamicRegistrySetupCallback;
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import net.fabricmc.fabric.api.event.registry.RegistryEntryAddedCallback;
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import net.fabricmc.fabric.impl.biome.NetherBiomeData;
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import net.fabricmc.fabric.impl.biome.TheEndBiomeData;
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import net.minecraft.client.Minecraft;
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@ -64,6 +66,7 @@ import ru.bclib.world.structures.BCLStructureFeature;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.Optional;
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@ -631,7 +634,6 @@ public class BiomeAPI {
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}
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changeStructureStarts(structureMap -> {
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Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>> configuredMap = structureMap.computeIfAbsent(structure.feature, k -> HashMultimap.create());
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configuredMap.put(structure, biomeKey);
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});
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}
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@ -780,17 +782,45 @@ public class BiomeAPI {
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return Optional.empty();
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}
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private final static List<Consumer<Map<StructureFeature<?>, Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>>>> structureStarts = new LinkedList<>();
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public static void registerStructureEvents(){
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DynamicRegistrySetupCallback.EVENT.register(registryManager -> {
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Optional<? extends Registry<NoiseGeneratorSettings>> v = registryManager.registry(Registry.NOISE_GENERATOR_SETTINGS_REGISTRY);
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if (v.isPresent()) {
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RegistryEntryAddedCallback
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.event(v.get())
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.register((rawId, id, object) -> {
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BCLib.LOGGER.info(" #### " + rawId + ", " + object + ", " + id);
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StructureSettingsAccessor a = (StructureSettingsAccessor)object.structureSettings();
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structureStarts.forEach(modifier -> changeStructureStarts(a, modifier));
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});
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}
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});
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}
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public static void clearStructureStarts(){
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structureStarts.clear();
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}
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private static void changeStructureStarts(Consumer<Map<StructureFeature<?>, Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>>> modifier) {
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structureStarts.add(modifier);
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Registry<NoiseGeneratorSettings> chunkGenSettingsRegistry = BuiltinRegistries.NOISE_GENERATOR_SETTINGS;
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for (Map.Entry<ResourceKey<NoiseGeneratorSettings>, NoiseGeneratorSettings> entry : chunkGenSettingsRegistry.entrySet()) {
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Map<StructureFeature<?>, Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> structureMap = getMutableStructureConfig(entry.getValue());
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modifier.accept(structureMap);
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setMutableStructureConfig(entry.getValue(), structureMap);
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final StructureSettingsAccessor access = (StructureSettingsAccessor) entry.getValue().structureSettings();
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changeStructureStarts(access, modifier);
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}
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}
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private static void changeStructureStarts(StructureSettingsAccessor access, Consumer<Map<StructureFeature<?>, Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>>> modifier) {
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Map<StructureFeature<?>, Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> structureMap;
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structureMap = getMutableStructureConfig(access);
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modifier.accept(structureMap);
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setMutableStructureConfig(access, structureMap);
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}
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private static void sortFeatures(List<Supplier<PlacedFeature>> features) {
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initFeatureOrder();
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@ -850,12 +880,11 @@ public class BiomeAPI {
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}
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//inspired by net.fabricmc.fabric.impl.biome.modification.BiomeStructureStartsImpl
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private static Map<StructureFeature<?>, Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> getMutableStructureConfig(NoiseGeneratorSettings settings) {
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final StructureSettingsAccessor access = (StructureSettingsAccessor)settings.structureSettings();
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ImmutableMap<StructureFeature<?>, ImmutableMultimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> immutableMap = access.bcl_getStructureConfig();
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Map<StructureFeature<?>, Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> result = new HashMap<>(immutableMap.size());
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private static Map<StructureFeature<?>, Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> getMutableStructureConfig(StructureSettingsAccessor access) {
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ImmutableMap<StructureFeature<?>, ImmutableMultimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> configuredStructures = access.bcl_getConfiguredStructures();
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Map<StructureFeature<?>, Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> result = new HashMap<>(configuredStructures.size());
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for (Map.Entry<StructureFeature<?>, ImmutableMultimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> entry : immutableMap.entrySet()) {
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for (Map.Entry<StructureFeature<?>, ImmutableMultimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> entry : configuredStructures.entrySet()) {
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result.put(entry.getKey(), HashMultimap.create(entry.getValue()));
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}
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@ -863,9 +892,8 @@ public class BiomeAPI {
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}
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//inspired by net.fabricmc.fabric.impl.biome.modification.BiomeStructureStartsImpl
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private static void setMutableStructureConfig(NoiseGeneratorSettings settings, Map<StructureFeature<?>, Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> structureStarts) {
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final StructureSettingsAccessor access = (StructureSettingsAccessor) settings.structureSettings();
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access.bcl_setStructureConfig(
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private static void setMutableStructureConfig(StructureSettingsAccessor access, Map<StructureFeature<?>, Multimap<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>>> structureStarts) {
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access.bcl_setConfiguredStructures(
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structureStarts
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.entrySet()
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.stream()
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