[Change] Increased Durability of Anvils(quiqueck/BetterEnd#74)
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1 changed files with 2 additions and 2 deletions
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@ -120,13 +120,13 @@ public abstract class BaseAnvilBlock extends AnvilBlock implements BlockModelPro
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}
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public int getMaxDurability() {
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return 3;
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return 5;
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}
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public BlockState damageAnvilUse(BlockState state, RandomSource random) {
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IntegerProperty durability = getDurabilityProp();
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int value = state.getValue(durability);
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if (value < getMaxDurability() && random.nextInt(8) == 0) {
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if (value < getMaxDurability() && random.nextInt(10) == 0) {
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return state.setValue(durability, value + 1);
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}
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value = state.getValue(DESTRUCTION);
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