Additional builder functions
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@ -2,6 +2,8 @@ package ru.bclib.api.features;
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import net.minecraft.data.worldgen.placement.PlacementUtils;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.valueproviders.IntProvider;
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import net.minecraft.util.valueproviders.UniformInt;
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import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
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import net.minecraft.world.level.levelgen.feature.Feature;
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import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
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@ -69,6 +71,15 @@ public class BCLFeatureBuilder {
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return modifier(CountPlacement.of(count));
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}
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/**
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* Generate feature in certain iterations (per chunk). Count can be between 0 and max value.
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* @param count maximum amount of iterations per chunk.
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* @return same {@link BCLFeatureBuilder} instance.
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*/
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public BCLFeatureBuilder countMax(int count) {
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return modifier(CountPlacement.of(UniformInt.of(0, count)));
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}
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/**
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* Generate feature in certain iterations (per chunk), count can be different in different chunks.
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* @param average how many times feature will be generated in chunk (in average).
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@ -89,6 +100,17 @@ public class BCLFeatureBuilder {
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return modifier(CountOnEveryLayerPlacement.of(count));
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}
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/**
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* Generate feature in certain iterations (per chunk). Count can be between 0 and max value.
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* Feature will be generated on all layers (example - Nether plants).
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* @param count maximum amount of iterations per chunk layers.
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* @return same {@link BCLFeatureBuilder} instance.
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*/
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@SuppressWarnings("deprecation")
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public BCLFeatureBuilder countLayersMax(int count) {
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return modifier(CountOnEveryLayerPlacement.of(UniformInt.of(0, count)));
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}
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/**
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* Will place feature once in certain amount of chunks (in average).
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* @param chunks amount of chunks.
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