package org.betterx.bclib.blocks; import org.betterx.bclib.client.render.BCLRenderLayer; import org.betterx.bclib.interfaces.RenderLayerProvider; import org.betterx.bclib.interfaces.tools.AddMineableHoe; import org.betterx.bclib.interfaces.tools.AddMineableShears; import org.betterx.bclib.items.tool.BaseShearsItem; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.item.enchantment.Enchantments; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.Material; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import com.google.common.collect.Lists; import java.util.List; public abstract class UpDownPlantBlock extends BaseBlockNotFull implements RenderLayerProvider, AddMineableShears, AddMineableHoe { private static final VoxelShape SHAPE = box(4, 0, 4, 12, 16, 12); public UpDownPlantBlock() { this(FabricBlockSettings .of(Material.PLANT) .sound(SoundType.GRASS) .noCollission() ); } public UpDownPlantBlock(BlockBehaviour.Properties properties) { super(properties); } protected abstract boolean isTerrain(BlockState state); @Override @SuppressWarnings("deprecation") public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) { return SHAPE; } @Override @SuppressWarnings("deprecation") public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) { BlockState down = world.getBlockState(pos.below()); BlockState up = world.getBlockState(pos.above()); return (isTerrain(down) || down.getBlock() == this) && (isSupport(up, world, pos) || up.getBlock() == this); } protected boolean isSupport(BlockState state, LevelReader world, BlockPos pos) { return canSupportCenter(world, pos.above(), Direction.UP); } @Override @SuppressWarnings("deprecation") public BlockState updateShape( BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos ) { if (!canSurvive(state, world, pos)) { return Blocks.AIR.defaultBlockState(); } else { return state; } } @Override public List getDrops(BlockState state, LootContext.Builder builder) { ItemStack tool = builder.getParameter(LootContextParams.TOOL); if (tool != null && BaseShearsItem.isShear(tool) || EnchantmentHelper.getItemEnchantmentLevel( Enchantments.SILK_TOUCH, tool ) > 0) { return Lists.newArrayList(new ItemStack(this)); } else { return Lists.newArrayList(); } } @Override public BCLRenderLayer getRenderLayer() { return BCLRenderLayer.CUTOUT; } @Override public void playerDestroy( Level world, Player player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack stack ) { super.playerDestroy(world, player, pos, state, blockEntity, stack); world.neighborChanged(pos, Blocks.AIR, pos.below()); } }