package org.betterx.bclib.blocks; import org.betterx.bclib.client.render.BCLRenderLayer; import org.betterx.bclib.interfaces.RenderLayerProvider; import org.betterx.bclib.items.tool.BaseShearsItem; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.item.enchantment.Enchantments; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BonemealableBlock; import net.minecraft.world.level.block.LiquidBlockContainer; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.Fluid; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.material.Material; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import com.google.common.collect.Lists; import java.util.List; import java.util.function.Function; public abstract class UnderwaterPlantBlock extends BaseBlockNotFull implements RenderLayerProvider, BonemealableBlock, LiquidBlockContainer { public static Properties baseUnderwaterPlantSettings() { return baseUnderwaterPlantSettings(false, 0); } public static Properties baseUnderwaterPlantSettings(int light) { return baseUnderwaterPlantSettings(false, light); } public static Properties baseUnderwaterPlantSettings(boolean replaceable) { return baseUnderwaterPlantSettings(replaceable, 0); } public static Properties baseUnderwaterPlantSettings(boolean replaceable, int light) { return baseUnderwaterPlantSettings( replaceable ? Material.REPLACEABLE_WATER_PLANT : Material.WATER_PLANT, light ); } public static Properties baseUnderwaterPlantSettings(Material mat, int light) { Properties props = FabricBlockSettings .of(mat) .sound(SoundType.WET_GRASS) .noCollission() .offsetType(BlockBehaviour.OffsetType.XZ); if (light > 0) props.lightLevel(s -> light); return props; } private static final VoxelShape SHAPE = box(4, 0, 4, 12, 14, 12); public UnderwaterPlantBlock() { this(p -> p); } @Deprecated(forRemoval = true) public UnderwaterPlantBlock(Function propMod) { this( propMod.apply(baseUnderwaterPlantSettings()) ); } public UnderwaterPlantBlock(int light) { this(light, p -> p); } @Deprecated(forRemoval = true) public UnderwaterPlantBlock(int light, Function propMod) { this( propMod.apply(baseUnderwaterPlantSettings(light)) ); } public UnderwaterPlantBlock(Properties settings) { super(settings); } @Override @SuppressWarnings("deprecation") public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) { Vec3 vec3d = state.getOffset(view, pos); return SHAPE.move(vec3d.x, vec3d.y, vec3d.z); } @Override @SuppressWarnings("deprecation") public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) { BlockState down = world.getBlockState(pos.below()); state = world.getBlockState(pos); return isTerrain(down) && state.getFluidState().getType().equals(Fluids.WATER.getSource()); } protected abstract boolean isTerrain(BlockState state); @Override @SuppressWarnings("deprecation") public BlockState updateShape( BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos ) { if (!canSurvive(state, world, pos)) { world.destroyBlock(pos, true); return Blocks.WATER.defaultBlockState(); } else { return state; } } @Override public List getDrops(BlockState state, LootContext.Builder builder) { ItemStack tool = builder.getParameter(LootContextParams.TOOL); if (tool != null && BaseShearsItem.isShear(tool) || EnchantmentHelper.getItemEnchantmentLevel( Enchantments.SILK_TOUCH, tool ) > 0) { return Lists.newArrayList(new ItemStack(this)); } else { return Lists.newArrayList(); } } @Override public BCLRenderLayer getRenderLayer() { return BCLRenderLayer.CUTOUT; } @Override public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) { return true; } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { ItemEntity item = new ItemEntity( level, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, new ItemStack(this) ); level.addFreshEntity(item); } @Override public boolean canPlaceLiquid(BlockGetter world, BlockPos pos, BlockState state, Fluid fluid) { return false; } @Override public boolean placeLiquid(LevelAccessor world, BlockPos pos, BlockState state, FluidState fluidState) { return false; } @Override @SuppressWarnings("deprecation") public FluidState getFluidState(BlockState state) { return Fluids.WATER.getSource(false); } }