package ru.bclib.complexmaterials; import net.fabricmc.fabric.api.item.v1.FabricItemSettings; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.fabricmc.fabric.api.registry.FlammableBlockRegistry; import net.minecraft.resources.ResourceLocation; import net.minecraft.tags.BlockTags; import net.minecraft.tags.ItemTags; import net.minecraft.tags.Tag; import net.minecraft.world.item.Item; import net.minecraft.world.item.Items; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.material.MaterialColor; import ru.bclib.BCLib; import ru.bclib.api.TagAPI; import ru.bclib.blocks.BaseBarkBlock; import ru.bclib.blocks.BaseBarrelBlock; import ru.bclib.blocks.BaseBlock; import ru.bclib.blocks.BaseBookshelfBlock; import ru.bclib.blocks.BaseChestBlock; import ru.bclib.blocks.BaseComposterBlock; import ru.bclib.blocks.BaseCraftingTableBlock; import ru.bclib.blocks.BaseDoorBlock; import ru.bclib.blocks.BaseFenceBlock; import ru.bclib.blocks.BaseGateBlock; import ru.bclib.blocks.BaseLadderBlock; import ru.bclib.blocks.BaseRotatedPillarBlock; import ru.bclib.blocks.BaseSignBlock; import ru.bclib.blocks.BaseSlabBlock; import ru.bclib.blocks.BaseStairsBlock; import ru.bclib.blocks.BaseStripableLogBlock; import ru.bclib.blocks.BaseTrapdoorBlock; import ru.bclib.blocks.BaseWoodenButtonBlock; import ru.bclib.blocks.StripableBarkBlock; import ru.bclib.blocks.WoodenPressurePlateBlock; import ru.bclib.complexmaterials.entry.BlockEntry; import ru.bclib.complexmaterials.entry.RecipeEntry; import ru.bclib.recipes.GridRecipe; public class WoodenComplexMaterial extends ComplexMaterial { public static final ResourceLocation MATERIAL_ID = BCLib.makeID("wooden_material"); public static final String BLOCK_CRAFTING_TABLE = "crafting_table"; public static final String BLOCK_STRIPPED_BARK = "stripped_bark"; public static final String BLOCK_STRIPPED_LOG = "stripped_log"; public static final String BLOCK_PRESSURE_PLATE = "plate"; public static final String BLOCK_BOOKSHELF = "bookshelf"; public static final String BLOCK_COMPOSTER = "composter"; public static final String BLOCK_TRAPDOOR = "trapdoor"; public static final String BLOCK_BARREL = "barrel"; public static final String BLOCK_BUTTON = "button"; public static final String BLOCK_LADDER = "ladder"; public static final String BLOCK_PLANKS = "planks"; public static final String BLOCK_STAIRS = "stairs"; public static final String BLOCK_CHEST = "chest"; public static final String BLOCK_FENCE = "fence"; public static final String BLOCK_BARK = "bark"; public static final String BLOCK_DOOR = "door"; public static final String BLOCK_GATE = "gate"; public static final String BLOCK_SIGN = "sign"; public static final String BLOCK_SLAB = "slab"; public static final String BLOCK_LOG = "log"; public static final String TAG_LOGS = "logs"; public final MaterialColor planksColor; public final MaterialColor woodColor; public WoodenComplexMaterial(String modID, String baseName, String receipGroupPrefix, MaterialColor woodColor, MaterialColor planksColor) { super(modID, baseName, receipGroupPrefix); this.planksColor = planksColor; this.woodColor = woodColor; } @Override protected FabricBlockSettings getBlockSettings() { return FabricBlockSettings.copyOf(Blocks.OAK_PLANKS).materialColor(planksColor); } @Override public ResourceLocation getMaterialID() { return MATERIAL_ID; } @Override protected void initTags() { addBlockTag(TagAPI.makeBlockTag(getModID(), getBaseName() + "_logs")); addItemTag(TagAPI.makeItemTag(getModID(), getBaseName() + "_logs")); } @Override protected void initDefault(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) { initBase(blockSettings, itemSettings); initStorage(blockSettings, itemSettings); initDecorations(blockSettings, itemSettings); } final protected void initBase(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) { Tag.Named tagBlockLog = getBlockTag(TAG_LOGS); Tag.Named tagItemLog = getItemTag(TAG_LOGS); addBlockEntry( new BlockEntry(BLOCK_STRIPPED_LOG, (complexMaterial, settings) -> { return new BaseRotatedPillarBlock(settings); }) .setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog) .setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog) ); addBlockEntry( new BlockEntry(BLOCK_STRIPPED_BARK, (complexMaterial, settings) -> { return new BaseBarkBlock(settings); }) .setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog) .setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog) ); addBlockEntry( new BlockEntry(BLOCK_LOG, (complexMaterial, settings) -> { return new BaseStripableLogBlock(woodColor, getBlock("stripped_log")); }) .setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog) .setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog) ); addBlockEntry( new BlockEntry(BLOCK_BARK, (complexMaterial, settings) -> { return new StripableBarkBlock(woodColor, getBlock("stripped_bark")); }) .setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog) .setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog) ); addBlockEntry(new BlockEntry(BLOCK_PLANKS, (complexMaterial, settings) -> { return new BaseBlock(settings); }).setBlockTags(BlockTags.PLANKS).setItemTags(ItemTags.PLANKS)); addBlockEntry(new BlockEntry(BLOCK_STAIRS, (complexMaterial, settings) -> { return new BaseStairsBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(BlockTags.WOODEN_STAIRS, BlockTags.STAIRS).setItemTags(ItemTags.WOODEN_STAIRS, ItemTags.STAIRS)); addBlockEntry(new BlockEntry(BLOCK_SLAB, (complexMaterial, settings) -> { return new BaseSlabBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(BlockTags.WOODEN_SLABS, BlockTags.SLABS).setItemTags(ItemTags.WOODEN_SLABS, ItemTags.SLABS)); addBlockEntry(new BlockEntry(BLOCK_FENCE, (complexMaterial, settings) -> { return new BaseFenceBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(BlockTags.FENCES, BlockTags.WOODEN_FENCES).setItemTags(ItemTags.FENCES, ItemTags.WOODEN_FENCES)); addBlockEntry(new BlockEntry(BLOCK_GATE, (complexMaterial, settings) -> { return new BaseGateBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(BlockTags.FENCE_GATES)); addBlockEntry(new BlockEntry(BLOCK_BUTTON, (complexMaterial, settings) -> { return new BaseWoodenButtonBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(BlockTags.BUTTONS, BlockTags.WOODEN_BUTTONS).setItemTags(ItemTags.BUTTONS, ItemTags.WOODEN_BUTTONS)); addBlockEntry(new BlockEntry(BLOCK_PRESSURE_PLATE, (complexMaterial, settings) -> { return new WoodenPressurePlateBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(BlockTags.PRESSURE_PLATES, BlockTags.WOODEN_PRESSURE_PLATES).setItemTags(ItemTags.WOODEN_PRESSURE_PLATES)); addBlockEntry(new BlockEntry(BLOCK_TRAPDOOR, (complexMaterial, settings) -> { return new BaseTrapdoorBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(BlockTags.TRAPDOORS, BlockTags.WOODEN_TRAPDOORS).setItemTags(ItemTags.TRAPDOORS, ItemTags.WOODEN_TRAPDOORS)); addBlockEntry(new BlockEntry(BLOCK_DOOR, (complexMaterial, settings) -> { return new BaseDoorBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(BlockTags.DOORS, BlockTags.WOODEN_DOORS).setItemTags(ItemTags.DOORS, ItemTags.WOODEN_DOORS)); addBlockEntry(new BlockEntry(BLOCK_LADDER, (complexMaterial, settings) -> { return new BaseLadderBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(BlockTags.CLIMBABLE)); addBlockEntry(new BlockEntry(BLOCK_SIGN, (complexMaterial, settings) -> { return new BaseSignBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(BlockTags.SIGNS).setItemTags(ItemTags.SIGNS)); } final protected void initStorage(FabricBlockSettings blockSettings, FabricItemSettings itemSettings){ addBlockEntry(new BlockEntry(BLOCK_CHEST, (complexMaterial, settings) -> { return new BaseChestBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(TagAPI.BLOCK_CHEST).setItemTags(TagAPI.ITEM_CHEST)); addBlockEntry(new BlockEntry(BLOCK_BARREL, (complexMaterial, settings) -> { return new BaseBarrelBlock(getBlock(BLOCK_PLANKS)); })); } final protected void initDecorations(FabricBlockSettings blockSettings, FabricItemSettings itemSettings){ addBlockEntry(new BlockEntry(BLOCK_CRAFTING_TABLE, (complexMaterial, settings) -> { return new BaseCraftingTableBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(TagAPI.BLOCK_WORKBENCHES).setItemTags(TagAPI.ITEM_WORKBENCHES)); addBlockEntry(new BlockEntry(BLOCK_BOOKSHELF, (complexMaterial, settings) -> { return new BaseBookshelfBlock(getBlock(BLOCK_PLANKS)); }).setBlockTags(TagAPI.BLOCK_BOOKSHELVES)); addBlockEntry(new BlockEntry(BLOCK_COMPOSTER, (complexMaterial, settings) -> { return new BaseComposterBlock(getBlock(BLOCK_PLANKS)); })); } @Override protected void initFlammable(FlammableBlockRegistry registry) { getBlocks().forEach(block -> { registry.add(block, 5, 20); }); registry.add(getBlock(BLOCK_LOG), 5, 5); registry.add(getBlock(BLOCK_BARK), 5, 5); registry.add(getBlock(BLOCK_STRIPPED_LOG), 5, 5); registry.add(getBlock(BLOCK_STRIPPED_BARK), 5, 5); } @Override public void initDefaultRecipes() { Block planks = getBlock(BLOCK_PLANKS); addRecipeEntry(new RecipeEntry("planks", (material, config, id) -> { Block log_stripped = getBlock(BLOCK_STRIPPED_LOG); Block bark_stripped = getBlock(BLOCK_STRIPPED_BARK); Block log = getBlock(BLOCK_LOG); Block bark = getBlock(BLOCK_BARK); GridRecipe.make(id, planks) .checkConfig(config) .setOutputCount(4) .setList("#") .addMaterial('#', log, bark, log_stripped, bark_stripped) .setGroup(receipGroupPrefix +"_planks") .build(); })); addRecipeEntry(new RecipeEntry("stairs", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_STAIRS)) .checkConfig(config) .setOutputCount(4) .setShape("# ", "## ", "###") .addMaterial('#', planks) .setGroup(receipGroupPrefix +"_planks_stairs") .build(); })); addRecipeEntry(new RecipeEntry("slab", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_SLAB)) .checkConfig(config) .setOutputCount(6) .setShape("###") .addMaterial('#', planks) .setGroup(receipGroupPrefix +"_planks_slabs") .build(); })); addRecipeEntry(new RecipeEntry("fence", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_FENCE)) .checkConfig(config) .setOutputCount(3) .setShape("#I#", "#I#") .addMaterial('#', planks) .addMaterial('I', Items.STICK) .setGroup(receipGroupPrefix +"_planks_fences") .build(); })); addRecipeEntry(new RecipeEntry("gate", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_GATE)) .checkConfig(config) .setShape("I#I", "I#I") .addMaterial('#', planks) .addMaterial('I', Items.STICK) .setGroup(receipGroupPrefix +"_planks_gates") .build(); })); addRecipeEntry(new RecipeEntry("button", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_BUTTON)) .checkConfig(config) .setList("#") .addMaterial('#', planks) .setGroup(receipGroupPrefix +"_planks_buttons") .build(); })); addRecipeEntry(new RecipeEntry("pressure_plate", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_PRESSURE_PLATE)) .checkConfig(config) .setShape("##") .addMaterial('#', planks) .setGroup(receipGroupPrefix +"_planks_plates") .build(); })); addRecipeEntry(new RecipeEntry("trapdoor", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_TRAPDOOR)) .checkConfig(config) .setOutputCount(2) .setShape("###", "###") .addMaterial('#', planks) .setGroup(receipGroupPrefix +"_trapdoors") .build(); })); addRecipeEntry(new RecipeEntry("door", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_DOOR)) .checkConfig(config) .setOutputCount(3) .setShape("##", "##", "##") .addMaterial('#', planks) .setGroup(receipGroupPrefix +"_doors") .build(); })); addRecipeEntry(new RecipeEntry("crafting_table", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_CRAFTING_TABLE)) .checkConfig(config) .setShape("##", "##") .addMaterial('#', planks) .setGroup(receipGroupPrefix +"_tables") .build(); })); addRecipeEntry(new RecipeEntry("ladder", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_LADDER)) .checkConfig(config) .setOutputCount(3) .setShape("I I", "I#I", "I I") .addMaterial('#', planks) .addMaterial('I', Items.STICK) .setGroup(receipGroupPrefix +"_ladders") .build(); })); addRecipeEntry(new RecipeEntry("sign", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_SIGN)) .checkConfig(config) .setOutputCount(3) .setShape("###", "###", " I ") .addMaterial('#', planks) .addMaterial('I', Items.STICK) .setGroup(receipGroupPrefix +"_signs") .build(); })); addRecipeEntry(new RecipeEntry("chest", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_CHEST)) .checkConfig(config) .setShape("###", "# #", "###") .addMaterial('#', planks) .setGroup(receipGroupPrefix +"_chests") .build(); })); addRecipeEntry(new RecipeEntry("barrel", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_BARREL)) .checkConfig(config) .setShape("#S#", "# #", "#S#") .addMaterial('#', planks) .addMaterial('S', getBlock(BLOCK_SLAB)) .setGroup(receipGroupPrefix +"_barrels") .build(); })); addRecipeEntry(new RecipeEntry("bookshelf", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_BOOKSHELF)) .checkConfig(config) .setShape("###", "PPP", "###") .addMaterial('#', planks) .addMaterial('P', Items.BOOK) .setGroup(receipGroupPrefix +"_bookshelves") .build(); })); addRecipeEntry(new RecipeEntry("bark", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_BARK)) .checkConfig(config) .setShape("##", "##") .addMaterial('#', getBlock(BLOCK_LOG)) .setOutputCount(3) .build(); })); addRecipeEntry(new RecipeEntry("log", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_LOG)) .checkConfig(config) .setShape("##", "##") .addMaterial('#', getBlock(BLOCK_BARK)) .setOutputCount(3) .build(); })); addRecipeEntry(new RecipeEntry("stripped_bark", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_STRIPPED_BARK)) .checkConfig(config) .setShape("##", "##") .addMaterial('#', getBlock(BLOCK_STRIPPED_LOG)) .setOutputCount(3) .build(); })); addRecipeEntry(new RecipeEntry("stripped_log", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_STRIPPED_LOG)) .checkConfig(config) .setShape("##", "##") .addMaterial('#', getBlock(BLOCK_STRIPPED_BARK)) .setOutputCount(3) .build(); })); addRecipeEntry(new RecipeEntry("composter", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_COMPOSTER)) .checkConfig(config) .setShape("# #", "# #", "###") .addMaterial('#', getBlock(BLOCK_SLAB)) .build(); })); addRecipeEntry(new RecipeEntry("shulker", (material, config, id) -> { GridRecipe.make(id, Blocks.SHULKER_BOX) .checkConfig(config) .setShape("S", "#", "S") .addMaterial('S', Items.SHULKER_SHELL) .addMaterial('#', getBlock(BLOCK_CHEST)) .build(); })); } }