package ru.bclib.mixin.common; import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos.MutableBlockPos; import net.minecraft.core.Vec3i; import net.minecraft.world.InteractionResult; import net.minecraft.world.item.BoneMealItem; import net.minecraft.world.item.context.UseOnContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.properties.Property; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; import ru.bclib.api.BiomeAPI; import ru.bclib.api.BonemealAPI; import ru.bclib.util.BlocksHelper; import ru.bclib.util.MHelper; @Mixin(BoneMealItem.class) public class BoneMealItemMixin { private static final MutableBlockPos bclib_BLOCK_POS = new MutableBlockPos(); @Inject(method = "useOn", at = @At("HEAD"), cancellable = true) private void bclib_onUse(UseOnContext context, CallbackInfoReturnable info) { Level world = context.getLevel(); BlockPos blockPos = context.getClickedPos(); if (!world.isClientSide) { BlockPos offseted = blockPos.relative(context.getClickedFace()); if (BonemealAPI.isTerrain(world.getBlockState(blockPos).getBlock())) { boolean consume = false; if (BonemealAPI.isSpreadableTerrain(world.getBlockState(blockPos).getBlock())) { BlockState terrain = bclib_getSpreadable(world, blockPos); if (terrain != null) { BlocksHelper.setWithoutUpdate(world, blockPos, terrain); consume = true; } } else { BlockState stateAbove = world.getBlockState(blockPos.above()); if (!stateAbove.getFluidState().isEmpty()) { if (stateAbove.is(Blocks.WATER)) { consume = bclib_growWaterGrass(world, blockPos); } } else if (stateAbove.isAir()) { consume = bclib_growLandGrass(world, blockPos); } } if (consume) { if (!context.getPlayer().isCreative()) { context.getItemInHand().shrink(1); } world.levelEvent(2005, blockPos, 0); info.setReturnValue(InteractionResult.SUCCESS); info.cancel(); } } } } private boolean bclib_growLandGrass(Level world, BlockPos pos) { int y1 = pos.getY() + 3; int y2 = pos.getY() - 3; boolean result = false; for (int i = 0; i < 64; i++) { int x = (int) (pos.getX() + world.random.nextGaussian() * 2); int z = (int) (pos.getZ() + world.random.nextGaussian() * 2); bclib_BLOCK_POS.setX(x); bclib_BLOCK_POS.setZ(z); for (int y = y1; y >= y2; y--) { bclib_BLOCK_POS.setY(y); BlockPos down = bclib_BLOCK_POS.below(); if (world.isEmptyBlock(bclib_BLOCK_POS) && !world.isEmptyBlock(down)) { BlockState grass = bclib_getLandGrassState(world, down); if (grass != null) { BlocksHelper.setWithoutUpdate(world, bclib_BLOCK_POS, grass); result = true; } break; } } } return result; } private boolean bclib_growWaterGrass(Level world, BlockPos pos) { int y1 = pos.getY() + 3; int y2 = pos.getY() - 3; boolean result = false; for (int i = 0; i < 64; i++) { int x = (int) (pos.getX() + world.random.nextGaussian() * 2); int z = (int) (pos.getZ() + world.random.nextGaussian() * 2); bclib_BLOCK_POS.setX(x); bclib_BLOCK_POS.setZ(z); for (int y = y1; y >= y2; y--) { bclib_BLOCK_POS.setY(y); BlockPos down = bclib_BLOCK_POS.below(); if (BlocksHelper.isFluid(world.getBlockState(bclib_BLOCK_POS)) && !BlocksHelper.isFluid(world.getBlockState( down))) { BlockState grass = bclib_getWaterGrassState(world, down); if (grass != null) { BlocksHelper.setWithoutUpdate(world, bclib_BLOCK_POS, grass); result = true; } break; } } } return result; } private BlockState bclib_getLandGrassState(Level world, BlockPos pos) { BlockState state = world.getBlockState(pos); Block block = state.getBlock(); block = BonemealAPI.getLandGrass(BiomeAPI.getBiomeID(world.getBiome(pos)), block, world.getRandom()); return block == null ? null : block.defaultBlockState(); } private BlockState bclib_getWaterGrassState(Level world, BlockPos pos) { BlockState state = world.getBlockState(pos); Block block = state.getBlock(); block = BonemealAPI.getWaterGrass(BiomeAPI.getBiomeID(world.getBiome(pos)), block, world.getRandom()); return block == null ? null : block.defaultBlockState(); } private BlockState bclib_getSpreadable(Level world, BlockPos pos) { Vec3i[] offsets = MHelper.getOffsets(world.getRandom()); BlockState center = world.getBlockState(pos); for (Vec3i dir : offsets) { BlockPos p = pos.offset(dir); BlockState state = world.getBlockState(p); Block terrain = BonemealAPI.getSpreadable(state.getBlock()); if (center.is(terrain)) { if (haveSameProperties(state, center)) { for (Property property : center.getProperties()) { state = state.setValue(property, center.getValue(property)); } } return state; } } return null; } private boolean haveSameProperties(BlockState state1, BlockState state2) { Property[] properties1 = state1.getProperties().toArray(new Property[0]); Property[] properties2 = state2.getProperties().toArray(new Property[0]); if (properties1.length != properties2.length) { return false; } for (int i = 0; i < properties1.length; i++) { String name1 = properties1[i].getName(); String name2 = properties2[i].getName(); if (!name1.equals(name2)) { return false; } } return true; } }