package org.betterx.bclib.blocks; import org.betterx.bclib.client.models.BasePatterns; import org.betterx.bclib.client.models.ModelsHelper; import org.betterx.bclib.client.models.PatternsHelper; import org.betterx.bclib.client.render.BCLRenderLayer; import org.betterx.bclib.interfaces.RenderLayerProvider; import org.betterx.bclib.interfaces.SettingsExtender; import org.betterx.bclib.items.tool.BaseShearsItem; import net.minecraft.client.renderer.block.model.BlockModel; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.item.enchantment.Enchantments; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BonemealableBlock; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.Material; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import com.google.common.collect.Lists; import java.util.List; import java.util.Optional; import org.jetbrains.annotations.Nullable; public abstract class BasePlantBlock extends BaseBlockNotFull implements RenderLayerProvider, BonemealableBlock { public static Properties basePlantSettings() { return basePlantSettings(false, 0); } public static Properties basePlantSettings(int light) { return basePlantSettings(false, light); } public static Properties basePlantSettings(boolean replaceable) { return basePlantSettings(replaceable, 0); } public static Properties basePlantSettings(boolean replaceable, int light) { return basePlantSettings(replaceable ? Material.REPLACEABLE_PLANT : Material.PLANT, light); } public static Properties basePlantSettings(Material mat, int light) { Properties props = Properties .of(mat) .sound(SoundType.GRASS) .noCollission() .offsetType(BlockBehaviour.OffsetType.XZ); if (light > 0) props.lightLevel(s -> light); return props; } private static final VoxelShape SHAPE = box(4, 0, 4, 12, 14, 12); public BasePlantBlock() { this(basePlantSettings()); } public BasePlantBlock(int light) { this(basePlantSettings(light)); } @Deprecated(forRemoval = true) public BasePlantBlock(int light, SettingsExtender propMod) { this(false, light, propMod); } public BasePlantBlock(boolean replaceable) { this(basePlantSettings(replaceable)); } @Deprecated(forRemoval = true) public BasePlantBlock(boolean replaceable, SettingsExtender propMod) { this(replaceable, 0, propMod); } public BasePlantBlock(boolean replaceable, int light) { this(basePlantSettings(replaceable, light)); } @Deprecated(forRemoval = true) public BasePlantBlock(boolean replaceable, int light, SettingsExtender propMod) { this( propMod.amend(Properties .of(replaceable ? Material.REPLACEABLE_PLANT : Material.PLANT) .lightLevel((state)->light) .sound(SoundType.GRASS) .noCollission() .offsetType(BlockBehaviour.OffsetType.XZ) ) ); } protected BasePlantBlock(Properties settings) { super(settings); } protected abstract boolean isTerrain(BlockState state); @Override @SuppressWarnings("deprecation") public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) { Vec3 vec3d = state.getOffset(view, pos); return SHAPE.move(vec3d.x, vec3d.y, vec3d.z); } @Override @SuppressWarnings("deprecation") public boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) { BlockState down = level.getBlockState(pos.below()); return isTerrain(down); } @Override @SuppressWarnings("deprecation") public BlockState updateShape( BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos ) { if (!canSurvive(state, world, pos)) { return Blocks.AIR.defaultBlockState(); } else { return state; } } @Override public List getDrops(BlockState state, LootContext.Builder builder) { ItemStack tool = builder.getParameter(LootContextParams.TOOL); if (tool != null && BaseShearsItem.isShear(tool) || EnchantmentHelper.getItemEnchantmentLevel( Enchantments.SILK_TOUCH, tool ) > 0) { return Lists.newArrayList(new ItemStack(this)); } else { return Lists.newArrayList(); } } @Override public BCLRenderLayer getRenderLayer() { return BCLRenderLayer.CUTOUT; } @Override public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) { return true; } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { ItemEntity item = new ItemEntity( level, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, new ItemStack(this) ); level.addFreshEntity(item); } @Override @Environment(EnvType.CLIENT) public BlockModel getItemModel(ResourceLocation resourceLocation) { return ModelsHelper.createBlockItem(resourceLocation); } @Override @Nullable @Environment(EnvType.CLIENT) public BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) { Optional pattern = PatternsHelper.createJson(BasePatterns.BLOCK_CROSS, resourceLocation); return ModelsHelper.fromPattern(pattern); } }