package ru.bclib.blocks; import java.util.List; import java.util.Random; import com.google.common.collect.Lists; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.item.enchantment.Enchantments; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BonemealableBlock; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.Material; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import ru.bclib.client.render.BCLRenderLayer; import ru.bclib.interfaces.IRenderTyped; import ru.bclib.util.BlocksHelper; @SuppressWarnings("deprecation") public abstract class BaseDoublePlantBlock extends BaseBlockNotFull implements IRenderTyped, BonemealableBlock { private static final VoxelShape SHAPE = Block.box(4, 2, 4, 12, 16, 12); public static final IntegerProperty ROTATION = BlockProperties.ROTATION; public static final BooleanProperty TOP = BooleanProperty.create("top"); public BaseDoublePlantBlock() { super(FabricBlockSettings.of(Material.PLANT) .breakByTool(FabricToolTags.SHEARS) .breakByHand(true) .sound(SoundType.WET_GRASS) .noCollission()); this.registerDefaultState(this.stateDefinition.any().setValue(TOP, false)); } public BaseDoublePlantBlock(int light) { super(FabricBlockSettings.of(Material.PLANT) .breakByTool(FabricToolTags.SHEARS) .breakByHand(true) .sound(SoundType.WET_GRASS) .lightLevel((state) -> state.getValue(TOP) ? light : 0) .noCollission()); this.registerDefaultState(this.stateDefinition.any().setValue(TOP, false)); } @Override protected void createBlockStateDefinition(StateDefinition.Builder stateManager) { stateManager.add(TOP, ROTATION); } @Override public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) { Vec3 vec3d = state.getOffset(view, pos); return SHAPE.move(vec3d.x, vec3d.y, vec3d.z); } @Override public BlockBehaviour.OffsetType getOffsetType() { return BlockBehaviour.OffsetType.XZ; } @Override public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) { BlockState down = world.getBlockState(pos.below()); BlockState up = world.getBlockState(pos.above()); return state.getValue(TOP) ? down.getBlock() == this : isTerrain(down) && (up.getMaterial().isReplaceable()); } public boolean canStayAt(BlockState state, LevelReader world, BlockPos pos) { BlockState down = world.getBlockState(pos.below()); BlockState up = world.getBlockState(pos.above()); return state.getValue(TOP) ? down.getBlock() == this : isTerrain(down) && (up.getBlock() == this); } protected abstract boolean isTerrain(BlockState state); @Override public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) { if (!canStayAt(state, world, pos)) { return Blocks.AIR.defaultBlockState(); } else { return state; } } @Override public List getDrops(BlockState state, LootContext.Builder builder) { if (state.getValue(TOP)) { return Lists.newArrayList(); } ItemStack tool = builder.getParameter(LootContextParams.TOOL); if (tool != null && FabricToolTags.SHEARS.contains(tool.getItem()) || EnchantmentHelper.getItemEnchantmentLevel(Enchantments.SILK_TOUCH, tool) > 0) { return Lists.newArrayList(new ItemStack(this)); } else { return Lists.newArrayList(); } } @Override public BCLRenderLayer getRenderLayer() { return BCLRenderLayer.CUTOUT; } @Override public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) { return true; } @Override public boolean isBonemealSuccess(Level world, Random random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel world, Random random, BlockPos pos, BlockState state) { ItemEntity item = new ItemEntity(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, new ItemStack(this)); world.addFreshEntity(item); } @Override public void setPlacedBy(Level world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) { int rot = world.random.nextInt(4); BlockState bs = this.defaultBlockState().setValue(ROTATION, rot); BlocksHelper.setWithoutUpdate(world, pos, bs); BlocksHelper.setWithoutUpdate(world, pos.above(), bs.setValue(TOP, true)); } }