package ru.bclib.blocks; import com.google.common.collect.Lists; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.fabricmc.fabric.api.mininglevel.v1.FabricMineableTags; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags; import net.minecraft.client.renderer.block.model.BlockModel; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.Tag.Named; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.item.enchantment.Enchantments; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BonemealableBlock; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.Material; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import org.jetbrains.annotations.Nullable; import ru.bclib.api.TagAPI; import ru.bclib.client.models.BasePatterns; import ru.bclib.client.models.ModelsHelper; import ru.bclib.client.models.PatternsHelper; import ru.bclib.client.render.BCLRenderLayer; import ru.bclib.interfaces.RenderLayerProvider; import ru.bclib.interfaces.TagProvider; import java.util.List; import java.util.Optional; import java.util.Random; public abstract class BasePlantBlock extends BaseBlockNotFull implements RenderLayerProvider, BonemealableBlock, TagProvider { private static final VoxelShape SHAPE = Block.box(4, 0, 4, 12, 14, 12); public BasePlantBlock() { this(false); } public BasePlantBlock(int light) { this(false, light); } public BasePlantBlock(boolean replaceable) { this( FabricBlockSettings .of(replaceable ? Material.REPLACEABLE_PLANT : Material.PLANT) .breakByHand(true) .sound(SoundType.GRASS) .noCollission() ); } public BasePlantBlock(boolean replaceable, int light) { this( FabricBlockSettings .of(replaceable ? Material.REPLACEABLE_PLANT : Material.PLANT) .breakByHand(true) .luminance(light) .sound(SoundType.GRASS) .noCollission() ); } public BasePlantBlock(Properties settings) { super(settings); } protected abstract boolean isTerrain(BlockState state); @Override @SuppressWarnings("deprecation") public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) { Vec3 vec3d = state.getOffset(view, pos); return SHAPE.move(vec3d.x, vec3d.y, vec3d.z); } @Override public BlockBehaviour.OffsetType getOffsetType() { return BlockBehaviour.OffsetType.XZ; } @Override @SuppressWarnings("deprecation") public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) { BlockState down = world.getBlockState(pos.below()); return isTerrain(down); } @Override @SuppressWarnings("deprecation") public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) { if (!canSurvive(state, world, pos)) { return Blocks.AIR.defaultBlockState(); } else { return state; } } @Override public List getDrops(BlockState state, LootContext.Builder builder) { ItemStack tool = builder.getParameter(LootContextParams.TOOL); if (tool != null && FabricToolTags.SHEARS.contains(tool.getItem()) || EnchantmentHelper.getItemEnchantmentLevel( Enchantments.SILK_TOUCH, tool ) > 0) { return Lists.newArrayList(new ItemStack(this)); } else { return Lists.newArrayList(); } } @Override public BCLRenderLayer getRenderLayer() { return BCLRenderLayer.CUTOUT; } @Override public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) { return true; } @Override public boolean isBonemealSuccess(Level world, Random random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel world, Random random, BlockPos pos, BlockState state) { ItemEntity item = new ItemEntity( world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, new ItemStack(this) ); world.addFreshEntity(item); } @Override @Environment(EnvType.CLIENT) public BlockModel getItemModel(ResourceLocation resourceLocation) { return ModelsHelper.createBlockItem(resourceLocation); } @Override @Nullable @Environment(EnvType.CLIENT) public BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) { Optional pattern = PatternsHelper.createJson(BasePatterns.BLOCK_CROSS, resourceLocation); return ModelsHelper.fromPattern(pattern); } @Override public void addTags(List> blockTags, List> itemTags) { blockTags.add(FabricMineableTags.SHEARS_MINEABLE); blockTags.add(TagAPI.MINEABLE_HOE); } }