package ru.bclib.blocks; import net.minecraft.core.BlockPos; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; @SuppressWarnings("deprecation") public abstract class FeatureSaplingBlock extends FeatureSaplingBlockCommon { private static final VoxelShape SHAPE = Block.box(4, 0, 4, 12, 14, 12); public FeatureSaplingBlock() { super(); } public FeatureSaplingBlock(int light) { super(light); } @Override public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) { return SHAPE; } }