package org.betterx.bclib.complexmaterials; import org.betterx.bclib.BCLib; import org.betterx.bclib.blocks.*; import org.betterx.bclib.complexmaterials.entry.BlockEntry; import org.betterx.bclib.complexmaterials.entry.RecipeEntry; import org.betterx.bclib.recipes.GridRecipe; import org.betterx.worlds.together.tag.v3.CommonBlockTags; import org.betterx.worlds.together.tag.v3.CommonItemTags; import org.betterx.worlds.together.tag.v3.TagManager; import net.minecraft.resources.ResourceLocation; import net.minecraft.tags.BlockTags; import net.minecraft.tags.ItemTags; import net.minecraft.tags.TagKey; import net.minecraft.world.item.Item; import net.minecraft.world.item.Items; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.material.MaterialColor; import net.fabricmc.fabric.api.item.v1.FabricItemSettings; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.fabricmc.fabric.api.registry.FlammableBlockRegistry; public class WoodenComplexMaterial extends ComplexMaterial { public static final ResourceLocation MATERIAL_ID = BCLib.makeID("wooden_material"); public static final String BLOCK_CRAFTING_TABLE = "crafting_table"; public static final String BLOCK_STRIPPED_BARK = "stripped_bark"; public static final String BLOCK_STRIPPED_LOG = "stripped_log"; public static final String BLOCK_PRESSURE_PLATE = "plate"; public static final String BLOCK_BOOKSHELF = "bookshelf"; public static final String BLOCK_COMPOSTER = "composter"; public static final String BLOCK_TRAPDOOR = "trapdoor"; public static final String BLOCK_BARREL = "barrel"; public static final String BLOCK_BUTTON = "button"; public static final String BLOCK_LADDER = "ladder"; public static final String BLOCK_PLANKS = "planks"; public static final String BLOCK_STAIRS = "stairs"; public static final String BLOCK_CHEST = "chest"; public static final String BLOCK_FENCE = "fence"; public static final String BLOCK_BARK = "bark"; public static final String BLOCK_DOOR = "door"; public static final String BLOCK_GATE = "gate"; public static final String BLOCK_SIGN = "sign"; public static final String BLOCK_SLAB = "slab"; public static final String BLOCK_LOG = "log"; public static final String TAG_LOGS = "logs"; public final MaterialColor planksColor; public final MaterialColor woodColor; public WoodenComplexMaterial( String modID, String baseName, String receipGroupPrefix, MaterialColor woodColor, MaterialColor planksColor ) { super(modID, baseName, receipGroupPrefix); this.planksColor = planksColor; this.woodColor = woodColor; } @Override protected FabricBlockSettings getBlockSettings() { return FabricBlockSettings.copyOf(Blocks.OAK_PLANKS) .mapColor(planksColor); } @Override public ResourceLocation getMaterialID() { return MATERIAL_ID; } @Override protected void initTags() { addBlockTag(TagManager.BLOCKS.makeTag(getModID(), getBaseName() + "_logs")); addItemTag(TagManager.ITEMS.makeTag(getModID(), getBaseName() + "_logs")); } @Override protected void initDefault(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) { initBase(blockSettings, itemSettings); initStorage(blockSettings, itemSettings); initDecorations(blockSettings, itemSettings); } final protected void initBase(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) { TagKey tagBlockLog = getBlockTag(TAG_LOGS); TagKey tagItemLog = getItemTag(TAG_LOGS); addBlockEntry( new BlockEntry(BLOCK_STRIPPED_LOG, (complexMaterial, settings) -> new BaseRotatedPillarBlock(settings)) .setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog) .setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog) ); addBlockEntry( new BlockEntry(BLOCK_STRIPPED_BARK, (complexMaterial, settings) -> new BaseBarkBlock(settings)) .setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog) .setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog) ); addBlockEntry( new BlockEntry( BLOCK_LOG, (complexMaterial, settings) -> new BaseStripableLogBlock( woodColor, getBlock(BLOCK_STRIPPED_LOG) ) ) .setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog) .setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog) ); addBlockEntry( new BlockEntry( BLOCK_BARK, (complexMaterial, settings) -> new StripableBarkBlock( woodColor, getBlock(BLOCK_STRIPPED_BARK) ) ) .setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog) .setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog) ); addBlockEntry(new BlockEntry(BLOCK_PLANKS, (complexMaterial, settings) -> new BaseBlock(settings)) .setBlockTags(BlockTags.PLANKS) .setItemTags(ItemTags.PLANKS)); addBlockEntry(new BlockEntry( BLOCK_STAIRS, (complexMaterial, settings) -> new BaseStairsBlock(getBlock(BLOCK_PLANKS), false) ) .setBlockTags(BlockTags.WOODEN_STAIRS, BlockTags.STAIRS) .setItemTags(ItemTags.WOODEN_STAIRS, ItemTags.STAIRS)); addBlockEntry(new BlockEntry( BLOCK_SLAB, (complexMaterial, settings) -> new BaseSlabBlock(getBlock(BLOCK_PLANKS), false) ) .setBlockTags(BlockTags.WOODEN_SLABS, BlockTags.SLABS) .setItemTags(ItemTags.WOODEN_SLABS, ItemTags.SLABS)); addBlockEntry(new BlockEntry( BLOCK_FENCE, (complexMaterial, settings) -> new BaseFenceBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(BlockTags.FENCES, BlockTags.WOODEN_FENCES) .setItemTags(ItemTags.FENCES, ItemTags.WOODEN_FENCES)); addBlockEntry(new BlockEntry( BLOCK_GATE, (complexMaterial, settings) -> new BaseGateBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(BlockTags.FENCE_GATES)); addBlockEntry(new BlockEntry( BLOCK_BUTTON, (complexMaterial, settings) -> new BaseWoodenButtonBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(BlockTags.BUTTONS, BlockTags.WOODEN_BUTTONS) .setItemTags(ItemTags.BUTTONS, ItemTags.WOODEN_BUTTONS)); addBlockEntry(new BlockEntry( BLOCK_PRESSURE_PLATE, (complexMaterial, settings) -> new WoodenPressurePlateBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(BlockTags.PRESSURE_PLATES, BlockTags.WOODEN_PRESSURE_PLATES) .setItemTags(ItemTags.WOODEN_PRESSURE_PLATES)); addBlockEntry(new BlockEntry( BLOCK_TRAPDOOR, (complexMaterial, settings) -> new BaseTrapdoorBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(BlockTags.TRAPDOORS, BlockTags.WOODEN_TRAPDOORS) .setItemTags(ItemTags.TRAPDOORS, ItemTags.WOODEN_TRAPDOORS)); addBlockEntry(new BlockEntry( BLOCK_DOOR, (complexMaterial, settings) -> new BaseDoorBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(BlockTags.DOORS, BlockTags.WOODEN_DOORS) .setItemTags(ItemTags.DOORS, ItemTags.WOODEN_DOORS)); addBlockEntry(new BlockEntry( BLOCK_LADDER, (complexMaterial, settings) -> new BaseLadderBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(BlockTags.CLIMBABLE)); addBlockEntry(new BlockEntry( BLOCK_SIGN, (complexMaterial, settings) -> new BaseSignBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(BlockTags.SIGNS) .setItemTags(ItemTags.SIGNS)); } final protected void initStorage(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) { addBlockEntry(new BlockEntry( BLOCK_CHEST, (complexMaterial, settings) -> new BaseChestBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(CommonBlockTags.CHEST, CommonBlockTags.WOODEN_CHEST) .setItemTags(CommonItemTags.CHEST, CommonItemTags.WOODEN_CHEST)); addBlockEntry(new BlockEntry( BLOCK_BARREL, (complexMaterial, settings) -> new BaseBarrelBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(CommonBlockTags.BARREL, CommonBlockTags.WOODEN_BARREL) .setItemTags(CommonItemTags.BARREL, CommonItemTags.WOODEN_BARREL)); } final protected void initDecorations(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) { addBlockEntry(new BlockEntry( BLOCK_CRAFTING_TABLE, (complexMaterial, settings) -> new BaseCraftingTableBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(CommonBlockTags.WORKBENCHES) .setItemTags(CommonItemTags.WORKBENCHES)); addBlockEntry(new BlockEntry( BLOCK_BOOKSHELF, (complexMaterial, settings) -> new BaseBookshelfBlock(getBlock(BLOCK_PLANKS)) ) .setBlockTags(CommonBlockTags.BOOKSHELVES)); addBlockEntry(new BlockEntry( BLOCK_COMPOSTER, (complexMaterial, settings) -> new BaseComposterBlock(getBlock(BLOCK_PLANKS)) )); } @Override protected void initFlammable(FlammableBlockRegistry registry) { getBlocks().forEach(block -> { registry.add(block, 5, 20); }); registry.add(getBlock(BLOCK_LOG), 5, 5); registry.add(getBlock(BLOCK_BARK), 5, 5); registry.add(getBlock(BLOCK_STRIPPED_LOG), 5, 5); registry.add(getBlock(BLOCK_STRIPPED_BARK), 5, 5); } @Override public void initDefaultRecipes() { Block planks = getBlock(BLOCK_PLANKS); addRecipeEntry(new RecipeEntry("planks", (material, config, id) -> { Block log_stripped = getBlock(BLOCK_STRIPPED_LOG); Block bark_stripped = getBlock(BLOCK_STRIPPED_BARK); Block log = getBlock(BLOCK_LOG); Block bark = getBlock(BLOCK_BARK); GridRecipe.make(id, planks) .checkConfig(config) .setOutputCount(4) .setList("#") .addMaterial('#', log, bark, log_stripped, bark_stripped) .setGroup(receipGroupPrefix + "_planks") .build(); })); addRecipeEntry(new RecipeEntry("stairs", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_STAIRS)) .checkConfig(config) .setOutputCount(4) .setShape("# ", "## ", "###") .addMaterial('#', planks) .setGroup(receipGroupPrefix + "_planks_stairs") .build(); })); addRecipeEntry(new RecipeEntry("slab", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_SLAB)) .checkConfig(config) .setOutputCount(6) .setShape("###") .addMaterial('#', planks) .setGroup(receipGroupPrefix + "_planks_slabs") .build(); })); addRecipeEntry(new RecipeEntry("fence", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_FENCE)) .checkConfig(config) .setOutputCount(3) .setShape("#I#", "#I#") .addMaterial('#', planks) .addMaterial('I', Items.STICK) .setGroup(receipGroupPrefix + "_planks_fences") .build(); })); addRecipeEntry(new RecipeEntry("gate", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_GATE)) .checkConfig(config) .setShape("I#I", "I#I") .addMaterial('#', planks) .addMaterial('I', Items.STICK) .setGroup(receipGroupPrefix + "_planks_gates") .build(); })); addRecipeEntry(new RecipeEntry("button", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_BUTTON)) .checkConfig(config) .setList("#") .addMaterial('#', planks) .setGroup(receipGroupPrefix + "_planks_buttons") .build(); })); addRecipeEntry(new RecipeEntry("pressure_plate", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_PRESSURE_PLATE)) .checkConfig(config) .setShape("##") .addMaterial('#', planks) .setGroup(receipGroupPrefix + "_planks_plates") .build(); })); addRecipeEntry(new RecipeEntry("trapdoor", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_TRAPDOOR)) .checkConfig(config) .setOutputCount(2) .setShape("###", "###") .addMaterial('#', planks) .setGroup(receipGroupPrefix + "_trapdoors") .build(); })); addRecipeEntry(new RecipeEntry("door", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_DOOR)) .checkConfig(config) .setOutputCount(3) .setShape("##", "##", "##") .addMaterial('#', planks) .setGroup(receipGroupPrefix + "_doors") .build(); })); addRecipeEntry(new RecipeEntry("crafting_table", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_CRAFTING_TABLE)) .checkConfig(config) .setShape("##", "##") .addMaterial('#', planks) .setGroup(receipGroupPrefix + "_tables") .build(); })); addRecipeEntry(new RecipeEntry("ladder", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_LADDER)) .checkConfig(config) .setOutputCount(3) .setShape("I I", "I#I", "I I") .addMaterial('#', planks) .addMaterial('I', Items.STICK) .setGroup(receipGroupPrefix + "_ladders") .build(); })); addRecipeEntry(new RecipeEntry("sign", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_SIGN)) .checkConfig(config) .setOutputCount(3) .setShape("###", "###", " I ") .addMaterial('#', planks) .addMaterial('I', Items.STICK) .setGroup(receipGroupPrefix + "_signs") .build(); })); addRecipeEntry(new RecipeEntry("chest", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_CHEST)) .checkConfig(config) .setShape("###", "# #", "###") .addMaterial('#', planks) .setGroup(receipGroupPrefix + "_chests") .build(); })); addRecipeEntry(new RecipeEntry("barrel", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_BARREL)) .checkConfig(config) .setShape("#S#", "# #", "#S#") .addMaterial('#', planks) .addMaterial('S', getBlock(BLOCK_SLAB)) .setGroup(receipGroupPrefix + "_barrels") .build(); })); addRecipeEntry(new RecipeEntry("bookshelf", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_BOOKSHELF)) .checkConfig(config) .setShape("###", "PPP", "###") .addMaterial('#', planks) .addMaterial('P', Items.BOOK) .setGroup(receipGroupPrefix + "_bookshelves") .build(); })); addRecipeEntry(new RecipeEntry("bark", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_BARK)) .checkConfig(config) .setShape("##", "##") .addMaterial('#', getBlock(BLOCK_LOG)) .setOutputCount(3) .build(); })); addRecipeEntry(new RecipeEntry("log", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_LOG)) .checkConfig(config) .setShape("##", "##") .addMaterial('#', getBlock(BLOCK_BARK)) .setOutputCount(3) .build(); })); addRecipeEntry(new RecipeEntry("stripped_bark", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_STRIPPED_BARK)) .checkConfig(config) .setShape("##", "##") .addMaterial('#', getBlock(BLOCK_STRIPPED_LOG)) .setOutputCount(3) .build(); })); addRecipeEntry(new RecipeEntry("stripped_log", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_STRIPPED_LOG)) .checkConfig(config) .setShape("##", "##") .addMaterial('#', getBlock(BLOCK_STRIPPED_BARK)) .setOutputCount(3) .build(); })); addRecipeEntry(new RecipeEntry("composter", (material, config, id) -> { GridRecipe.make(id, getBlock(BLOCK_COMPOSTER)) .checkConfig(config) .setShape("# #", "# #", "###") .addMaterial('#', getBlock(BLOCK_SLAB)) .build(); })); } }