package org.betterx.bclib.blocks; import org.betterx.bclib.api.v3.datagen.DropSelfLootProvider; import org.betterx.bclib.behaviours.BehaviourBuilders; import org.betterx.bclib.client.models.BasePatterns; import org.betterx.bclib.client.models.ModelsHelper; import org.betterx.bclib.client.models.PatternsHelper; import org.betterx.bclib.client.render.BCLRenderLayer; import org.betterx.bclib.interfaces.BlockModelProvider; import org.betterx.bclib.interfaces.RenderLayerProvider; import net.minecraft.client.renderer.block.model.BlockModel; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.SaplingBlock; import net.minecraft.world.level.block.SoundType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.levelgen.feature.Feature; import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import java.util.Optional; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; public class FeatureSaplingBlock, FC extends FeatureConfiguration> extends SaplingBlock implements RenderLayerProvider, BlockModelProvider, DropSelfLootProvider { @FunctionalInterface public interface FeatureSupplier, FC extends FeatureConfiguration> { boolean grow( @NotNull ServerLevel level, @NotNull BlockPos pos, @NotNull BlockState state, @NotNull RandomSource random ); } private static final VoxelShape SHAPE = Block.box(4, 0, 4, 12, 14, 12); private final FeatureSupplier feature; public FeatureSaplingBlock(FeatureSupplier featureSupplier) { this(0, featureSupplier); } public FeatureSaplingBlock(int light, FeatureSupplier featureSupplier) { this( BehaviourBuilders.createPlant().randomTicks() .noCollission() .lightLevel(state -> light) .sound(SoundType.GRASS), featureSupplier ); } public FeatureSaplingBlock( BlockBehaviour.Properties properties, FeatureSupplier featureSupplier ) { super(null, properties); this.feature = featureSupplier; } protected boolean growFeature( @NotNull ServerLevel world, @NotNull BlockPos pos, @NotNull BlockState blockState, @NotNull RandomSource random ) { if (feature != null) { return feature.grow(world, pos, blockState, random); } return false; } @Override public BlockState updateShape( BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos ) { if (!canSurvive(state, world, pos)) return Blocks.AIR.defaultBlockState(); else return state; } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return random.nextInt(16) == 0; } @Override public void advanceTree(ServerLevel world, BlockPos pos, BlockState blockState, RandomSource random) { if (blockState.getValue(STAGE) == 0) { world.setBlock(pos, blockState.cycle(STAGE), 4); } else { doGrowFeature(world, pos, blockState, random); } } protected boolean doGrowFeature( ServerLevel serverLevel, BlockPos blockPos, BlockState originalBlockState, RandomSource randomSource ) { if (feature == null) { return false; } else { BlockState emptyState = serverLevel.getFluidState(blockPos).createLegacyBlock(); serverLevel.setBlock(blockPos, emptyState, 4); ; if (growFeature(serverLevel, blockPos, originalBlockState, randomSource)) { if (serverLevel.getBlockState(blockPos) == emptyState) { serverLevel.sendBlockUpdated(blockPos, originalBlockState, emptyState, 2); } return true; } else { serverLevel.setBlock(blockPos, originalBlockState, 4); return false; } } } @Override public void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) { this.tick(state, world, pos, random); } @Override public void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) { super.tick(state, world, pos, random); if (isBonemealSuccess(world, random, pos, state)) { performBonemeal(world, random, pos, state); } } @Override public BCLRenderLayer getRenderLayer() { return BCLRenderLayer.CUTOUT; } @Override @Environment(EnvType.CLIENT) public BlockModel getItemModel(ResourceLocation resourceLocation) { return ModelsHelper.createBlockItem(resourceLocation); } @Override @Environment(EnvType.CLIENT) public @Nullable BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) { Optional pattern = PatternsHelper.createJson(BasePatterns.BLOCK_CROSS, resourceLocation); return ModelsHelper.fromPattern(pattern); } @Override public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) { return SHAPE; } }