BCLib/src/main/java/ru/bclib/util/StructureHelper.java
2021-06-21 20:19:57 +03:00

373 lines
13 KiB
Java

package ru.bclib.util;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.util.Enumeration;
import java.util.Random;
import java.util.Set;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
import com.google.common.collect.Sets;
import net.minecraft.core.BlockPos;
import net.minecraft.core.BlockPos.MutableBlockPos;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtIo;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
import net.minecraft.world.level.material.Material;
import ru.bclib.api.TagAPI;
public class StructureHelper {
private static final Direction[] DIR = BlocksHelper.makeHorizontal();
public static StructureTemplate readStructure(ResourceLocation resource) {
String ns = resource.getNamespace();
String nm = resource.getPath();
return readStructure("/data/" + ns + "/structures/" + nm + ".nbt");
}
public static StructureTemplate readStructure(File datapack, String path) {
if (datapack.isDirectory()) {
return readStructure(datapack.toString() + "/" + path);
}
else if (datapack.isFile() && datapack.getName().endsWith(".zip")) {
try {
ZipFile zipFile = new ZipFile(datapack);
Enumeration<? extends ZipEntry> entries = zipFile.entries();
while (entries.hasMoreElements()) {
ZipEntry entry = entries.nextElement();
String name = entry.getName();
long compressedSize = entry.getCompressedSize();
long normalSize = entry.getSize();
String type = entry.isDirectory() ? "DIR" : "FILE";
System.out.println(name);
System.out.format("\t %s - %d - %d\n", type, compressedSize, normalSize);
}
zipFile.close();
}
catch (IOException e) {
e.printStackTrace();
}
}
return null;
}
public static StructureTemplate readStructure(String path) {
try {
InputStream inputstream = StructureHelper.class.getResourceAsStream(path);
return readStructureFromStream(inputstream);
}
catch (IOException e) {
e.printStackTrace();
}
return null;
}
private static StructureTemplate readStructureFromStream(InputStream stream) throws IOException {
CompoundTag nbttagcompound = NbtIo.readCompressed(stream);
StructureTemplate template = new StructureTemplate();
template.load(nbttagcompound);
return template;
}
public static BlockPos offsetPos(BlockPos pos, StructureTemplate structure, Rotation rotation, Mirror mirror) {
BlockPos offset = StructureTemplate.transform(structure.getSize(), mirror, rotation, BlockPos.ZERO);
return pos.offset(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5);
}
public static void placeCenteredBottom(WorldGenLevel world, BlockPos pos, StructureTemplate structure, Rotation rotation, Mirror mirror, Random random) {
placeCenteredBottom(world, pos, structure, rotation, mirror, makeBox(pos), random);
}
public static void placeCenteredBottom(WorldGenLevel world, BlockPos pos, StructureTemplate structure, Rotation rotation, Mirror mirror, BoundingBox bounds, Random random) {
BlockPos offset = offsetPos(pos, structure, rotation, mirror);
StructurePlaceSettings placementData = new StructurePlaceSettings().setRotation(rotation).setMirror(mirror).setBoundingBox(bounds);
structure.placeInWorldChunk(world, offset, placementData, random);
}
private static BoundingBox makeBox(BlockPos pos) {
int sx = ((pos.getX() >> 4) << 4) - 16;
int sz = ((pos.getZ() >> 4) << 4) - 16;
int ex = sx + 47;
int ez = sz + 47;
return BoundingBox.createProper(sx, 0, sz, ex, 255, ez);
}
public static BoundingBox getStructureBounds(BlockPos pos, StructureTemplate structure, Rotation rotation, Mirror mirror) {
BlockPos max = structure.getSize();
BlockPos min = StructureTemplate.transform(structure.getSize(), mirror, rotation, BlockPos.ZERO);
max = max.subtract(min);
return new BoundingBox(min.offset(pos), max.offset(pos));
}
public static BoundingBox intersectBoxes(BoundingBox box1, BoundingBox box2) {
int x1 = MHelper.max(box1.x0, box2.x0);
int y1 = MHelper.max(box1.y0, box2.y0);
int z1 = MHelper.max(box1.z0, box2.z0);
int x2 = MHelper.min(box1.x1, box2.x1);
int y2 = MHelper.min(box1.y1, box2.y1);
int z2 = MHelper.min(box1.z1, box2.z1);
return BoundingBox.createProper(x1, y1, z1, x2, y2, z2);
}
public static void erode(WorldGenLevel world, BoundingBox bounds, int iterations, Random random) {
MutableBlockPos mut = new MutableBlockPos();
boolean canDestruct = true;
for (int i = 0; i < iterations; i++) {
for (int x = bounds.x0; x <= bounds.x1; x++) {
mut.setX(x);
for (int z = bounds.z0; z <= bounds.z1; z++) {
mut.setZ(z);
for (int y = bounds.y1; y >= bounds.y0; y--) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
boolean ignore = ignore(state, world, mut);
if (canDestruct && BlocksHelper.isInvulnerable(state, world, mut) && random.nextInt(8) == 0 && world.isEmptyBlock(mut.below(2))) {
int r = MHelper.randRange(1, 4, random);
int cx = mut.getX();
int cy = mut.getY();
int cz = mut.getZ();
int x1 = cx - r;
int y1 = cy - r;
int z1 = cz - r;
int x2 = cx + r;
int y2 = cy + r;
int z2 = cz + r;
for (int px = x1; px <= x2; px++) {
int dx = px - cx;
dx *= dx;
mut.setX(px);
for (int py = y1; py <= y2; py++) {
int dy = py - cy;
dy *= dy;
mut.setY(py);
for (int pz = z1; pz <= z2; pz++) {
int dz = pz - cz;
dz *= dz;
mut.setZ(pz);
if (dx + dy + dz <= r && BlocksHelper.isInvulnerable(world.getBlockState(mut), world, mut)) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
}
}
}
}
mut.setX(cx);
mut.setY(cy);
mut.setZ(cz);
canDestruct = false;
continue;
}
else if (ignore) {
continue;
}
if (!state.isAir() && random.nextBoolean()) {
MHelper.shuffle(DIR, random);
for (Direction dir: DIR) {
if (world.isEmptyBlock(mut.relative(dir)) && world.isEmptyBlock(mut.below().relative(dir))) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
mut.move(dir).move(Direction.DOWN);
for (int py = mut.getY(); y >= bounds.y0 - 10; y--) {
mut.setY(py - 1);
if (!world.isEmptyBlock(mut)) {
mut.setY(py);
BlocksHelper.setWithoutUpdate(world, mut, state);
break;
}
}
}
}
break;
}
else if (random.nextInt(8) == 0 && !BlocksHelper.isInvulnerable(world.getBlockState(mut.above()), world, mut)) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
}
}
}
}
}
for (int x = bounds.x0; x <= bounds.x1; x++) {
mut.setX(x);
for (int z = bounds.z0; z <= bounds.z1; z++) {
mut.setZ(z);
for (int y = bounds.y1; y >= bounds.y0; y--) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
if (!ignore(state, world, mut) && world.isEmptyBlock(mut.below())) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
for (int py = mut.getY(); py >= bounds.y0 - 10; py--) {
mut.setY(py - 1);
if (!world.isEmptyBlock(mut)) {
mut.setY(py);
BlocksHelper.setWithoutUpdate(world, mut, state);
break;
}
}
}
}
}
}
}
public static void erodeIntense(WorldGenLevel world, BoundingBox bounds, Random random) {
MutableBlockPos mut = new MutableBlockPos();
MutableBlockPos mut2 = new MutableBlockPos();
int minY = bounds.y0 - 10;
for (int x = bounds.x0; x <= bounds.x1; x++) {
mut.setX(x);
for (int z = bounds.z0; z <= bounds.z1; z++) {
mut.setZ(z);
for (int y = bounds.y1; y >= bounds.y0; y--) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
if (!ignore(state, world, mut)) {
if (random.nextInt(6) == 0) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
if (random.nextBoolean()) {
int px = MHelper.floor(random.nextGaussian() * 2 + x + 0.5);
int pz = MHelper.floor(random.nextGaussian() * 2 + z + 0.5);
mut2.set(px, y, pz);
while (world.getBlockState(mut2).getMaterial().isReplaceable() && mut2.getY() > minY) {
mut2.setY(mut2.getY() - 1);
}
if (!world.getBlockState(mut2).isAir() && state.canSurvive(world, mut2)) {
mut2.setY(mut2.getY() + 1);
BlocksHelper.setWithoutUpdate(world, mut2, state);
}
}
}
else if (random.nextInt(8) == 0) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
}
}
}
}
}
drop(world, bounds);
}
private static boolean isTerrainNear(WorldGenLevel world, BlockPos pos) {
for (Direction dir: BlocksHelper.DIRECTIONS) {
if (world.getBlockState(pos.relative(dir)).is(TagAPI.GEN_TERRAIN)) {
return true;
}
}
return false;
}
private static void drop(WorldGenLevel world, BoundingBox bounds) {
MutableBlockPos mut = new MutableBlockPos();
Set<BlockPos> blocks = Sets.newHashSet();
Set<BlockPos> edge = Sets.newHashSet();
Set<BlockPos> add = Sets.newHashSet();
for (int x = bounds.x0; x <= bounds.x1; x++) {
mut.setX(x);
for (int z = bounds.z0; z <= bounds.z1; z++) {
mut.setZ(z);
for (int y = bounds.y0; y <= bounds.y1; y++) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
if (!ignore(state, world, mut) && isTerrainNear(world, mut)) {
edge.add(mut.immutable());
}
}
}
}
if (edge.isEmpty()) {
return;
}
while (!edge.isEmpty()) {
for (BlockPos center: edge) {
for (Direction dir: BlocksHelper.DIRECTIONS) {
BlockState state = world.getBlockState(center);
if (state.isCollisionShapeFullBlock(world, center)) {
mut.set(center).move(dir);
if (bounds.isInside(mut)) {
state = world.getBlockState(mut);
if (!ignore(state, world, mut) && !blocks.contains(mut)) {
add.add(mut.immutable());
}
}
}
}
}
blocks.addAll(edge);
edge.clear();
edge.addAll(add);
add.clear();
}
int minY = bounds.y0 - 10;
for (int x = bounds.x0; x <= bounds.x1; x++) {
mut.setX(x);
for (int z = bounds.z0; z <= bounds.z1; z++) {
mut.setZ(z);
for (int y = bounds.y0; y <= bounds.y1; y++) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
if (!ignore(state, world, mut) && !blocks.contains(mut)) {
BlocksHelper.setWithoutUpdate(world, mut, Blocks.AIR);
while (world.getBlockState(mut).getMaterial().isReplaceable() && mut.getY() > minY) {
mut.setY(mut.getY() - 1);
}
if (mut.getY() > minY) {
mut.setY(mut.getY() + 1);
BlocksHelper.setWithoutUpdate(world, mut, state);
}
}
}
}
}
}
private static boolean ignore(BlockState state, WorldGenLevel world, BlockPos pos) {
return state.getMaterial().isReplaceable() ||
!state.getFluidState().isEmpty() ||
state.is(TagAPI.END_GROUND) ||
state.is(BlockTags.LOGS) ||
state.is(BlockTags.LEAVES) ||
state.getMaterial().equals(Material.PLANT) ||
state.getMaterial().equals(Material.LEAVES) ||
BlocksHelper.isInvulnerable(state, world, pos);
}
public static void cover(WorldGenLevel world, BoundingBox bounds, Random random) {
MutableBlockPos mut = new MutableBlockPos();
for (int x = bounds.x0; x <= bounds.x1; x++) {
mut.setX(x);
for (int z = bounds.z0; z <= bounds.z1; z++) {
mut.setZ(z);
BlockState top = world.getBiome(mut).getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
for (int y = bounds.y1; y >= bounds.y0; y--) {
mut.setY(y);
BlockState state = world.getBlockState(mut);
if (state.is(TagAPI.END_GROUND) && !world.getBlockState(mut.above()).getMaterial().isSolidBlocking()) {
BlocksHelper.setWithoutUpdate(world, mut, top);
}
}
}
}
}
}