BCLib/src/main/java/ru/bclib/mixin/common/AnvilMenuMixin.java
2021-10-18 12:26:35 +02:00

213 lines
6.8 KiB
Java

package ru.bclib.mixin.common;
import java.util.Collections;
import java.util.List;
import java.util.stream.Collectors;
import org.jetbrains.annotations.Nullable;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AnvilMenu;
import net.minecraft.world.inventory.ContainerLevelAccess;
import net.minecraft.world.inventory.DataSlot;
import net.minecraft.world.inventory.ItemCombinerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.RecipeManager;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import ru.bclib.blocks.BaseAnvilBlock;
import ru.bclib.blocks.LeveledAnvilBlock;
import ru.bclib.interfaces.AnvilScreenHandlerExtended;
import ru.bclib.recipes.AnvilRecipe;
@Mixin(AnvilMenu.class)
public abstract class AnvilMenuMixin extends ItemCombinerMenu implements AnvilScreenHandlerExtended {
private List<AnvilRecipe> be_recipes = Collections.emptyList();
private AnvilRecipe be_currentRecipe;
private DataSlot anvilLevel;
@Shadow
private int repairItemCountCost;
@Final
@Shadow
private DataSlot cost;
public AnvilMenuMixin(@Nullable MenuType<?> menuType, int i, Inventory inventory, ContainerLevelAccess containerLevelAccess) {
super(menuType, i, inventory, containerLevelAccess);
}
@Inject(method = "<init>(ILnet/minecraft/world/entity/player/Inventory;Lnet/minecraft/world/inventory/ContainerLevelAccess;)V", at = @At("TAIL"))
public void be_initAnvilLevel(int syncId, Inventory inventory, ContainerLevelAccess context, CallbackInfo info) {
this.anvilLevel = addDataSlot(DataSlot.standalone());
if (context != ContainerLevelAccess.NULL) {
int level = context.evaluate((world, blockPos) -> {
Block anvilBlock = world.getBlockState(blockPos).getBlock();
if (anvilBlock instanceof LeveledAnvilBlock) {
return ((LeveledAnvilBlock) anvilBlock).getCraftingLevel();
}
return 1;
}, 1);
anvilLevel.set(level);
}
else {
anvilLevel.set(1);
}
}
@Shadow
public abstract void createResult();
@Inject(method = "mayPickup", at = @At("HEAD"), cancellable = true)
protected void be_canTakeOutput(Player player, boolean present, CallbackInfoReturnable<Boolean> info) {
if (be_currentRecipe != null) {
info.setReturnValue(be_currentRecipe.checkHammerDurability(inputSlots, player));
}
}
@Inject(method = "onTake", at = @At("HEAD"), cancellable = true)
protected void bclib_onTakeAnvilOutput(Player player, ItemStack stack, CallbackInfo info) {
if (be_currentRecipe != null) {
inputSlots.getItem(0).shrink(be_currentRecipe.getInputCount());
stack = be_currentRecipe.craft(inputSlots, player);
slotsChanged(inputSlots);
access.execute((world, blockPos) -> {
BlockState anvilState = world.getBlockState(blockPos);
BaseAnvilBlock anvil = (BaseAnvilBlock) anvilState.getBlock();
if (!player.getAbilities().instabuild && anvilState.is(BlockTags.ANVIL) && player.getRandom().nextDouble() < 0.1) {
BlockState damagedState = anvil.damageAnvilUse(anvilState, player.getRandom());
if (damagedState == null) {
world.removeBlock(blockPos, false);
world.levelEvent(1029, blockPos, 0);
}
else {
world.setBlock(blockPos, damagedState, 2);
world.levelEvent(1030, blockPos, 0);
}
}
else {
world.levelEvent(1030, blockPos, 0);
}
});
info.cancel();
return;
}
this.access.execute((level, blockPos) -> {
BlockState blockState = level.getBlockState(blockPos);
if (blockState.getBlock() instanceof BaseAnvilBlock) {
info.cancel();
if (!player.getAbilities().instabuild) {
player.giveExperienceLevels(-this.cost.get());
}
this.inputSlots.setItem(0, ItemStack.EMPTY);
if (this.repairItemCountCost > 0) {
ItemStack itemStack2 = this.inputSlots.getItem(1);
if (!itemStack2.isEmpty() && itemStack2.getCount() > this.repairItemCountCost) {
itemStack2.shrink(this.repairItemCountCost);
this.inputSlots.setItem(1, itemStack2);
}
else {
this.inputSlots.setItem(1, ItemStack.EMPTY);
}
}
else {
this.inputSlots.setItem(1, ItemStack.EMPTY);
}
this.cost.set(0);
if (!player.getAbilities().instabuild && blockState.is(BlockTags.ANVIL) && player.getRandom().nextFloat() < 0.12F) {
BaseAnvilBlock anvil = (BaseAnvilBlock) blockState.getBlock();
BlockState damaged = anvil.damageAnvilUse(blockState, player.getRandom());
if (damaged == null) {
level.removeBlock(blockPos, false);
level.levelEvent(1029, blockPos, 0);
}
else {
level.setBlock(blockPos, damaged, 2);
level.levelEvent(1030, blockPos, 0);
}
}
else {
level.levelEvent(1030, blockPos, 0);
}
}
});
}
@Inject(method = "createResult", at = @At("HEAD"), cancellable = true)
public void be_updateOutput(CallbackInfo info) {
RecipeManager recipeManager = this.player.level.getRecipeManager();
be_recipes = recipeManager.getRecipesFor(AnvilRecipe.TYPE, inputSlots, player.level);
if (be_recipes.size() > 0) {
int anvilLevel = this.anvilLevel.get();
be_recipes = be_recipes.stream()
.filter(recipe -> anvilLevel >= recipe.getAnvilLevel())
.collect(Collectors.toList());
if (be_recipes.size() > 0) {
if (be_currentRecipe == null || !be_recipes.contains(be_currentRecipe)) {
be_currentRecipe = be_recipes.get(0);
}
be_updateResult();
info.cancel();
}
else {
be_currentRecipe = null;
}
}
}
@Inject(method = "setItemName", at = @At("HEAD"), cancellable = true)
public void be_setNewItemName(String string, CallbackInfo info) {
if (be_currentRecipe != null) {
info.cancel();
}
}
@Override
public boolean clickMenuButton(Player player, int id) {
if (id == 0) {
be_previousRecipe();
return true;
}
else if (id == 1) {
be_nextRecipe();
return true;
}
return super.clickMenuButton(player, id);
}
private void be_updateResult() {
if (be_currentRecipe == null) return;
resultSlots.setItem(0, be_currentRecipe.assemble(inputSlots));
broadcastChanges();
}
@Override
public void be_updateCurrentRecipe(AnvilRecipe recipe) {
this.be_currentRecipe = recipe;
be_updateResult();
}
@Override
public AnvilRecipe be_getCurrentRecipe() {
return be_currentRecipe;
}
@Override
public List<AnvilRecipe> be_getRecipes() {
return be_recipes;
}
}