BCLib/src/main/java/ru/bclib/blocks/DoublePlantBlock.java
2021-05-27 10:44:23 +03:00

149 lines
5.5 KiB
Java

package ru.bclib.blocks;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Lists;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.BonemealableBlock;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.IntegerProperty;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.bclib.client.render.ERenderLayer;
import ru.bclib.interfaces.IRenderTypeable;
import ru.bclib.util.BlocksHelper;
public abstract class DoublePlantBlock extends BaseBlockNotFull implements IRenderTypeable, BonemealableBlock {
private static final VoxelShape SHAPE = Block.box(4, 2, 4, 12, 16, 12);
public static final IntegerProperty ROTATION = BlockProperties.ROTATION;
public static final BooleanProperty TOP = BooleanProperty.create("top");
public DoublePlantBlock() {
super(FabricBlockSettings.of(Material.PLANT)
.breakByTool(FabricToolTags.SHEARS)
.breakByHand(true)
.sound(SoundType.WET_GRASS)
.noCollission());
this.registerDefaultState(this.stateDefinition.any().setValue(TOP, false));
}
public DoublePlantBlock(int light) {
super(FabricBlockSettings.of(Material.PLANT)
.breakByTool(FabricToolTags.SHEARS)
.breakByHand(true)
.sound(SoundType.WET_GRASS)
.lightLevel((state) -> state.getValue(TOP) ? light : 0)
.noCollission());
this.registerDefaultState(this.stateDefinition.any().setValue(TOP, false));
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
stateManager.add(TOP, ROTATION);
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
Vec3 vec3d = state.getOffset(view, pos);
return SHAPE.move(vec3d.x, vec3d.y, vec3d.z);
}
@Override
public BlockBehaviour.OffsetType getOffsetType() {
return BlockBehaviour.OffsetType.XZ;
}
@Override
public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
BlockState down = world.getBlockState(pos.below());
BlockState up = world.getBlockState(pos.above());
return state.getValue(TOP) ? down.getBlock() == this : isTerrain(down) && (up.getMaterial().isReplaceable());
}
public boolean canStayAt(BlockState state, LevelReader world, BlockPos pos) {
BlockState down = world.getBlockState(pos.below());
BlockState up = world.getBlockState(pos.above());
return state.getValue(TOP) ? down.getBlock() == this : isTerrain(down) && (up.getBlock() == this);
}
protected abstract boolean isTerrain(BlockState state);
@Override
public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
if (!canStayAt(state, world, pos)) {
return Blocks.AIR.defaultBlockState();
}
else {
return state;
}
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
if (state.getValue(TOP)) {
return Lists.newArrayList();
}
ItemStack tool = builder.getParameter(LootContextParams.TOOL);
if (tool != null && tool.getItem().is(FabricToolTags.SHEARS) || EnchantmentHelper.getItemEnchantmentLevel(Enchantments.SILK_TOUCH, tool) > 0) {
return Lists.newArrayList(new ItemStack(this));
}
else {
return Lists.newArrayList();
}
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public boolean isValidBonemealTarget(BlockGetter world, BlockPos pos, BlockState state, boolean isClient) {
return true;
}
@Override
public boolean isBonemealSuccess(Level world, Random random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel world, Random random, BlockPos pos, BlockState state) {
ItemEntity item = new ItemEntity(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, new ItemStack(this));
world.addFreshEntity(item);
}
@Override
public void setPlacedBy(Level world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) {
int rot = world.random.nextInt(4);
BlockState bs = this.defaultBlockState().setValue(ROTATION, rot);
BlocksHelper.setWithoutUpdate(world, pos, bs);
BlocksHelper.setWithoutUpdate(world, pos.above(), bs.setValue(TOP, true));
}
}