76 lines
2.6 KiB
Java
76 lines
2.6 KiB
Java
package ru.bclib.blocks;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.Mirror;
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import net.minecraft.world.level.block.Rotation;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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import ru.bclib.util.BlocksHelper;
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@SuppressWarnings("deprecation")
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public abstract class BaseAttachedBlock extends BaseBlockNotFull {
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public static final DirectionProperty FACING = BlockStateProperties.FACING;
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public BaseAttachedBlock(Properties settings) {
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super(settings);
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registerDefaultState(defaultBlockState().setValue(FACING, Direction.UP));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
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stateManager.add(FACING);
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext ctx) {
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BlockState blockState = defaultBlockState();
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LevelReader worldView = ctx.getLevel();
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BlockPos blockPos = ctx.getClickedPos();
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Direction[] directions = ctx.getNearestLookingDirections();
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for (Direction direction : directions) {
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Direction direction2 = direction.getOpposite();
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blockState = blockState.setValue(FACING, direction2);
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if (blockState.canSurvive(worldView, blockPos)) {
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return blockState;
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}
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}
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return null;
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}
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@Override
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public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
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Direction direction = state.getValue(FACING);
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BlockPos blockPos = pos.relative(direction.getOpposite());
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return canSupportCenter(world, blockPos, direction) || world.getBlockState(blockPos).is(BlockTags.LEAVES);
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}
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@Override
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public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
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if (!canSurvive(state, world, pos)) {
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return Blocks.AIR.defaultBlockState();
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}
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else {
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return state;
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}
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}
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@Override
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public BlockState rotate(BlockState state, Rotation rotation) {
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return BlocksHelper.rotateHorizontal(state, rotation, FACING);
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}
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@Override
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public BlockState mirror(BlockState state, Mirror mirror) {
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return BlocksHelper.mirrorHorizontal(state, mirror, FACING);
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}
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}
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