BCLib/src/main/java/ru/bclib/blocks/EndPillarBlock.java
2021-05-26 18:00:55 +03:00

59 lines
2.1 KiB
Java

package ru.bclib.blocks;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import org.jetbrains.annotations.Nullable;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.client.renderer.block.model.BlockModel;
import net.minecraft.client.resources.model.UnbakedModel;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.RotatedPillarBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.storage.loot.LootContext;
import ru.betterend.client.models.BlockModelProvider;
import ru.betterend.client.models.ModelsHelper;
import ru.betterend.client.models.Patterns;
public class EndPillarBlock extends RotatedPillarBlock implements BlockModelProvider {
public EndPillarBlock(Properties settings) {
super(settings);
}
public EndPillarBlock(Block block) {
super(FabricBlockSettings.copyOf(block));
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
return Collections.singletonList(new ItemStack(this));
}
@Override
public BlockModel getItemModel(ResourceLocation blockId) {
return getBlockModel(blockId, defaultBlockState());
}
@Override
public @Nullable BlockModel getBlockModel(ResourceLocation blockId, BlockState blockState) {
Optional<String> pattern = createBlockPattern(blockId);
return ModelsHelper.fromPattern(pattern);
}
@Override
public UnbakedModel getModelVariant(ResourceLocation stateId, BlockState blockState, Map<ResourceLocation, UnbakedModel> modelCache) {
ResourceLocation modelId = new ResourceLocation(stateId.getNamespace(),
"block/" + stateId.getPath());
registerBlockModel(stateId, modelId, blockState, modelCache);
return ModelsHelper.createRotatedModel(modelId, blockState.getValue(AXIS));
}
protected Optional<String> createBlockPattern(ResourceLocation blockId) {
return Patterns.createBlockPillar(blockId.getPath());
}
}