BCLib/src/main/java/ru/bclib/client/render/BaseSignBlockEntityRenderer.java
2021-06-03 17:00:32 +03:00

113 lines
4.5 KiB
Java

package ru.bclib.client.render;
import java.util.HashMap;
import java.util.List;
import com.google.common.collect.Maps;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Vector3f;
import net.minecraft.client.gui.Font;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderDispatcher;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.SignRenderer;
import net.minecraft.client.renderer.blockentity.SignRenderer.SignModel;
import net.minecraft.client.resources.model.Material;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.FormattedCharSequence;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.SignBlock;
import net.minecraft.world.level.block.StandingSignBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.WoodType;
import ru.bclib.blockentities.BaseSignBlockEntity;
import ru.bclib.blocks.BaseSignBlock;
public class BaseSignBlockEntityRenderer extends BlockEntityRenderer<BaseSignBlockEntity> {
private static final HashMap<Block, RenderType> LAYERS = Maps.newHashMap();
private static final RenderType defaultLayer;
private final SignModel model = new SignRenderer.SignModel();
public BaseSignBlockEntityRenderer(BlockEntityRenderDispatcher dispatcher) {
super(dispatcher);
}
public void render(BaseSignBlockEntity signBlockEntity, float tickDelta, PoseStack matrixStack,
MultiBufferSource provider, int light, int overlay) {
BlockState state = signBlockEntity.getBlockState();
matrixStack.pushPose();
matrixStack.translate(0.5D, 0.5D, 0.5D);
float angle = -((float) (state.getValue(StandingSignBlock.ROTATION) * 360) / 16.0F);
BlockState blockState = signBlockEntity.getBlockState();
if (blockState.getValue(BaseSignBlock.FLOOR)) {
matrixStack.mulPose(Vector3f.YP.rotationDegrees(angle));
this.model.stick.visible = true;
} else {
matrixStack.mulPose(Vector3f.YP.rotationDegrees(angle + 180));
matrixStack.translate(0.0D, -0.3125D, -0.4375D);
this.model.stick.visible = false;
}
matrixStack.pushPose();
matrixStack.scale(0.6666667F, -0.6666667F, -0.6666667F);
VertexConsumer vertexConsumer = getConsumer(provider, state.getBlock());
model.sign.render(matrixStack, vertexConsumer, light, overlay);
model.stick.render(matrixStack, vertexConsumer, light, overlay);
matrixStack.popPose();
Font textRenderer = renderer.getFont();
matrixStack.translate(0.0D, 0.3333333432674408D, 0.046666666865348816D);
matrixStack.scale(0.010416667F, -0.010416667F, 0.010416667F);
int m = signBlockEntity.getColor().getTextColor();
int n = (int) (NativeImage.getR(m) * 0.4D);
int o = (int) (NativeImage.getG(m) * 0.4D);
int p = (int) (NativeImage.getB(m) * 0.4D);
int q = NativeImage.combine(0, p, o, n);
for (int s = 0; s < 4; ++s) {
FormattedCharSequence orderedText = signBlockEntity.getRenderMessage(s, (text) -> {
List<FormattedCharSequence> list = textRenderer.split(text, 90);
return list.isEmpty() ? FormattedCharSequence.EMPTY : list.get(0);
});
if (orderedText != null) {
float t = (float) (-textRenderer.width(orderedText) / 2);
textRenderer.drawInBatch(orderedText, t, (float) (s * 10 - 20), q, false, matrixStack.last().pose(), provider, false, 0, light);
}
}
matrixStack.popPose();
}
public static Material getModelTexture(Block block) {
WoodType signType2;
if (block instanceof SignBlock) {
signType2 = ((SignBlock) block).type();
} else {
signType2 = WoodType.OAK;
}
return Sheets.signTexture(signType2);
}
public static VertexConsumer getConsumer(MultiBufferSource provider, Block block) {
return provider.getBuffer(LAYERS.getOrDefault(block, defaultLayer));
}
public static void registerRenderLayer(Block block) {
ResourceLocation blockId = Registry.BLOCK.getKey(block);
RenderType layer = RenderType.entitySolid(new ResourceLocation(blockId.getNamespace(),
"textures/entity/sign/" + blockId.getPath() + ".png"));
LAYERS.put(block, layer);
}
static {
defaultLayer = RenderType.entitySolid(new ResourceLocation("textures/entity/signs/oak.png"));
}
}