BCLib/src/main/java/ru/bclib/blocks/BaseWallPlantBlock.java

131 lines
4.3 KiB
Java

package ru.bclib.blocks;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.Maps;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.bclib.util.BlocksHelper;
import java.util.EnumMap;
public abstract class BaseWallPlantBlock extends BasePlantBlock {
private static final EnumMap<Direction, VoxelShape> SHAPES = Maps.newEnumMap(ImmutableMap.of(
Direction.NORTH, Block.box(1, 1, 8, 15, 15, 16),
Direction.SOUTH, Block.box(1, 1, 0, 15, 15, 8),
Direction.WEST, Block.box(8, 1, 1, 16, 15, 15),
Direction.EAST, Block.box(0, 1, 1, 8, 15, 15)
));
public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
public BaseWallPlantBlock() {
this(
FabricBlockSettings
.of(Material.PLANT)
//TODO: 1.18.2 Check if this is still ok
//.breakByHand(true)
.sound(SoundType.GRASS)
.noCollission()
);
}
public BaseWallPlantBlock(int light) {
this(
FabricBlockSettings
.of(Material.PLANT)
//TODO: 1.18.2 Check if this is still ok
//.breakByHand(true)
.luminance(light)
.sound(SoundType.GRASS)
.noCollission()
);
}
public BaseWallPlantBlock(Properties settings) {
super(settings);
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
stateManager.add(FACING);
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
return SHAPES.get(state.getValue(FACING));
}
@Override
public BlockBehaviour.OffsetType getOffsetType() {
return BlockBehaviour.OffsetType.NONE;
}
@Override
public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
Direction direction = state.getValue(FACING);
BlockPos blockPos = pos.relative(direction.getOpposite());
BlockState blockState = world.getBlockState(blockPos);
return isSupport(world, blockPos, blockState, direction);
}
public boolean isSupport(LevelReader world, BlockPos pos, BlockState blockState, Direction direction) {
return blockState.getMaterial().isSolid() && blockState.isFaceSturdy(world, pos, direction);
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext ctx) {
BlockState blockState = this.defaultBlockState();
LevelReader worldView = ctx.getLevel();
BlockPos blockPos = ctx.getClickedPos();
Direction[] directions = ctx.getNearestLookingDirections();
for (Direction direction : directions) {
if (direction.getAxis().isHorizontal()) {
Direction direction2 = direction.getOpposite();
blockState = blockState.setValue(FACING, direction2);
if (blockState.canSurvive(worldView, blockPos)) {
return blockState;
}
}
}
return null;
}
@Override
public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
if (!canSurvive(state, world, pos)) {
return Blocks.AIR.defaultBlockState();
}
else {
return state;
}
}
@Override
@SuppressWarnings("deprecation")
public BlockState rotate(BlockState state, Rotation rotation) {
return BlocksHelper.rotateHorizontal(state, rotation, FACING);
}
@Override
@SuppressWarnings("deprecation")
public BlockState mirror(BlockState state, Mirror mirror) {
return BlocksHelper.mirrorHorizontal(state, mirror, FACING);
}
}