Fixed hopper & dropper pedestal iteraction, added comparator ouytput for pedestals

This commit is contained in:
Aleksey 2020-11-22 22:24:36 +03:00
parent d9aa50fe1c
commit 0180fcf11e
3 changed files with 33 additions and 9 deletions

View file

@ -109,7 +109,7 @@ public class BlockPedestal extends BlockBaseNotFull implements BlockEntityProvid
if (pedestal.isEmpty()) {
ItemStack itemStack = player.getStackInHand(hand);
if (itemStack.isEmpty()) return ActionResult.CONSUME;
pedestal.setStack(world, state, itemStack.split(1));
pedestal.setStack(0, itemStack.split(1));
return ActionResult.SUCCESS;
} else {
ItemStack itemStack = pedestal.getStack(0);
@ -305,6 +305,17 @@ public class BlockPedestal extends BlockBaseNotFull implements BlockEntityProvid
return new PedestalBlockEntity();
}
@Override
public boolean hasComparatorOutput(BlockState state) {
return state.getBlock() instanceof BlockPedestal;
}
@Override
public int getComparatorOutput(BlockState state, World world, BlockPos pos) {
System.out.println(state.get(HAS_ITEM));
return state.get(HAS_ITEM) ? 15 : 0;
}
@Override
public String getStatesPattern(Reader data) {
String texture = Registry.BLOCK.getId(this).getPath();