Switching to BCLib interfaces

This commit is contained in:
paulevsGitch 2021-06-13 17:16:15 +03:00
parent f5ceb6201a
commit 03e435dfa0
98 changed files with 606 additions and 516 deletions

View file

@ -15,11 +15,11 @@ import ru.bclib.blocks.BaseChestBlock;
import ru.bclib.blocks.BaseSignBlock;
import ru.bclib.client.render.BaseChestBlockEntityRenderer;
import ru.bclib.client.render.BaseSignBlockEntityRenderer;
import ru.bclib.client.render.ERenderLayer;
import ru.bclib.interfaces.IRenderTyped;
import ru.bclib.util.TranslationHelper;
import ru.betterend.BetterEnd;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.events.ItemTooltipCallback;
import ru.betterend.interfaces.IRenderTypeable;
import ru.betterend.interfaces.MultiModelItem;
import ru.betterend.item.CrystaliteArmor;
import ru.betterend.registry.EndBlockEntityRenders;
@ -67,8 +67,8 @@ public class BetterEndClient implements ClientModInitializer {
RenderType cutout = RenderType.cutout();
RenderType translucent = RenderType.translucent();
Registry.BLOCK.forEach(block -> {
if (block instanceof IRenderTypeable) {
ERenderLayer layer = ((IRenderTypeable) block).getRenderLayer();
if (block instanceof IRenderTyped) {
ERenderLayer layer = ((IRenderTyped) block).getRenderLayer();
if (layer == ERenderLayer.CUTOUT)
BlockRenderLayerMap.INSTANCE.putBlock(block, cutout);
else if (layer == ERenderLayer.TRANSLUCENT)

View file

@ -1,6 +0,0 @@
package ru.betterend.client.render;
public enum ERenderLayer {
CUTOUT,
TRANSLUCENT;
}

View file

@ -2,8 +2,6 @@ package ru.betterend.client.render;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Matrix3f;
import com.mojang.math.Matrix4f;
import com.mojang.math.Quaternion;
import com.mojang.math.Vector3f;
@ -11,9 +9,7 @@ import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
public class EndCrystalRenderer {
private static final ResourceLocation CRYSTAL_TEXTURE = new ResourceLocation("textures/entity/end_crystal/end_crystal.png");