Dragon tree feature prototype
This commit is contained in:
parent
3691e4b67e
commit
063e3fe465
18 changed files with 273 additions and 81 deletions
|
@ -5,16 +5,17 @@ import net.minecraft.particle.ParticleTypes;
|
|||
import net.minecraft.world.gen.feature.ConfiguredStructureFeatures;
|
||||
import ru.betterend.registry.EndBlocks;
|
||||
import ru.betterend.registry.EndFeatures;
|
||||
import ru.betterend.registry.EndSounds;
|
||||
|
||||
public class BiomeShadowForest extends EndBiome {
|
||||
public BiomeShadowForest() {
|
||||
super(new BiomeDefinition("shadow_forest")
|
||||
.setFogColor(87, 26, 87)
|
||||
.setFogDensity(1.5F)
|
||||
.setFogColor(0, 0, 0)
|
||||
.setFogDensity(2.5F)
|
||||
.setPlantsColor(122, 45, 122)
|
||||
.setSurface(EndBlocks.SHADOW_GRASS)
|
||||
.setParticles(ParticleTypes.MYCELIUM, 0.01F)
|
||||
//.setLoop(EndSounds.AMBIENT_CHORUS_FOREST)
|
||||
.setLoop(EndSounds.AMBIENT_CHORUS_FOREST)
|
||||
//.setMusic(EndSounds.MUSIC_CHORUS_FOREST)
|
||||
.addFeature(EndFeatures.END_LAKE_RARE)
|
||||
.addFeature(EndFeatures.DRAGON_TREE)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue