Dragon tree feature prototype

This commit is contained in:
paulevsGitch 2020-11-01 15:11:11 +03:00
parent 3691e4b67e
commit 063e3fe465
18 changed files with 273 additions and 81 deletions

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@ -1,5 +1,6 @@
package ru.betterend.util; package ru.betterend.util;
import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Random; import java.util.Random;
import java.util.function.Function; import java.util.function.Function;
@ -208,4 +209,34 @@ public class SplineHelper {
float z = MathHelper.lerp(delta, p1.getZ(), p2.getZ()); float z = MathHelper.lerp(delta, p1.getZ(), p2.getZ());
return new Vector3f(x, y, z); return new Vector3f(x, y, z);
} }
public static void rotateSpline(List<Vector3f> spline, float angle) {
for (Vector3f v: spline) {
float sin = (float) Math.sin(angle);
float cos = (float) Math.cos(angle);
float x = v.getX() * cos + v.getZ() * sin;
float z = v.getX() * sin + v.getZ() * cos;
v.set(x, v.getY(), z);
}
}
public static List<Vector3f> copySpline(List<Vector3f> spline) {
List<Vector3f> result = new ArrayList<Vector3f>(spline.size());
for (Vector3f v: spline) {
result.add(v.copy());
}
return result;
}
public static void scale(List<Vector3f> spline, float scale) {
for (Vector3f v: spline) {
v.set(v.getX() * scale, v.getY() * scale, v.getZ() * scale);
}
}
public static void offset(List<Vector3f> spline, Vector3f offset) {
for (Vector3f v: spline) {
v.add(offset);
}
}
} }

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@ -5,16 +5,17 @@ import net.minecraft.particle.ParticleTypes;
import net.minecraft.world.gen.feature.ConfiguredStructureFeatures; import net.minecraft.world.gen.feature.ConfiguredStructureFeatures;
import ru.betterend.registry.EndBlocks; import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndFeatures; import ru.betterend.registry.EndFeatures;
import ru.betterend.registry.EndSounds;
public class BiomeShadowForest extends EndBiome { public class BiomeShadowForest extends EndBiome {
public BiomeShadowForest() { public BiomeShadowForest() {
super(new BiomeDefinition("shadow_forest") super(new BiomeDefinition("shadow_forest")
.setFogColor(87, 26, 87) .setFogColor(0, 0, 0)
.setFogDensity(1.5F) .setFogDensity(2.5F)
.setPlantsColor(122, 45, 122) .setPlantsColor(122, 45, 122)
.setSurface(EndBlocks.SHADOW_GRASS) .setSurface(EndBlocks.SHADOW_GRASS)
.setParticles(ParticleTypes.MYCELIUM, 0.01F) .setParticles(ParticleTypes.MYCELIUM, 0.01F)
//.setLoop(EndSounds.AMBIENT_CHORUS_FOREST) .setLoop(EndSounds.AMBIENT_CHORUS_FOREST)
//.setMusic(EndSounds.MUSIC_CHORUS_FOREST) //.setMusic(EndSounds.MUSIC_CHORUS_FOREST)
.addFeature(EndFeatures.END_LAKE_RARE) .addFeature(EndFeatures.END_LAKE_RARE)
.addFeature(EndFeatures.DRAGON_TREE) .addFeature(EndFeatures.DRAGON_TREE)

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@ -4,39 +4,46 @@ import java.util.List;
import java.util.Random; import java.util.Random;
import java.util.function.Function; import java.util.function.Function;
import com.google.common.collect.Lists;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.LeavesBlock; import net.minecraft.block.LeavesBlock;
import net.minecraft.block.Material; import net.minecraft.block.Material;
import net.minecraft.client.util.math.Vector3f; import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.StructureWorldAccess; import net.minecraft.world.StructureWorldAccess;
import net.minecraft.world.gen.chunk.ChunkGenerator; import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.feature.DefaultFeatureConfig; import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import ru.betterend.noise.OpenSimplexNoise; import ru.betterend.noise.OpenSimplexNoise;
import ru.betterend.registry.EndBlocks; import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndTags; import ru.betterend.registry.EndTags;
import ru.betterend.util.BlocksHelper;
import ru.betterend.util.MHelper; import ru.betterend.util.MHelper;
import ru.betterend.util.SplineHelper; import ru.betterend.util.SplineHelper;
import ru.betterend.util.sdf.PosInfo; import ru.betterend.util.sdf.PosInfo;
import ru.betterend.util.sdf.SDF; import ru.betterend.util.sdf.SDF;
import ru.betterend.util.sdf.operator.SDFCoordModify; import ru.betterend.util.sdf.operator.SDFDisplacement;
import ru.betterend.util.sdf.operator.SDFFlatWave; import ru.betterend.util.sdf.operator.SDFScale;
import ru.betterend.util.sdf.operator.SDFScale3D; import ru.betterend.util.sdf.operator.SDFScale3D;
import ru.betterend.util.sdf.operator.SDFSubtraction; import ru.betterend.util.sdf.operator.SDFSubtraction;
import ru.betterend.util.sdf.operator.SDFTranslate; import ru.betterend.util.sdf.operator.SDFTranslate;
import ru.betterend.util.sdf.operator.SDFUnion;
import ru.betterend.util.sdf.primitive.SDFSphere; import ru.betterend.util.sdf.primitive.SDFSphere;
public class DragonTreeFeature extends DefaultFeature { public class DragonTreeFeature extends DefaultFeature {
private static final Function<BlockState, Boolean> REPLACE; private static final Function<BlockState, Boolean> REPLACE;
private static final Function<BlockState, Boolean> IGNORE;
private static final Function<PosInfo, BlockState> POST; private static final Function<PosInfo, BlockState> POST;
private static final List<Vector3f> BRANCH;
private static final List<Vector3f> SIDE1;
private static final List<Vector3f> SIDE2;
private static final List<Vector3f> ROOT;
@Override @Override
public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) { public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) {
if (!world.getBlockState(pos.down()).getBlock().isIn(EndTags.END_GROUND)) return false; if (!world.getBlockState(pos.down()).getBlock().isIn(EndTags.END_GROUND)) return false;
float size = MHelper.randRange(15, 35, random); float size = MHelper.randRange(10, 25, random);
List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 6); List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 6);
SplineHelper.offsetParts(spline, random, 1F, 0, 1F); SplineHelper.offsetParts(spline, random, 1F, 0, 1F);
@ -44,89 +51,95 @@ public class DragonTreeFeature extends DefaultFeature {
return false; return false;
} }
float radius = MHelper.randRange(6F, 8F, random); Vector3f last = SplineHelper.getPos(spline, 3.5F);
radius *= (size - 15F) / 20F + 1F; OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
Vector3f top = spline.get(spline.size() - 1); float radius = size * MHelper.randRange(0.5F, 0.7F, random);
makeCap(world, pos.add(last.getX(), last.getY(), last.getZ()), radius, random, noise);
radius = size * MHelper.randRange(0.08F, 0.12F, random); last = spline.get(0);
float radius2 = size / 15F; makeRoots(world, pos.add(last.getX(), last.getY(), last.getZ()), radius, random);
SDF function = SplineHelper.buildSDF(spline, radius, radius2, (bpos) -> {
radius = MHelper.randRange(1.2F, 2.3F, random);
SDF function = SplineHelper.buildSDF(spline, radius, 1.2F, (bpos) -> {
return EndBlocks.DRAGON_TREE.bark.getDefaultState(); return EndBlocks.DRAGON_TREE.bark.getDefaultState();
}); });
int branches = (int) ((size - 10) * 0.25F + 5);
radius = size * MHelper.randRange(0.4F, 0.6F, random);
/*for (int i = 0; i < branches; i++) {
float angle = (float) i / (float) branches * MHelper.PI2;
float x2 = top.getX() + (float) Math.sin(angle) * radius;
float z2 = top.getZ() + (float) Math.cos(angle) * radius;
spline = SplineHelper.makeSpline(top.getX(), top.getY(), top.getZ(), x2, top.getY(), z2, 7);
SplineHelper.powerOffset(spline, radius * 0.5F, 3);
SplineHelper.fillSpline(spline, world, EndBlocks.DRAGON_TREE.bark.getDefaultState(), pos, (state) -> {
return state.getMaterial().isReplaceable() || state.isOf(EndBlocks.DRAGON_TREE_LEAVES);
});
}*/
BlockState leaves = EndBlocks.DRAGON_TREE_LEAVES.getDefaultState().with(LeavesBlock.DISTANCE, 1);
SDF leafCap = new SDFSphere().setRadius(radius + 3).setBlock(leaves);
leafCap = new SDFScale3D().setScale(1, 0.25F, 1).setSource(leafCap);
SDF sub = new SDFSphere().setRadius(radius * 2).setBlock(Blocks.AIR);
sub = new SDFTranslate().setTranslate(0, radius * 2 - 2F, 0).setSource(sub);
leafCap = new SDFSubtraction().setSourceA(leafCap).setSourceB(sub);
SDF branch = new SDFSphere().setRadius(1).setBlock(EndBlocks.DRAGON_TREE.bark);
branch = new SDFScale3D().setScale(1, 2F / radius, 1).setSource(branch);
branch = new SDFTranslate().setTranslate(0, -radius * 0.25F - 1F, 0).setSource(branch);
branch = new SDFFlatWave().setRaysCount(branches).setIntensity(radius).setSource(branch);
branch = new SDFCoordModify().setFunction((bpos) -> {
float dist = MHelper.length(bpos.getX(), bpos.getZ());
bpos.set(bpos.getX(), bpos.getY() - dist * 0.1F, bpos.getZ());
}).setSource(branch);
SDF center = new SDFSphere().setRadius(3).setBlock(EndBlocks.DRAGON_TREE.bark);
center = new SDFFlatWave().setRaysCount(branches).setIntensity(3).setSource(center);
branch = new SDFUnion().setSourceA(branch).setSourceB(center);
sub = new SDFSphere().setRadius(radius + 1).setBlock(leaves);
sub = new SDFScale3D().setScale(1, 0.25F, 1).setSource(sub);
branch = new SDFSubtraction().setSourceA(branch).setSourceB(sub);
leafCap = new SDFUnion().setSourceA(leafCap).setSourceB(branch);
OpenSimplexNoise noise = new OpenSimplexNoise(1234);
leafCap = new SDFCoordModify().setFunction((bpos) -> {
float dist = MHelper.length(bpos.getX(), bpos.getZ());
float y = bpos.getY() + (float) noise.eval(bpos.getX() * 0.1 + pos.getX(), bpos.getZ() * 0.1 + pos.getZ()) * dist * 0.3F + dist * 0.25F;
bpos.set(bpos.getX(), y, bpos.getZ());
}).setSource(leafCap);
SDF smallLeaf = leafCap;
leafCap = new SDFTranslate().setTranslate(top.getX(), top.getY() + radius * 0.25F + 1.5F, top.getZ()).setSource(leafCap);
function = new SDFUnion().setSourceA(function).setSourceB(leafCap);
/*branches = Math.round((size - 15) * 0.1F);
if (branches > 0) {
SDF pie = new SDFPie().setRadius(50).setAngle((float) Math.toRadians(135)).setBlock(leaves);
smallLeaf = new SDFIntersection().setSourceA(leafCap).setSourceB(pie);
for (int i = 0; i < branches; i++) {
float indexF = MHelper.randRange(3F, 5F, random);
Vector3f vec = SplineHelper.getPos(spline, indexF);
float scale = MHelper.randRange(0.3F, 0.6F, random);
SDF leaf = new SDFScale().setScale(scale).setSource(smallLeaf);
leaf = new SDFRotation().setRotation(Vector3f.POSITIVE_Y, MHelper.randRange(0, MHelper.PI2, random)).setSource(leaf);
leaf = new SDFTranslate().setTranslate(vec.getX(), vec.getY(), vec.getZ()).setSource(leaf);
function = new SDFUnion().setSourceA(function).setSourceB(leaf);
}
}*/
function.setReplaceFunction(REPLACE); function.setReplaceFunction(REPLACE);
function.setPostProcess(POST); function.setPostProcess(POST);
function.fillRecursiveIgnore(world, pos, (state) -> { function.fillRecursiveIgnore(world, pos, IGNORE);
return EndBlocks.DRAGON_TREE.isTreeLog(state) || state.isOf(EndBlocks.DRAGON_TREE_LEAVES);
});
return true; return true;
} }
private void makeCap(StructureWorldAccess world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
int count = (int) radius;
int offset = (int) (BRANCH.get(BRANCH.size() - 1).getY() * radius);
for (int i = 0; i < count; i++) {
float angle = (float) i / (float) count * MHelper.PI2;
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
List<Vector3f> branch = SplineHelper.copySpline(BRANCH);
SplineHelper.rotateSpline(branch, angle);
SplineHelper.scale(branch, scale);
SplineHelper.fillSpline(branch, world, EndBlocks.DRAGON_TREE.bark.getDefaultState(), pos, REPLACE);
branch = SplineHelper.copySpline(SIDE1);
SplineHelper.rotateSpline(branch, angle);
SplineHelper.scale(branch, scale);
SplineHelper.fillSpline(branch, world, EndBlocks.DRAGON_TREE.bark.getDefaultState(), pos, REPLACE);
branch = SplineHelper.copySpline(SIDE2);
SplineHelper.rotateSpline(branch, angle);
SplineHelper.scale(branch, scale);
SplineHelper.fillSpline(branch, world, EndBlocks.DRAGON_TREE.bark.getDefaultState(), pos, REPLACE);
}
leavesBall(world, pos.up(offset), radius * 1.15F + 2, random, noise);
}
private void makeRoots(StructureWorldAccess world, BlockPos pos, float radius, Random random) {
int count = (int) (radius * 1.5F);
for (int i = 0; i < count; i++) {
float angle = (float) i / (float) count * MHelper.PI2;
float scale = radius * MHelper.randRange(0.85F, 1.15F, random);
List<Vector3f> branch = SplineHelper.copySpline(ROOT);
SplineHelper.rotateSpline(branch, angle);
SplineHelper.scale(branch, scale);
SplineHelper.fillSpline(branch, world, EndBlocks.DRAGON_TREE.bark.getDefaultState(), pos, REPLACE);
}
}
private void leavesBall(StructureWorldAccess world, BlockPos pos, float radius, Random random, OpenSimplexNoise noise) {
SDF sphere = new SDFSphere().setRadius(radius).setBlock(EndBlocks.DRAGON_TREE_LEAVES.getDefaultState().with(LeavesBlock.DISTANCE, 1));
SDF sub = new SDFScale().setScale(5).setSource(sphere);
sub = new SDFTranslate().setTranslate(0, -radius * 5, 0).setSource(sub);
sphere = new SDFSubtraction().setSourceA(sphere).setSourceB(sub);
sphere = new SDFScale3D().setScale(1, 0.5F, 1).setSource(sphere);
sphere = new SDFDisplacement().setFunction((vec) -> { return (float) noise.eval(vec.getX() * 0.2, vec.getY() * 0.2, vec.getZ() * 0.2) * 1.5F; }).setSource(sphere);
sphere = new SDFDisplacement().setFunction((vec) -> { return random.nextFloat() * 3F - 1.5F; }).setSource(sphere);
sphere.fillRecursiveIgnore(world, pos, IGNORE);
if (radius > 5) {
int count = (int) (radius * 2.5F);
for (int i = 0; i < count; i++) {
BlockPos p = pos.add(random.nextGaussian() * 1, random.nextGaussian() * 1, random.nextGaussian() * 1);
boolean place = true;
for (Direction d: Direction.values()) {
BlockState state = world.getBlockState(p.offset(d));
if (!EndBlocks.DRAGON_TREE.isTreeLog(state) && !state.isOf(EndBlocks.DRAGON_TREE_LEAVES)) {
place = false;
break;
}
}
if (place) {
BlocksHelper.setWithoutUpdate(world, p, EndBlocks.DRAGON_TREE.bark);
}
}
}
BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.DRAGON_TREE.bark);
}
static { static {
REPLACE = (state) -> { REPLACE = (state) -> {
if (state.isIn(EndTags.END_GROUND)) { if (state.isIn(EndTags.END_GROUND)) {
@ -141,11 +154,42 @@ public class DragonTreeFeature extends DefaultFeature {
return state.getMaterial().isReplaceable(); return state.getMaterial().isReplaceable();
}; };
IGNORE = (state) -> {
return EndBlocks.DRAGON_TREE.isTreeLog(state);
};
POST = (info) -> { POST = (info) -> {
if (EndBlocks.DRAGON_TREE.isTreeLog(info.getStateUp()) && EndBlocks.DRAGON_TREE.isTreeLog(info.getStateDown())) { if (EndBlocks.DRAGON_TREE.isTreeLog(info.getStateUp()) && EndBlocks.DRAGON_TREE.isTreeLog(info.getStateDown())) {
return EndBlocks.DRAGON_TREE.log.getDefaultState(); return EndBlocks.DRAGON_TREE.log.getDefaultState();
} }
return info.getState(); return info.getState();
}; };
BRANCH = Lists.newArrayList(new Vector3f(0, 0, 0),
new Vector3f(0.1F, 0.3F, 0),
new Vector3f(0.4F, 0.6F, 0),
new Vector3f(0.8F, 0.8F, 0),
new Vector3f(1, 1, 0));
SIDE1 = Lists.newArrayList(new Vector3f(0.4F, 0.6F, 0),
new Vector3f(0.8F, 0.8F, 0),
new Vector3f(1, 1, 0));
SIDE2 = SplineHelper.copySpline(SIDE1);
Vector3f offset1 = new Vector3f(-0.4F, -0.6F, 0);
Vector3f offset2 = new Vector3f(0.4F, 0.6F, 0);
SplineHelper.offset(SIDE1, offset1);
SplineHelper.offset(SIDE2, offset1);
SplineHelper.rotateSpline(SIDE1, 0.5F);
SplineHelper.rotateSpline(SIDE2, -0.5F);
SplineHelper.offset(SIDE1, offset2);
SplineHelper.offset(SIDE2, offset2);
ROOT = Lists.newArrayList(new Vector3f(0F, 1F, 0),
new Vector3f(0.1F, 0.7F, 0),
new Vector3f(0.3F, 0.3F, 0),
new Vector3f(0.7F, 0.05F, 0),
new Vector3f(0.8F, -0.2F, 0));
SplineHelper.offset(ROOT, new Vector3f(0, -0.45F, 0));
} }
} }

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@ -0,0 +1,22 @@
{
"variants": {
"axis=x": [
{ "model": "betterend:block/dragon_tree_bark", "x": 90, "y": 90 },
{ "model": "betterend:block/dragon_tree_bark_2", "x": 90, "y": 90 },
{ "model": "betterend:block/dragon_tree_bark_3", "x": 90, "y": 90 },
{ "model": "betterend:block/dragon_tree_bark_4", "x": 90, "y": 90 }
],
"axis=y": [
{ "model": "betterend:block/dragon_tree_bark" },
{ "model": "betterend:block/dragon_tree_bark_2" },
{ "model": "betterend:block/dragon_tree_bark_3" },
{ "model": "betterend:block/dragon_tree_bark_4" }
],
"axis=z": [
{ "model": "betterend:block/dragon_tree_bark", "x": 90 },
{ "model": "betterend:block/dragon_tree_bark_2", "x": 90 },
{ "model": "betterend:block/dragon_tree_bark_3", "x": 90 },
{ "model": "betterend:block/dragon_tree_bark_4", "x": 90 }
]
}
}

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@ -0,0 +1,22 @@
{
"variants": {
"axis=x": [
{ "model": "betterend:block/dragon_tree_log", "x": 90, "y": 90 },
{ "model": "betterend:block/dragon_tree_log_2", "x": 90, "y": 90 },
{ "model": "betterend:block/dragon_tree_log_3", "x": 90, "y": 90 },
{ "model": "betterend:block/dragon_tree_log_4", "x": 90, "y": 90 }
],
"axis=y": [
{ "model": "betterend:block/dragon_tree_log" },
{ "model": "betterend:block/dragon_tree_log_2" },
{ "model": "betterend:block/dragon_tree_log_3" },
{ "model": "betterend:block/dragon_tree_log_4" }
],
"axis=z": [
{ "model": "betterend:block/dragon_tree_log", "x": 90 },
{ "model": "betterend:block/dragon_tree_log_2", "x": 90 },
{ "model": "betterend:block/dragon_tree_log_3", "x": 90 },
{ "model": "betterend:block/dragon_tree_log_4", "x": 90 }
]
}
}

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@ -0,0 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "betterend:block/dragon_tree_log_side"
}
}

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@ -0,0 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "betterend:block/dragon_tree_log_side_2"
}
}

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@ -0,0 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "betterend:block/dragon_tree_log_side_3"
}
}

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@ -0,0 +1,6 @@
{
"parent": "block/cube_all",
"textures": {
"all": "betterend:block/dragon_tree_log_side_4"
}
}

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@ -0,0 +1,12 @@
{
"parent": "block/cube",
"textures": {
"down": "betterend:block/dragon_tree_log_top",
"east": "betterend:block/dragon_tree_log_side",
"north": "betterend:block/dragon_tree_log_side",
"particle": "betterend:block/dragon_tree_log_side",
"south": "betterend:block/dragon_tree_log_side",
"up": "betterend:block/dragon_tree_log_top",
"west": "betterend:block/dragon_tree_log_side"
}
}

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@ -0,0 +1,12 @@
{
"parent": "block/cube",
"textures": {
"down": "betterend:block/dragon_tree_log_top",
"east": "betterend:block/dragon_tree_log_side_2",
"north": "betterend:block/dragon_tree_log_side_2",
"particle": "betterend:block/dragon_tree_log_side_2",
"south": "betterend:block/dragon_tree_log_side_2",
"up": "betterend:block/dragon_tree_log_top",
"west": "betterend:block/dragon_tree_log_side_2"
}
}

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@ -0,0 +1,12 @@
{
"parent": "block/cube",
"textures": {
"down": "betterend:block/dragon_tree_log_top",
"east": "betterend:block/dragon_tree_log_side_3",
"north": "betterend:block/dragon_tree_log_side_3",
"particle": "betterend:block/dragon_tree_log_side_3",
"south": "betterend:block/dragon_tree_log_side_3",
"up": "betterend:block/dragon_tree_log_top",
"west": "betterend:block/dragon_tree_log_side_3"
}
}

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@ -0,0 +1,12 @@
{
"parent": "block/cube",
"textures": {
"down": "betterend:block/dragon_tree_log_top",
"east": "betterend:block/dragon_tree_log_side_4",
"north": "betterend:block/dragon_tree_log_side_4",
"particle": "betterend:block/dragon_tree_log_side_4",
"south": "betterend:block/dragon_tree_log_side_4",
"up": "betterend:block/dragon_tree_log_top",
"west": "betterend:block/dragon_tree_log_side_4"
}
}

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