[Change] Sulphur Crystal Block checks for silktouch and fortune (#231)

This commit is contained in:
Frank 2023-06-18 19:34:40 +02:00
parent c9814c59f7
commit 064b7c13c5
2 changed files with 50 additions and 3 deletions

View file

@ -4,6 +4,7 @@ import org.betterx.bclib.blocks.BaseAttachedBlock;
import org.betterx.bclib.client.render.BCLRenderLayer; import org.betterx.bclib.client.render.BCLRenderLayer;
import org.betterx.bclib.interfaces.RenderLayerProvider; import org.betterx.bclib.interfaces.RenderLayerProvider;
import org.betterx.bclib.util.MHelper; import org.betterx.bclib.util.MHelper;
import org.betterx.betterend.interfaces.survives.SurvivesOnBrimstone;
import org.betterx.betterend.registry.EndBlocks; import org.betterx.betterend.registry.EndBlocks;
import org.betterx.betterend.registry.EndItems; import org.betterx.betterend.registry.EndItems;
@ -11,6 +12,8 @@ import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction; import net.minecraft.core.Direction;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
import net.minecraft.world.item.enchantment.Enchantments;
import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.LevelReader;
@ -28,6 +31,7 @@ import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.level.material.MapColor; import net.minecraft.world.level.material.MapColor;
import net.minecraft.world.level.storage.loot.LootParams; import net.minecraft.world.level.storage.loot.LootParams;
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraft.world.phys.shapes.VoxelShape;
@ -40,7 +44,7 @@ import java.util.EnumMap;
import java.util.List; import java.util.List;
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
public class SulphurCrystalBlock extends BaseAttachedBlock.Glass implements RenderLayerProvider, SimpleWaterloggedBlock, LiquidBlockContainer { public class SulphurCrystalBlock extends BaseAttachedBlock.Glass implements RenderLayerProvider, SimpleWaterloggedBlock, LiquidBlockContainer, SurvivesOnBrimstone {
private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class); private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
public static final IntegerProperty AGE = IntegerProperty.create("age", 0, 2); public static final IntegerProperty AGE = IntegerProperty.create("age", 0, 2);
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
@ -53,6 +57,7 @@ public class SulphurCrystalBlock extends BaseAttachedBlock.Glass implements Rend
.noCollission()); .noCollission());
} }
@Override @Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) { protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
super.createBlockStateDefinition(stateManager); super.createBlockStateDefinition(stateManager);
@ -66,7 +71,32 @@ public class SulphurCrystalBlock extends BaseAttachedBlock.Glass implements Rend
@Override @Override
public List<ItemStack> getDrops(BlockState state, LootParams.Builder builder) { public List<ItemStack> getDrops(BlockState state, LootParams.Builder builder) {
return state.getValue(AGE) < 2 ? Collections.emptyList() : Lists.newArrayList(new ItemStack( final ItemStack tool = builder.getParameter(LootContextParams.TOOL);
if (tool != null && !tool.isEmpty()) {
final int fortuneLevel = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.BLOCK_FORTUNE, tool) + 1;
final int age = state.getValue(AGE);
final int min;
final int max;
if (age < 2) {
min = 1;
max = 1 + age * fortuneLevel;
} else {
min = fortuneLevel + 1;
max = 2 + age * fortuneLevel;
}
if (tool.isCorrectToolForDrops(state) && EnchantmentHelper.hasSilkTouch(tool)) {
final ItemStack drop = new ItemStack(
EndBlocks.SULPHUR_CRYSTAL,
MHelper.randRange(min, max, MHelper.RANDOM_SOURCE)
);
return List.of(drop);
}
}
if (state.getValue(AGE) < 2) return Collections.emptyList();
return Lists.newArrayList(new ItemStack(
EndItems.CRYSTALLINE_SULPHUR, EndItems.CRYSTALLINE_SULPHUR,
MHelper.randRange(1, 3, MHelper.RANDOM_SOURCE) MHelper.randRange(1, 3, MHelper.RANDOM_SOURCE)
)); ));
@ -108,7 +138,7 @@ public class SulphurCrystalBlock extends BaseAttachedBlock.Glass implements Rend
public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) { public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
Direction direction = state.getValue(FACING); Direction direction = state.getValue(FACING);
BlockPos blockPos = pos.relative(direction.getOpposite()); BlockPos blockPos = pos.relative(direction.getOpposite());
return world.getBlockState(blockPos).is(EndBlocks.BRIMSTONE); return isTerrain(world.getBlockState(blockPos));
} }
static { static {

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@ -0,0 +1,17 @@
package org.betterx.betterend.interfaces.survives;
import org.betterx.bclib.interfaces.SurvivesOnBlocks;
import org.betterx.betterend.registry.EndBlocks;
import net.minecraft.world.level.block.Block;
import java.util.List;
public interface SurvivesOnBrimstone extends SurvivesOnBlocks {
List<Block> BLOCKS = List.of(EndBlocks.BRIMSTONE);
@Override
default List<Block> getSurvivableBlocks() {
return BLOCKS;
}
}