WIP: custom armor model
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04de4d0873
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06d54a634c
7 changed files with 61 additions and 17 deletions
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@ -15,8 +15,8 @@ public class CrystaliteBootsModel extends BipedEntityModel<LivingEntity> {
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public ModelPart rightBoot;
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public CrystaliteBootsModel(float scale) {
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super(RenderLayer::getEntityTranslucent, scale, 0.0F, 64, 32);
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this.leftBoot = new ModelPart(this, 0, 16);
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super(RenderLayer::getEntityTranslucent, scale, 0.0F, 64, 48);
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this.leftBoot = new ModelPart(this, 0, 32);
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this.leftBoot.addCuboid(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, scale + 0.25F);
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this.leftBoot.setPivot(1.9F, 12.0F, 0.0F);
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this.rightBoot = new ModelPart(this, 0, 16);
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