WIP: custom armor model

This commit is contained in:
Aleksey 2020-12-01 10:43:38 +03:00
parent 04de4d0873
commit 06d54a634c
7 changed files with 61 additions and 17 deletions

View file

@ -11,14 +11,19 @@ import net.minecraft.entity.LivingEntity;
public class CrystaliteLeggingsModel extends BipedEntityModel<LivingEntity> {
public ModelPart jacket;
public CrystaliteLeggingsModel(float scale) {
super(RenderLayer::getEntityTranslucent, scale, 0.0F, 64, 32);
super(RenderLayer::getEntityTranslucent, scale, 0.0F, 64, 48);
this.jacket = new ModelPart(this, 16, 16);
this.jacket.addCuboid(-4.0F, 0.0F, -2.0F, 8.0F, 12.0F, 4.0F, scale);
this.jacket.setPivot(0.0F, 0.0F, 0.0F);
this.leftLeg = new ModelPart(this, 0, 32);
this.leftLeg.addCuboid(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, scale);
this.leftLeg.setPivot(1.9F, 12.0F, 0.0F);
this.rightLeg = new ModelPart(this, 0, 16);
this.rightLeg.addCuboid(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, scale);
this.rightLeg.setPivot(-1.9F, 12.0F, 0.0F);
this.leftLeg = new ModelPart(this, 0, 16);
this.leftLeg.addCuboid(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, scale);
this.leftLeg.setPivot(1.9F, 12.0F, 0.0F);
}
@Override
@ -28,6 +33,12 @@ public class CrystaliteLeggingsModel extends BipedEntityModel<LivingEntity> {
@Override
protected Iterable<ModelPart> getBodyParts() {
return Lists.newArrayList(rightLeg, leftLeg);
return Lists.newArrayList(jacket, rightLeg, leftLeg);
}
@Override
public void setAngles(LivingEntity livingEntity, float f, float g, float h, float i, float j) {
super.setAngles(livingEntity, f, g, h, i, j);
this.jacket.copyPositionAndRotation(torso);
}
}