Stalactite enhancements (WIP)

This commit is contained in:
paulevsGitch 2021-03-09 15:54:51 +03:00
parent 7e73d9a31c
commit 0739e0580b
19 changed files with 272 additions and 43 deletions

View file

@ -4,11 +4,19 @@ import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.FluidFillable;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.Waterloggable;
import net.minecraft.entity.LivingEntity;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.IntProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockPos.Mutable;
@ -20,29 +28,62 @@ import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import ru.betterend.blocks.BlockProperties;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
import ru.betterend.patterns.Patterns;
public class StalactiteBlock extends BlockBaseNotFull {
public class StalactiteBlock extends BlockBaseNotFull implements Waterloggable, FluidFillable, IRenderTypeable {
public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
public static final BooleanProperty IS_FLOOR = BlockProperties.IS_FLOOR;
public static final IntProperty SIZE = BlockProperties.SIZE;
private static final Mutable POS = new Mutable();
private static final VoxelShape[] SHAPES;
private final Block source;
public StalactiteBlock(Block source) {
super(FabricBlockSettings.copy(source).nonOpaque());
this.setDefaultState(getStateManager().getDefaultState().with(SIZE, 0));
this.source = source;
this.setDefaultState(getStateManager().getDefaultState().with(SIZE, 0).with(IS_FLOOR, true).with(WATERLOGGED, false));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> stateManager) {
stateManager.add(SIZE);
stateManager.add(WATERLOGGED, IS_FLOOR, SIZE);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
return SHAPES[state.get(SIZE)];
}
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
WorldView worldView = ctx.getWorld();
BlockPos blockPos = ctx.getBlockPos();
Direction dir = ctx.getSide();
boolean water = worldView.getFluidState(blockPos).getFluid() == Fluids.WATER;
if (dir == Direction.UP) {
if (sideCoversSmallSquare(worldView, blockPos.up(), Direction.DOWN)) {
return getDefaultState().with(IS_FLOOR, false).with(WATERLOGGED, water);
}
else if (sideCoversSmallSquare(worldView, blockPos.down(), Direction.UP)) {
return getDefaultState().with(IS_FLOOR, true).with(WATERLOGGED, water);
}
else {
return null;
}
}
else {
if (sideCoversSmallSquare(worldView, blockPos.up(), Direction.DOWN)) {
return getDefaultState().with(IS_FLOOR, false).with(WATERLOGGED, water);
}
else if (sideCoversSmallSquare(worldView, blockPos.down(), Direction.UP)) {
return getDefaultState().with(IS_FLOOR, true).with(WATERLOGGED, water);
}
else {
return null;
}
}
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) {
@ -55,7 +96,7 @@ public class StalactiteBlock extends BlockBaseNotFull {
BlockState state2 = world.getBlockState(POS);
int size = state2.get(SIZE);
if (size < i) {
world.setBlockState(POS, state2.with(SIZE, i));
world.setBlockState(POS, state2.with(SIZE, i).with(IS_FLOOR, true));
}
else {
break;
@ -75,7 +116,7 @@ public class StalactiteBlock extends BlockBaseNotFull {
BlockState state2 = world.getBlockState(POS);
int size = state2.get(SIZE);
if (size < i) {
world.setBlockState(POS, state2.with(SIZE, i));
world.setBlockState(POS, state2.with(SIZE, i).with(IS_FLOOR, false));
}
else {
break;
@ -94,18 +135,29 @@ public class StalactiteBlock extends BlockBaseNotFull {
return Blocks.AIR.getDefaultState();
}
else {
if (checkUp(world, neighborPos, state.get(SIZE))) {
state = state.with(IS_FLOOR, false);
}
return state;
}
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
BlockState upState = world.getBlockState(pos.up());
BlockState downState = world.getBlockState(pos.down());
int size = state.get(SIZE);
boolean validUp = (upState.isOf(this) && upState.get(SIZE) >= size) || upState.isFullCube(world, pos.up());
boolean validDown = (downState.isOf(this) && downState.get(SIZE) >= size) || downState.isFullCube(world, pos.down());
return validUp || validDown;
return checkUp(world, pos, size) || checkDown(world, pos, size);
}
private boolean checkUp(BlockView world, BlockPos pos, int size) {
BlockPos p = pos.up();
BlockState state = world.getBlockState(p);
return (state.getBlock() instanceof StalactiteBlock && state.get(SIZE) >= size) || state.isFullCube(world, p);
}
private boolean checkDown(BlockView world, BlockPos pos, int size) {
BlockPos p = pos.down();
BlockState state = world.getBlockState(p);
return (state.getBlock() instanceof StalactiteBlock && state.get(SIZE) >= size) || state.isFullCube(world, p);
}
@Override
@ -114,15 +166,33 @@ public class StalactiteBlock extends BlockBaseNotFull {
if (block.contains("item")) {
return Patterns.createJson(Patterns.ITEM_GENERATED, "item/" + blockId.getPath());
}
blockId = Registry.BLOCK.getId(source);
int shape = Character.getNumericValue(block.charAt(block.lastIndexOf('_') + 1));
return Patterns.createJson(Patterns.BLOCKS_STALACTITE[shape], blockId.getNamespace() + ":block/" + blockId.getPath());
return Patterns.createJson(Patterns.BLOCK_CROSS_SHADED, block);
}
@Override
public Identifier statePatternId() {
return Patterns.STATE_STALACTITE;
}
@Override
public boolean canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) {
return false;
}
@Override
public boolean tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState) {
return false;
}
@Override
public FluidState getFluidState(BlockState state) {
return state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : Fluids.EMPTY.getDefaultState();
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
static {
SHAPES = new VoxelShape[8];