Biome-relative bonemeal grasses
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parent
80d2b27a1d
commit
076094d5b7
2 changed files with 41 additions and 3 deletions
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@ -8,9 +8,13 @@ import com.google.common.collect.Lists;
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import com.google.common.collect.Maps;
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import net.minecraft.block.Block;
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import net.minecraft.util.Identifier;
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import ru.betterend.registry.EndBiomes;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.world.biome.EndBiome;
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public class BonemealUtil {
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private static final Map<Identifier, Map<Block, GrassList>> GRASS_BIOMES = Maps.newHashMap();
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private static final Map<Block, GrassList> GRASS_TYPES = Maps.newHashMap();
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public static void init() {
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@ -29,6 +33,15 @@ public class BonemealUtil {
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addBonemealGrass(EndBlocks.JUNGLE_MOSS, EndBlocks.JUNGLE_GRASS);
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addBonemealGrass(EndBlocks.JUNGLE_MOSS, EndBlocks.TWISTED_UMBRELLA_MOSS);
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addBonemealGrass(EndBlocks.JUNGLE_MOSS, EndBlocks.SMALL_JELLYSHROOM, 0.1F);
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addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.BLOOMING_COOKSONIA);
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addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.VAIOLUSH_FERN);
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addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.FRACTURN);
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addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.SALTEAGO);
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addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.CREEPING_MOSS, 0.1F);
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addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.UMBRELLA_MOSS, 0.1F);
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addBonemealGrass(EndBiomes.GLOWING_GRASSLANDS, EndBlocks.END_MOSS, EndBlocks.TWISTED_UMBRELLA_MOSS, 0.1F);
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}
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public static void addBonemealGrass(Block terrain, Block plant) {
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@ -44,8 +57,33 @@ public class BonemealUtil {
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list.addGrass(plant, chance);
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}
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public static Block getGrass(Block terrain, Random random) {
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GrassList list = GRASS_TYPES.get(terrain);
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public static void addBonemealGrass(EndBiome biome, Block terrain, Block plant) {
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addBonemealGrass(biome, terrain, plant, 1F);
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}
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public static void addBonemealGrass(EndBiome biome, Block terrain, Block plant, float chance) {
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Map<Block, GrassList> map = GRASS_BIOMES.get(biome.getID());
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if (map == null) {
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map = Maps.newHashMap();
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GRASS_BIOMES.put(biome.getID(), map);
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}
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GrassList list = map.get(terrain);
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if (list == null) {
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list = new GrassList();
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map.put(terrain, list);
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}
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list.addGrass(plant, chance);
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}
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public static Block getGrass(Identifier biomeID, Block terrain, Random random) {
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Map<Block, GrassList> map = GRASS_BIOMES.get(biomeID);
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GrassList list = null;
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if (map != null) {
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list = map.get(terrain);
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}
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else {
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list = GRASS_TYPES.get(terrain);
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}
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return list == null ? null : list.getGrass(random);
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}
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