This commit is contained in:
paulevsGitch 2020-10-13 01:08:07 +03:00
parent 8286b914d7
commit 0d5e6d544c
7 changed files with 795 additions and 805 deletions

View file

@ -4,7 +4,6 @@ import java.util.Collections;
import java.util.List;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.SlabBlock;

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@ -1,223 +1,221 @@
package ru.betterend.blocks.model;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.Random;
import java.util.Set;
import java.util.function.Function;
import java.util.function.Supplier;
import com.mojang.datafixers.util.Pair;
import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
import net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder;
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel;
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import ru.betterend.BetterEnd;
public class BaseBlockModel implements UnbakedModel, BakedModel, FabricBakedModel {
private static final Identifier DEFAULT_BLOCK_MODEL = new Identifier("minecraft:block/block");
private final SpriteIdentifier[] spritesIDs;
private final Sprite[] sprites;
private ModelTransformation transformation;
private Mesh mesh;
public BaseBlockModel(String... textures) {
this.spritesIDs = new SpriteIdentifier[textures.length];
this.sprites = new Sprite[textures.length];
for (int i = 0; i < textures.length; i++) {
this.spritesIDs[i] = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, BetterEnd.makeID(textures[i]));
}
}
@Override
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer, Identifier modelId) {
for(int i = 0; i < sprites.length; i++) {
this.sprites[i] = textureGetter.apply(spritesIDs[i]);
}
JsonUnbakedModel jsonBlockModel = (JsonUnbakedModel) loader.getOrLoadModel(DEFAULT_BLOCK_MODEL);
this.transformation = jsonBlockModel.getTransformations();
Renderer renderer = RendererAccess.INSTANCE.getRenderer();
MeshBuilder builder = renderer.meshBuilder();
QuadEmitter emitter = builder.getEmitter();
Direction[] directions = Direction.values();
for (Direction direction : directions) {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f);
switch (sprites.length) {
case 1: {
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
break;
}
case 2: {
switch (direction) {
case DOWN:
case UP: {
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
break;
}
default: {
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
}
}
}
case 3: {
switch (direction) {
case DOWN:
case UP: {
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
break;
}
case NORTH:
case SOUTH: {
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
break;
}
default: {
emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV);
}
}
}
case 4: {
switch (direction) {
case DOWN:
case UP: {
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
break;
}
case NORTH: {
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
break;
}
case SOUTH: {
emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV);
break;
}
default: {
emitter.spriteBake(0, sprites[3], MutableQuadView.BAKE_LOCK_UV);
}
}
}
case 5: {
switch (direction) {
case DOWN:
case UP:
case NORTH:
case SOUTH: {
emitter.spriteBake(0, sprites[direction.ordinal()], MutableQuadView.BAKE_LOCK_UV);
break;
}
default: {
emitter.spriteBake(0, sprites[4], MutableQuadView.BAKE_LOCK_UV);
}
}
}
default: {
emitter.spriteBake(0, sprites[direction.ordinal()], MutableQuadView.BAKE_LOCK_UV);
}
}
emitter.spriteColor(0, -1, -1, -1, -1);
emitter.emit();
}
this.mesh = builder.build();
return this;
}
@Override
public boolean isVanillaAdapter() {
return false;
}
@Override
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos,
Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public List<BakedQuad> getQuads(BlockState state, Direction face, Random random) {
return null;
}
@Override
public boolean useAmbientOcclusion() {
return false;
}
@Override
public boolean hasDepth() {
return false;
}
@Override
public boolean isSideLit() {
return true;
}
@Override
public boolean isBuiltin() {
return false;
}
@Override
public Sprite getSprite() {
return this.sprites[0];
}
@Override
public ModelTransformation getTransformation() {
return this.transformation;
}
@Override
public ModelOverrideList getOverrides() {
return ModelOverrideList.EMPTY;
}
@Override
public Collection<Identifier> getModelDependencies() {
return Arrays.asList(DEFAULT_BLOCK_MODEL);
}
@Override
public Collection<SpriteIdentifier> getTextureDependencies(Function<Identifier, UnbakedModel> unbakedModelGetter,
Set<Pair<String, String>> unresolvedTextureReferences) {
return Arrays.asList(spritesIDs);
}
}
package ru.betterend.blocks.model;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.Random;
import java.util.Set;
import java.util.function.Function;
import java.util.function.Supplier;
import com.mojang.datafixers.util.Pair;
import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
import net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder;
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel;
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import ru.betterend.BetterEnd;
public class BaseBlockModel implements UnbakedModel, BakedModel, FabricBakedModel {
private static final Identifier DEFAULT_BLOCK_MODEL = new Identifier("minecraft:block/block");
private final SpriteIdentifier[] spritesIDs;
private final Sprite[] sprites;
private ModelTransformation transformation;
private Mesh mesh;
public BaseBlockModel(String... textures) {
this.spritesIDs = new SpriteIdentifier[textures.length];
this.sprites = new Sprite[textures.length];
for (int i = 0; i < textures.length; i++) {
this.spritesIDs[i] = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, BetterEnd.makeID(textures[i]));
}
}
@Override
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer, Identifier modelId) {
for(int i = 0; i < sprites.length; i++) {
this.sprites[i] = textureGetter.apply(spritesIDs[i]);
}
JsonUnbakedModel jsonBlockModel = (JsonUnbakedModel) loader.getOrLoadModel(DEFAULT_BLOCK_MODEL);
this.transformation = jsonBlockModel.getTransformations();
Renderer renderer = RendererAccess.INSTANCE.getRenderer();
MeshBuilder builder = renderer.meshBuilder();
QuadEmitter emitter = builder.getEmitter();
Direction[] directions = Direction.values();
for (Direction direction : directions) {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f);
switch (sprites.length) {
case 1: {
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
break;
}
case 2: {
switch (direction) {
case DOWN:
case UP: {
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
break;
}
default: {
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
}
}
}
case 3: {
switch (direction) {
case DOWN:
case UP: {
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
break;
}
case NORTH:
case SOUTH: {
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
break;
}
default: {
emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV);
}
}
}
case 4: {
switch (direction) {
case DOWN:
case UP: {
emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV);
break;
}
case NORTH: {
emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV);
break;
}
case SOUTH: {
emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV);
break;
}
default: {
emitter.spriteBake(0, sprites[3], MutableQuadView.BAKE_LOCK_UV);
}
}
}
case 5: {
switch (direction) {
case DOWN:
case UP:
case NORTH:
case SOUTH: {
emitter.spriteBake(0, sprites[direction.ordinal()], MutableQuadView.BAKE_LOCK_UV);
break;
}
default: {
emitter.spriteBake(0, sprites[4], MutableQuadView.BAKE_LOCK_UV);
}
}
}
default: {
emitter.spriteBake(0, sprites[direction.ordinal()], MutableQuadView.BAKE_LOCK_UV);
}
}
emitter.spriteColor(0, -1, -1, -1, -1);
emitter.emit();
}
this.mesh = builder.build();
return this;
}
@Override
public boolean isVanillaAdapter() {
return false;
}
@Override
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos,
Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public List<BakedQuad> getQuads(BlockState state, Direction face, Random random) {
return null;
}
@Override
public boolean useAmbientOcclusion() {
return false;
}
@Override
public boolean hasDepth() {
return false;
}
@Override
public boolean isSideLit() {
return true;
}
@Override
public boolean isBuiltin() {
return false;
}
@Override
public Sprite getSprite() {
return this.sprites[0];
}
@Override
public ModelTransformation getTransformation() {
return this.transformation;
}
@Override
public ModelOverrideList getOverrides() {
return ModelOverrideList.EMPTY;
}
@Override
public Collection<Identifier> getModelDependencies() {
return Arrays.asList(DEFAULT_BLOCK_MODEL);
}
@Override
public Collection<SpriteIdentifier> getTextureDependencies(Function<Identifier, UnbakedModel> unbakedModelGetter,
Set<Pair<String, String>> unresolvedTextureReferences) {
return Arrays.asList(spritesIDs);
}
}

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@ -1,240 +1,238 @@
package ru.betterend.blocks.model;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.Random;
import java.util.Set;
import java.util.function.Function;
import java.util.function.Supplier;
import com.mojang.datafixers.util.Pair;
import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
import net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder;
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel;
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import ru.betterend.BetterEnd;
public class SlabModel implements UnbakedModel, BakedModel, FabricBakedModel {
private static final Identifier DEFAULT_SLAB_MODEL = new Identifier("minecraft:block/slab");
private final SpriteIdentifier[] spritesIDs;
private final Sprite[] sprites;
private ModelTransformation transformation;
private Mesh mesh;
public SlabModel(String... textures) {
this.spritesIDs = new SpriteIdentifier[textures.length];
this.sprites = new Sprite[textures.length];
for (int i = 0; i < textures.length; i++) {
this.spritesIDs[i] = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, BetterEnd.makeID(textures[i]));
}
}
@Override
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer, Identifier modelId) {
for(int i = 0; i < sprites.length; i++) {
this.sprites[i] = textureGetter.apply(spritesIDs[i]);
}
JsonUnbakedModel jsonBlockModel = (JsonUnbakedModel) loader.getOrLoadModel(DEFAULT_SLAB_MODEL);
this.transformation = jsonBlockModel.getTransformations();
Renderer renderer = RendererAccess.INSTANCE.getRenderer();
MeshBuilder builder = renderer.meshBuilder();
QuadEmitter emitter = builder.getEmitter();
for (Direction direction : Direction.values()) {
switch (sprites.length) {
case 1: {
this.buildFace(emitter, direction, sprites[0]);
break;
}
case 2: {
switch (direction) {
case DOWN:
case UP: {
this.buildFace(emitter, direction, sprites[0]);
break;
}
default: {
this.buildFace(emitter, direction, sprites[1]);
}
}
}
case 3: {
switch (direction) {
case DOWN:
case UP: {
this.buildFace(emitter, direction, sprites[0]);
break;
}
case NORTH:
case SOUTH: {
this.buildFace(emitter, direction, sprites[1]);
break;
}
default: {
this.buildFace(emitter, direction, sprites[2]);
}
}
}
case 4: {
switch (direction) {
case DOWN:
case UP: {
this.buildFace(emitter, direction, sprites[0]);
break;
}
case NORTH: {
this.buildFace(emitter, direction, sprites[1]);
break;
}
case SOUTH: {
this.buildFace(emitter, direction, sprites[2]);
break;
}
default: {
this.buildFace(emitter, direction, sprites[3]);
}
}
}
case 5: {
switch (direction) {
case DOWN:
case UP:
case NORTH:
case SOUTH: {
this.buildFace(emitter, direction, sprites[direction.ordinal()]);
break;
}
default: {
this.buildFace(emitter, direction, sprites[4]);
}
}
}
default: {
this.buildFace(emitter, direction, sprites[direction.ordinal()]);
}
}
emitter.spriteColor(0, -1, -1, -1, -1);
emitter.emit();
}
this.mesh = builder.build();
return this;
}
private void buildFace(QuadEmitter emitter, Direction direction, Sprite sprite) {
switch(direction) {
case DOWN: {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f);
emitter.cullFace(direction);
break;
}
case UP: {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.5f);
break;
}
default: {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 0.5f, 0.0f);
emitter.cullFace(direction);
}
}
emitter.spriteBake(0, sprite, MutableQuadView.BAKE_LOCK_UV);
}
@Override
public boolean isVanillaAdapter() {
return false;
}
@Override
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos,
Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public List<BakedQuad> getQuads(BlockState state, Direction face, Random random) {
return null;
}
@Override
public boolean useAmbientOcclusion() {
return false;
}
@Override
public boolean hasDepth() {
return false;
}
@Override
public boolean isSideLit() {
return true;
}
@Override
public boolean isBuiltin() {
return false;
}
@Override
public Sprite getSprite() {
return this.sprites[0];
}
@Override
public ModelTransformation getTransformation() {
return this.transformation;
}
@Override
public ModelOverrideList getOverrides() {
return ModelOverrideList.EMPTY;
}
@Override
public Collection<Identifier> getModelDependencies() {
return Arrays.asList(DEFAULT_SLAB_MODEL);
}
@Override
public Collection<SpriteIdentifier> getTextureDependencies(Function<Identifier, UnbakedModel> unbakedModelGetter,
Set<Pair<String, String>> unresolvedTextureReferences) {
return Arrays.asList(spritesIDs);
}
}
package ru.betterend.blocks.model;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.Random;
import java.util.Set;
import java.util.function.Function;
import java.util.function.Supplier;
import com.mojang.datafixers.util.Pair;
import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
import net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder;
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel;
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import ru.betterend.BetterEnd;
public class SlabModel implements UnbakedModel, BakedModel, FabricBakedModel {
private static final Identifier DEFAULT_SLAB_MODEL = new Identifier("minecraft:block/slab");
private final SpriteIdentifier[] spritesIDs;
private final Sprite[] sprites;
private ModelTransformation transformation;
private Mesh mesh;
public SlabModel(String... textures) {
this.spritesIDs = new SpriteIdentifier[textures.length];
this.sprites = new Sprite[textures.length];
for (int i = 0; i < textures.length; i++) {
this.spritesIDs[i] = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, BetterEnd.makeID(textures[i]));
}
}
@Override
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer, Identifier modelId) {
for(int i = 0; i < sprites.length; i++) {
this.sprites[i] = textureGetter.apply(spritesIDs[i]);
}
JsonUnbakedModel jsonBlockModel = (JsonUnbakedModel) loader.getOrLoadModel(DEFAULT_SLAB_MODEL);
this.transformation = jsonBlockModel.getTransformations();
Renderer renderer = RendererAccess.INSTANCE.getRenderer();
MeshBuilder builder = renderer.meshBuilder();
QuadEmitter emitter = builder.getEmitter();
for (Direction direction : Direction.values()) {
switch (sprites.length) {
case 1: {
this.buildFace(emitter, direction, sprites[0]);
break;
}
case 2: {
switch (direction) {
case DOWN:
case UP: {
this.buildFace(emitter, direction, sprites[0]);
break;
}
default: {
this.buildFace(emitter, direction, sprites[1]);
}
}
}
case 3: {
switch (direction) {
case DOWN:
case UP: {
this.buildFace(emitter, direction, sprites[0]);
break;
}
case NORTH:
case SOUTH: {
this.buildFace(emitter, direction, sprites[1]);
break;
}
default: {
this.buildFace(emitter, direction, sprites[2]);
}
}
}
case 4: {
switch (direction) {
case DOWN:
case UP: {
this.buildFace(emitter, direction, sprites[0]);
break;
}
case NORTH: {
this.buildFace(emitter, direction, sprites[1]);
break;
}
case SOUTH: {
this.buildFace(emitter, direction, sprites[2]);
break;
}
default: {
this.buildFace(emitter, direction, sprites[3]);
}
}
}
case 5: {
switch (direction) {
case DOWN:
case UP:
case NORTH:
case SOUTH: {
this.buildFace(emitter, direction, sprites[direction.ordinal()]);
break;
}
default: {
this.buildFace(emitter, direction, sprites[4]);
}
}
}
default: {
this.buildFace(emitter, direction, sprites[direction.ordinal()]);
}
}
emitter.spriteColor(0, -1, -1, -1, -1);
emitter.emit();
}
this.mesh = builder.build();
return this;
}
private void buildFace(QuadEmitter emitter, Direction direction, Sprite sprite) {
switch(direction) {
case DOWN: {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f);
emitter.cullFace(direction);
break;
}
case UP: {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.5f);
break;
}
default: {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 0.5f, 0.0f);
emitter.cullFace(direction);
}
}
emitter.spriteBake(0, sprite, MutableQuadView.BAKE_LOCK_UV);
}
@Override
public boolean isVanillaAdapter() {
return false;
}
@Override
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos,
Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public List<BakedQuad> getQuads(BlockState state, Direction face, Random random) {
return null;
}
@Override
public boolean useAmbientOcclusion() {
return false;
}
@Override
public boolean hasDepth() {
return false;
}
@Override
public boolean isSideLit() {
return true;
}
@Override
public boolean isBuiltin() {
return false;
}
@Override
public Sprite getSprite() {
return this.sprites[0];
}
@Override
public ModelTransformation getTransformation() {
return this.transformation;
}
@Override
public ModelOverrideList getOverrides() {
return ModelOverrideList.EMPTY;
}
@Override
public Collection<Identifier> getModelDependencies() {
return Arrays.asList(DEFAULT_SLAB_MODEL);
}
@Override
public Collection<SpriteIdentifier> getTextureDependencies(Function<Identifier, UnbakedModel> unbakedModelGetter,
Set<Pair<String, String>> unresolvedTextureReferences) {
return Arrays.asList(spritesIDs);
}
}

View file

@ -1,241 +1,239 @@
package ru.betterend.blocks.model;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.Random;
import java.util.Set;
import java.util.function.Function;
import java.util.function.Supplier;
import com.mojang.datafixers.util.Pair;
import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
import net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder;
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel;
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import ru.betterend.BetterEnd;
public class SlabTopModel implements UnbakedModel, BakedModel, FabricBakedModel {
private static final Identifier DEFAULT_MODEL = new Identifier("minecraft:block/slab_top");
private final SpriteIdentifier[] spritesIDs;
private final Sprite[] sprites;
private ModelTransformation transformation;
private Mesh mesh;
public SlabTopModel(String... textures) {
this.spritesIDs = new SpriteIdentifier[textures.length];
this.sprites = new Sprite[textures.length];
for (int i = 0; i < textures.length; i++) {
this.spritesIDs[i] = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, BetterEnd.makeID(textures[i]));
}
}
@Override
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer, Identifier modelId) {
for(int i = 0; i < sprites.length; i++) {
this.sprites[i] = textureGetter.apply(spritesIDs[i]);
}
JsonUnbakedModel jsonBlockModel = (JsonUnbakedModel) loader.getOrLoadModel(DEFAULT_MODEL);
this.transformation = jsonBlockModel.getTransformations();
Renderer renderer = RendererAccess.INSTANCE.getRenderer();
MeshBuilder builder = renderer.meshBuilder();
QuadEmitter emitter = builder.getEmitter();
Direction[] directions = Direction.values();
for (Direction direction : directions) {
switch (sprites.length) {
case 1: {
this.buildModel(emitter, direction, sprites[0]);
break;
}
case 2: {
switch (direction) {
case DOWN:
case UP: {
this.buildModel(emitter, direction, sprites[0]);
break;
}
default: {
this.buildModel(emitter, direction, sprites[1]);
}
}
}
case 3: {
switch (direction) {
case DOWN:
case UP: {
this.buildModel(emitter, direction, sprites[0]);
break;
}
case NORTH:
case SOUTH: {
this.buildModel(emitter, direction, sprites[1]);
break;
}
default: {
this.buildModel(emitter, direction, sprites[2]);
}
}
}
case 4: {
switch (direction) {
case DOWN:
case UP: {
this.buildModel(emitter, direction, sprites[0]);
break;
}
case NORTH: {
this.buildModel(emitter, direction, sprites[1]);
break;
}
case SOUTH: {
this.buildModel(emitter, direction, sprites[2]);
break;
}
default: {
this.buildModel(emitter, direction, sprites[3]);
}
}
}
case 5: {
switch (direction) {
case DOWN:
case UP:
case NORTH:
case SOUTH: {
this.buildModel(emitter, direction, sprites[direction.ordinal()]);
break;
}
default: {
this.buildModel(emitter, direction, sprites[4]);
}
}
}
default: {
this.buildModel(emitter, direction, sprites[direction.ordinal()]);
}
}
emitter.spriteColor(0, -1, -1, -1, -1);
emitter.emit();
}
this.mesh = builder.build();
return this;
}
private void buildModel(QuadEmitter emitter, Direction direction, Sprite sprite) {
switch(direction) {
case DOWN: {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.5f);
break;
}
case UP: {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f);
emitter.cullFace(direction);
break;
}
default: {
emitter.square(direction, 0.0f, 0.5f, 1.0f, 1.0f, 0.0f);
emitter.cullFace(direction);
}
}
emitter.spriteBake(0, sprite, MutableQuadView.BAKE_LOCK_UV);
}
@Override
public boolean isVanillaAdapter() {
return false;
}
@Override
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos,
Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public List<BakedQuad> getQuads(BlockState state, Direction face, Random random) {
return null;
}
@Override
public boolean useAmbientOcclusion() {
return false;
}
@Override
public boolean hasDepth() {
return false;
}
@Override
public boolean isSideLit() {
return true;
}
@Override
public boolean isBuiltin() {
return false;
}
@Override
public Sprite getSprite() {
return this.sprites[0];
}
@Override
public ModelTransformation getTransformation() {
return this.transformation;
}
@Override
public ModelOverrideList getOverrides() {
return ModelOverrideList.EMPTY;
}
@Override
public Collection<Identifier> getModelDependencies() {
return Arrays.asList(DEFAULT_MODEL);
}
@Override
public Collection<SpriteIdentifier> getTextureDependencies(Function<Identifier, UnbakedModel> unbakedModelGetter,
Set<Pair<String, String>> unresolvedTextureReferences) {
return Arrays.asList(spritesIDs);
}
}
package ru.betterend.blocks.model;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import java.util.Random;
import java.util.Set;
import java.util.function.Function;
import java.util.function.Supplier;
import com.mojang.datafixers.util.Pair;
import net.fabricmc.fabric.api.renderer.v1.Renderer;
import net.fabricmc.fabric.api.renderer.v1.RendererAccess;
import net.fabricmc.fabric.api.renderer.v1.mesh.Mesh;
import net.fabricmc.fabric.api.renderer.v1.mesh.MeshBuilder;
import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView;
import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter;
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel;
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import ru.betterend.BetterEnd;
public class SlabTopModel implements UnbakedModel, BakedModel, FabricBakedModel {
private static final Identifier DEFAULT_MODEL = new Identifier("minecraft:block/slab_top");
private final SpriteIdentifier[] spritesIDs;
private final Sprite[] sprites;
private ModelTransformation transformation;
private Mesh mesh;
public SlabTopModel(String... textures) {
this.spritesIDs = new SpriteIdentifier[textures.length];
this.sprites = new Sprite[textures.length];
for (int i = 0; i < textures.length; i++) {
this.spritesIDs[i] = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEXTURE, BetterEnd.makeID(textures[i]));
}
}
@Override
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter,
ModelBakeSettings rotationContainer, Identifier modelId) {
for(int i = 0; i < sprites.length; i++) {
this.sprites[i] = textureGetter.apply(spritesIDs[i]);
}
JsonUnbakedModel jsonBlockModel = (JsonUnbakedModel) loader.getOrLoadModel(DEFAULT_MODEL);
this.transformation = jsonBlockModel.getTransformations();
Renderer renderer = RendererAccess.INSTANCE.getRenderer();
MeshBuilder builder = renderer.meshBuilder();
QuadEmitter emitter = builder.getEmitter();
Direction[] directions = Direction.values();
for (Direction direction : directions) {
switch (sprites.length) {
case 1: {
this.buildModel(emitter, direction, sprites[0]);
break;
}
case 2: {
switch (direction) {
case DOWN:
case UP: {
this.buildModel(emitter, direction, sprites[0]);
break;
}
default: {
this.buildModel(emitter, direction, sprites[1]);
}
}
}
case 3: {
switch (direction) {
case DOWN:
case UP: {
this.buildModel(emitter, direction, sprites[0]);
break;
}
case NORTH:
case SOUTH: {
this.buildModel(emitter, direction, sprites[1]);
break;
}
default: {
this.buildModel(emitter, direction, sprites[2]);
}
}
}
case 4: {
switch (direction) {
case DOWN:
case UP: {
this.buildModel(emitter, direction, sprites[0]);
break;
}
case NORTH: {
this.buildModel(emitter, direction, sprites[1]);
break;
}
case SOUTH: {
this.buildModel(emitter, direction, sprites[2]);
break;
}
default: {
this.buildModel(emitter, direction, sprites[3]);
}
}
}
case 5: {
switch (direction) {
case DOWN:
case UP:
case NORTH:
case SOUTH: {
this.buildModel(emitter, direction, sprites[direction.ordinal()]);
break;
}
default: {
this.buildModel(emitter, direction, sprites[4]);
}
}
}
default: {
this.buildModel(emitter, direction, sprites[direction.ordinal()]);
}
}
emitter.spriteColor(0, -1, -1, -1, -1);
emitter.emit();
}
this.mesh = builder.build();
return this;
}
private void buildModel(QuadEmitter emitter, Direction direction, Sprite sprite) {
switch(direction) {
case DOWN: {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.5f);
break;
}
case UP: {
emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f);
emitter.cullFace(direction);
break;
}
default: {
emitter.square(direction, 0.0f, 0.5f, 1.0f, 1.0f, 0.0f);
emitter.cullFace(direction);
}
}
emitter.spriteBake(0, sprite, MutableQuadView.BAKE_LOCK_UV);
}
@Override
public boolean isVanillaAdapter() {
return false;
}
@Override
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos,
Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
context.meshConsumer().accept(mesh);
}
@Override
public List<BakedQuad> getQuads(BlockState state, Direction face, Random random) {
return null;
}
@Override
public boolean useAmbientOcclusion() {
return false;
}
@Override
public boolean hasDepth() {
return false;
}
@Override
public boolean isSideLit() {
return true;
}
@Override
public boolean isBuiltin() {
return false;
}
@Override
public Sprite getSprite() {
return this.sprites[0];
}
@Override
public ModelTransformation getTransformation() {
return this.transformation;
}
@Override
public ModelOverrideList getOverrides() {
return ModelOverrideList.EMPTY;
}
@Override
public Collection<Identifier> getModelDependencies() {
return Arrays.asList(DEFAULT_MODEL);
}
@Override
public Collection<SpriteIdentifier> getTextureDependencies(Function<Identifier, UnbakedModel> unbakedModelGetter,
Set<Pair<String, String>> unresolvedTextureReferences) {
return Arrays.asList(spritesIDs);
}
}

View file

@ -1,55 +1,53 @@
package ru.betterend.mixin.client;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.At.Shift;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.block.Block;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.client.render.model.json.ModelVariantMap.DeserializationContext;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import ru.betterend.BetterEnd;
import ru.betterend.interfaces.IdentifiedContext;
import ru.betterend.interfaces.Patterned;
@Mixin(ModelLoader.class)
public class ModelLoaderMixin {
@Shadow
private DeserializationContext variantMapDeserializationContext;
@Inject(method = "loadModelFromJson", at = @At("HEAD"), cancellable = true)
private void loadModelFromJson(Identifier id, CallbackInfoReturnable<JsonUnbakedModel> info) {
if (id.getNamespace().equals(BetterEnd.MOD_ID) && id.getPath().contains("pattern")) {
String data[] = id.getPath().split("/");
Identifier blockId = new Identifier(id.getNamespace(), data[1]);
Block block = Registry.BLOCK.get(blockId);
if (block instanceof Patterned) {
String pattern = ((Patterned) block).modelPattern(data[1]);
info.setReturnValue(JsonUnbakedModel.deserialize(pattern));
info.cancel();
}
}
}
@Inject(method = "loadModel", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/render/model/json/ModelVariantMap$DeserializationContext;setStateFactory(Lnet/minecraft/state/StateManager;)V",
shift = Shift.AFTER))
private void loadModel(Identifier id, CallbackInfo info) {
IdentifiedContext context = IdentifiedContext.class.cast(variantMapDeserializationContext);
if (id.getNamespace().equals(BetterEnd.MOD_ID)) {
context.setContextId(BetterEnd.makeID("pattern/" + id.getPath()));
} else {
context.setContextId(null);
}
}
}
package ru.betterend.mixin.client;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.At.Shift;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.block.Block;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.render.model.json.JsonUnbakedModel;
import net.minecraft.client.render.model.json.ModelVariantMap.DeserializationContext;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import ru.betterend.BetterEnd;
import ru.betterend.interfaces.IdentifiedContext;
import ru.betterend.interfaces.Patterned;
@Mixin(ModelLoader.class)
public class ModelLoaderMixin {
@Shadow
private DeserializationContext variantMapDeserializationContext;
@Inject(method = "loadModelFromJson", at = @At("HEAD"), cancellable = true)
private void loadModelFromJson(Identifier id, CallbackInfoReturnable<JsonUnbakedModel> info) {
if (id.getNamespace().equals(BetterEnd.MOD_ID) && id.getPath().contains("pattern")) {
String data[] = id.getPath().split("/");
Identifier blockId = new Identifier(id.getNamespace(), data[1]);
Block block = Registry.BLOCK.get(blockId);
if (block instanceof Patterned) {
String pattern = ((Patterned) block).modelPattern(data[1]);
info.setReturnValue(JsonUnbakedModel.deserialize(pattern));
info.cancel();
}
}
}
@Inject(method = "loadModel", at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/render/model/json/ModelVariantMap$DeserializationContext;setStateFactory(Lnet/minecraft/state/StateManager;)V",
shift = Shift.AFTER))
private void loadModel(Identifier id, CallbackInfo info) {
IdentifiedContext context = IdentifiedContext.class.cast(variantMapDeserializationContext);
if (id.getNamespace().equals(BetterEnd.MOD_ID)) {
context.setContextId(BetterEnd.makeID("pattern/" + id.getPath()));
} else {
context.setContextId(null);
}
}
}

View file

@ -1,44 +1,43 @@
package ru.betterend.mixin.client;
import java.io.Reader;
import java.io.StringReader;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.block.Block;
import net.minecraft.client.render.model.json.ModelVariantMap;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import ru.betterend.interfaces.IdentifiedContext;
import ru.betterend.interfaces.Patterned;
@Mixin(ModelVariantMap.class)
public abstract class ModelVariantMapMixin {
@Shadow
static ModelVariantMap deserialize(ModelVariantMap.DeserializationContext context, Reader reader) {
return null;
}
@Inject(method = "deserialize", at = @At("HEAD"), cancellable = true)
private static void deserializeBlockState(ModelVariantMap.DeserializationContext context, Reader reader, CallbackInfoReturnable<ModelVariantMap> info) {
IdentifiedContext idContext = IdentifiedContext.class.cast(context);
Identifier id = idContext.getContextId();
if (id != null && id.getPath().contains("pattern")) {
String[] data = id.getPath().split("/");
Identifier blockId = new Identifier(id.getNamespace(), data[1]);
Block block = Registry.BLOCK.get(blockId);
idContext.removeId();
if (block instanceof Patterned) {
String pattern = ((Patterned) block).blockStatePattern(data[1]);
info.setReturnValue(deserialize(context, new StringReader(pattern)));
info.cancel();
}
}
}
}
package ru.betterend.mixin.client;
import java.io.Reader;
import java.io.StringReader;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.block.Block;
import net.minecraft.client.render.model.json.ModelVariantMap;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import ru.betterend.interfaces.IdentifiedContext;
import ru.betterend.interfaces.Patterned;
@Mixin(ModelVariantMap.class)
public abstract class ModelVariantMapMixin {
@Shadow
static ModelVariantMap deserialize(ModelVariantMap.DeserializationContext context, Reader reader) {
return null;
}
@Inject(method = "deserialize", at = @At("HEAD"), cancellable = true)
private static void deserializeBlockState(ModelVariantMap.DeserializationContext context, Reader reader, CallbackInfoReturnable<ModelVariantMap> info) {
IdentifiedContext idContext = IdentifiedContext.class.cast(context);
Identifier id = idContext.getContextId();
if (id != null && id.getPath().contains("pattern")) {
String[] data = id.getPath().split("/");
Identifier blockId = new Identifier(id.getNamespace(), data[1]);
Block block = Registry.BLOCK.get(blockId);
idContext.removeId();
if (block instanceof Patterned) {
String pattern = ((Patterned) block).blockStatePattern(data[1]);
info.setReturnValue(deserialize(context, new StringReader(pattern)));
info.cancel();
}
}
}
}

View file

@ -1,11 +1,11 @@
package ru.betterend.registry;
import ru.betterend.world.features.BlueVineFeature;
import ru.betterend.world.features.PythadendronTreeFeature;
import ru.betterend.world.features.DoublePlantFeature;
import ru.betterend.world.features.EndFeature;
import ru.betterend.world.features.EndLakeFeature;
import ru.betterend.world.features.MossyGlowshroomFeature;
import ru.betterend.world.features.PythadendronTreeFeature;
import ru.betterend.world.features.SinglePlantFeature;
import ru.betterend.world.features.VineFeature;